local library = loadstring(game:HttpGetAsync("https://pastebin.com/raw/M0Tv0XM2"))() local Players = {} for _,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= game:GetService("Players").LocalPlayer then table.insert(Players, v.Name) end end game:GetService("Players").PlayerAdded:Connect(function(NewPlayer) table.insert(Players, NewPlayer.Name) end) game:GetService("Players").PlayerRemoving:Connect(function(RemovedPlayer) for i,v in pairs(Players) do if v == RemovedPlayer.Name then table.remove(Players, i) end end end) local AP = library:CreateWindow("Admin") local SvrO = library:CreateWindow("Server OOF") local XTRA = library:CreateWindow("Extra") local CRDTS = library:CreateWindow("Credits") AP:Section("General") AP:Button("Get Admin", function() if game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"]:FindFirstChild("Head") then firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,0) firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,1) end end) AP:Button("Reset Admin Panels", function() fireclickdetector(game:GetService("Workspace").Terrain["_Game"].Admin.Regen.ClickDetector) end) local t = AP:Toggle('Visible Spawn Pads', {flag = "toggle1"}) coroutine.wrap(function() while wait() do if AP.flags.toggle1 == true then game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn1.Transparency = 0 game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn2.Transparency = 0 game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn3.Transparency = 0 else game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn1.Transparency = 1 game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn2.Transparency = 1 game:GetService("Workspace").Terrain["_Game"].Workspace.Spawn3.Transparency = 1 end end end)() local tv2 = AP:Toggle('Workspace Unlock', {flag = "toggle2"}) coroutine.wrap(function() while wait() do if AP.flags.toggle2 == true then for i, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") or v:IsA("MeshPart") then v.Locked = false end end else for i, v in pairs(game.Workspace:GetDescendants()) do if v:IsA("Part") or v:IsA("MeshPart") then v.Locked = true end end end end end)() local tv3 = AP:Toggle('Persistant Admin', {flag = "toggle3"}) coroutine.wrap(function() while wait() do if AP.flags.toggle3 == true then local lp = game:GetService("Players").LocalPlayer if game:GetService("Workspace").Terrain["_Game"].Admin.Pads:FindFirstChild(lp.Name.."'s admin") then print("Yo") else firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,0) firetouchinterest(game:GetService("Workspace").Terrain["_Game"].Admin.Pads["Touch to get admin"].Head,game.Players.LocalPlayer.Character.HumanoidRootPart,1) end end end end)() AP:Section("Player Menu") SvrO:Section("Abusive Menu") local tv5 = SvrO:Toggle('Part Spam', {flag = "toggle5"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle5 == true then game:GetService'Players':Chat(("part 1/1/1")) end end end)() local tv6 = SvrO:Toggle('Respawn + Explode', {flag = "toggle6"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle6 == true then game:GetService'Players':Chat(("respawn others")) game:GetService'Players':Chat(("explode others")) end end end)() local tv7 = SvrO:Toggle('Punish', {flag = "toggle7"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle7 == true then game:GetService'Players':Chat(("punish others")) end end end)() local tv8 = SvrO:Toggle('Kill', {flag = "toggle8"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle8 == true then game:GetService'Players':Chat(("kill others")) end end end)() local tv11 = SvrO:Toggle('Blind', {flag = "toggle11"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle11 == true then game:GetService'Players':Chat(("blind others")) end end end)() local tv20 = SvrO:Toggle('Fling', {flag = "toggle20"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle20 == true then game:GetService'Players':Chat(("blind others")) end end end)() local tv27 = SvrO:Toggle('Jail', {flag = "toggle27"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle27 == true then game:GetService'Players':Chat(("jail others")) end end end)() SvrO:Section("Protection") local tv9 = SvrO:Toggle('ForceField', {flag = "toggle9"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle9 == true then game:GetService'Players':Chat(("ff all")) end end end)() local tv10 = SvrO:Toggle('Crash Protection', {flag = "toggle10"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if SvrO.flags.toggle10 == true then game:GetService'Players':Chat(("thaw all")) game:GetService'Players':Chat(("unsize")) end end end)() local tv21 = SvrO:Toggle('Anti-Punish', {flag = "toggle21"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle21 == true then game:GetService'Players':Chat(("unpunish all")) end end end)() local tv28 = SvrO:Toggle('God mode', {flag = "toggle28"}) coroutine.wrap(function() while wait() do if SvrO.flags.toggle28 == true then game:GetService'Players':Chat(("god all")) end end end)() XTRA:Section("Others") XTRA:Button("MASSIVE GEAR GUI!!!", function() loadstring(game:HttