local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Legit Wallhop - Delta", "Midnight") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Wallhop Settings") local WallhopEnabled = false local JumpPowerBoost = 15 -- Adjust this for higher/lower walls Section:NewToggle("Enable Wallhop", "Makes wallhopping easier and consistent", function(state) WallhopEnabled = state end) Section:NewSlider("Boost Power", "Amount of extra height given", 50, 5, function(s) JumpPowerBoost = s end) -- The Logic game:GetService("UserInputService").JumpRequest:Connect(function() if WallhopEnabled then local Character = game.Players.LocalPlayer.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") local RootPart = Character:FindFirstChild("HumanoidRootPart") if Character and Humanoid and RootPart then -- Raycast to see if a wall is in front of the player local RayParams = RaycastParams.new() RayParams.FilterDescendantsInstances = {Character} RayParams.FilterType = Enum.RaycastFilterType.Blacklist local RayResult = workspace:Raycast(RootPart.Position, RootPart.CFrame.LookVector * 2, RayParams) if RayResult then -- Apply a legit-looking physics boost RootPart.Velocity = Vector3.new(RootPart.Velocity.X, JumpPowerBoost, RootPart.Velocity.Z) end end end end) Section:NewLabel("Note: Use with Shift-Lock for best results!")