-- Local Player Editor GUI with WalkSpeed, JumpPower, Gravity, Super Inf Jump & Delta Presets local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local HttpService = game:GetService("HttpService") local function getHumanoid() local char = LocalPlayer.Character if char then return char:FindFirstChildOfClass("Humanoid") end end -- Delta Save Functions local function SaveDeltaPresets(data) if writefile then pcall(function() writefile("LPE_Presets.json", HttpService:JSONEncode(data)) end) end end local function LoadDeltaPresets() if isfile and isfile("LPE_Presets.json") then local success, data = pcall(function() return HttpService:JSONDecode(readfile("LPE_Presets.json")) end) if success then return data end end return {} end -- Load existing presets local presets = LoadDeltaPresets() -- GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.CoreGui local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0,300,0,340) Frame.Position = UDim2.new(0.3,0,0.3,0) Frame.BackgroundColor3 = Color3.fromRGB(30,30,30) Frame.Active = true Frame.Draggable = true Frame.Parent = ScreenGui local FrameCorner = Instance.new("UICorner") FrameCorner.CornerRadius = UDim.new(0,12) FrameCorner.Parent = Frame -- TopBar local TopBar = Instance.new("Frame") TopBar.Size = UDim2.new(1,0,0,30) TopBar.BackgroundColor3 = Color3.fromRGB(50,50,50) TopBar.Parent = Frame local TopCorner = Instance.new("UICorner") TopCorner.CornerRadius = UDim.new(0,8) TopCorner.Parent = TopBar local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1,-120,1,0) Title.BackgroundTransparency = 1 Title.Text = "Local Player Editor" Title.TextColor3 = Color3.new(1,1,1) Title.Font = Enum.Font.SourceSansBold Title.TextSize = 18 Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TopBar -- Destroy Button local DestroyBtn = Instance.new("TextButton") DestroyBtn.Size = UDim2.new(0,30,1,0) DestroyBtn.Position = UDim2.new(1,-30,0,0) DestroyBtn.Text = "X" DestroyBtn.BackgroundColor3 = Color3.fromRGB(255,0,0) DestroyBtn.TextColor3 = Color3.new(1,1,1) DestroyBtn.Parent = TopBar local DestroyCorner = Instance.new("UICorner") DestroyCorner.CornerRadius = UDim.new(0,6) DestroyCorner.Parent = DestroyBtn DestroyBtn.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) -- Minimize Button local MinBtn = Instance.new("TextButton") MinBtn.Size = UDim2.new(0,30,1,0) MinBtn.Position = UDim2.new(1,-60,0,0) MinBtn.Text = "-" MinBtn.BackgroundColor3 = Color3.fromRGB(255,255,0) MinBtn.TextColor3 = Color3.new(0,0,0) MinBtn.Parent = TopBar local MinCorner = Instance.new("UICorner") MinCorner.CornerRadius = UDim.new(0,6) MinCorner.Parent = MinBtn local Minimized = false MinBtn.MouseButton1Click:Connect(function() Minimized = not Minimized for _, c in pairs(Frame:GetChildren()) do if c ~= TopBar and not c:IsA("UICorner") then c.Visible = not Minimized end end Frame.Size = Minimized and UDim2.new(0,300,0,30) or UDim2.new(0,300,0,340) end) -- Preset Toggle Button in TopBar local PresetToggle = Instance.new("TextButton") PresetToggle.Size = UDim2.new(0,30,1,0) PresetToggle.Position = UDim2.new(1,-90,0,0) PresetToggle.Text = "⚙" PresetToggle.BackgroundColor3 = Color3.fromRGB(70,70,70) PresetToggle.TextColor3 = Color3.new(1,1,1) PresetToggle.Parent = TopBar local PresetToggleCorner = Instance.new("UICorner") PresetToggleCorner.CornerRadius = UDim.new(0,6) PresetToggleCorner.Parent = PresetToggle -- Labels and TextBoxes local function CreateLabel(text,posY) local label = Instance.new("TextLabel") label.Size = UDim2.new(0,260,0,20) label.Position = UDim2.new(0,20,0,posY) label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.fromRGB(255,255,255) label.Font = Enum.Font.SourceSansBold label.TextSize = 18 label.TextXAlignment = Enum.TextXAlignment.Left label.Parent = Frame return label end local function CreateTextBox(default,posY) local box = Instance.new("TextBox") box.Size = UDim2.new(0,260,0,40) box.Position = UDim2.new(0,20,0,posY) box.BackgroundColor3 = Color3.fromRGB(70,70,70) box.TextColor3 = Color3.fromRGB(255,255,255) box.Text = tostring(default) box.ClearTextOnFocus = false box.Font = Enum.Font.SourceSansBold box.TextSize = 24 box.Parent = Frame local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0,8) corner.Parent = box return box end CreateLabel("Walk Speed",45) CreateLabel("Jump Power",110) CreateLabel("Gravity",175) local SpeedBox = CreateTextBox(16,65) local JumpBox = CreateTextBox(50,130) local GravityBox = CreateTextBox(196.2,195) -- Buttons local function CreateButton(text,posY) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0,260,0,30) btn.Position = UDim2.new(0,20,0,posY) btn.Text = text btn.BackgroundColor3 = Color3.fromRGB(80,80,80) btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.SourceSansBold btn.TextSize = 18 btn.Parent = Frame local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0,8) corner.Parent = btn return btn end local SuperJumpBtn = CreateButton("Super Inf Jump",240) local ResetBtn = CreateButton("Reset to Default",275) -- Preset Window local PresetWindow = Instance.new("Frame") PresetWindow.Size = UDim2.new(0,200,0,250) PresetWindow.Position = UDim2.new(0,Frame.AbsolutePosition.X + Frame.AbsoluteSize.X + 5,0,Frame.AbsolutePosition.Y) PresetWindow.BackgroundColor3 = Color3.fromRGB(40,40,40) PresetWindow.Visible = false PresetWindow.Parent = ScreenGui local PresetCorner = Instance.new("UICorner") PresetCorner.CornerRadius = UDim.new(0,12) PresetCorner.Parent = PresetWindow local UIList = Instance.new("UIListLayout") UIList.Padding = UDim.new(0,5) UIList.Parent = PresetWindow UIList.SortOrder = Enum.SortOrder.LayoutOrder local PresetNameBox = Instance.new("TextBox") PresetNameBox.Size = UDim2.new(1,-10,0,30) PresetNameBox.Position = UDim2.new(0,5,0,5) PresetNameBox.PlaceholderText = "Preset Name" PresetNameBox.Parent = PresetWindow local PresetBoxCorner = Instance.new("UICorner") PresetBoxCorner.CornerRadius = UDim.new(0,6) PresetBoxCorner.Parent = PresetNameBox local SavePresetBtn = Instance.new("TextButton") SavePresetBtn.Size = UDim2.new(1,-10,0,30) SavePresetBtn.Position = UDim2.new(0,5,0,40) SavePresetBtn.Text = "Save Preset" SavePresetBtn.Parent = PresetWindow local SaveCorner = Instance.new("UICorner") SaveCorner.CornerRadius = UDim.new(0,6) SaveCorner.Parent = SavePresetBtn local PresetScroll = Instance.new("ScrollingFrame") PresetScroll.Size = UDim2.new(1,0,1,-75) PresetScroll.Position = UDim2.new(0,0,0,75) PresetScroll.BackgroundTransparency = 1 PresetScroll.CanvasSize = UDim2.new(0,0,0,0) PresetScroll.ScrollBarThickness = 6 PresetScroll.Parent = PresetWindow local PresetLayout = Instance.new("UIListLayout") PresetLayout.Padding = UDim.new(0,5) PresetLayout.Parent = PresetScroll PresetLayout.SortOrder = Enum.SortOrder.LayoutOrder -- Toggle preset window PresetToggle.MouseButton1Click:Connect(function() PresetWindow.Visible = not PresetWindow.Visible end) -- Make preset window follow main frame RunService.RenderStepped:Connect(function() PresetWindow.Position = UDim2.new(0,Frame.AbsolutePosition.X + Frame.AbsoluteSize.X + 5,0,Frame.AbsolutePosition.Y) end) -- Preset logic local function CreatePresetButton(name,data) local button = Instance.new("TextButton") button.Size = UDim2.new(1,-10,0,30) button.BackgroundColor3 = Color3.fromRGB(200,200,200) button.Text = name button.TextColor3 = Color3.new(0,0,0) button.Font = Enum.Font.SourceSansBold button.TextSize = 16 button.Parent = PresetScroll local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0,6) corner.Parent = button button.MouseButton1Click:Connect(function() SpeedBox.Text = data.WalkSpeed JumpBox.Text = data.JumpPower GravityBox.Text = data.Gravity workspace.Gravity = data.Gravity end) return button end -- Load saved presets for name,data in pairs(presets) do CreatePresetButton(name,data) end -- Save new preset SavePresetBtn.MouseButton1Click:Connect(function() local name = PresetNameBox.Text if name ~= "" then local data = { WalkSpeed = tonumber(SpeedBox.Text) or 16, JumpPower = tonumber(JumpBox.Text) or 50, Gravity = tonumber(GravityBox.Text) or 196.2 } presets[name] = data CreatePresetButton(name,data) SaveDeltaPresets(presets) PresetNameBox.Text = "" PresetScroll.CanvasSize = UDim2.new(0,0,0,UIList.AbsoluteContentSize.Y) end end) -- Live updates local currentSpeed = 16 local currentJump = 50 local currentGravity = 196.2 task.spawn(function() while task.wait(0.05) do local humanoid = getHumanoid() if humanoid then local speedVal = tonumber(SpeedBox.Text) if speedVal then currentSpeed = math.clamp(speedVal,0,math.huge) end local jumpVal = tonumber(JumpBox.Text) if jumpVal then currentJump = math.clamp(jumpVal,0.000000000000001,math.huge) end local gravVal = tonumber(GravityBox.Text) if gravVal then currentGravity = gravVal end humanoid.WalkSpeed = currentSpeed humanoid.JumpPower = currentJump workspace.Gravity = currentGravity end end end) -- Super Inf Jump SuperJumpBtn.MouseButton1Click:Connect(function() local humanoid = getHumanoid() if humanoid then humanoid.JumpPower = 200 humanoid:ChangeState(Enum.HumanoidStateType.Jumping) task.wait(0.2) humanoid.JumpPower = currentJump end end) -- Reset Button ResetBtn.MouseButton1Click:Connect(function() SpeedBox.Text = "16" JumpBox.Text = "50" GravityBox.Text = "196.2" end)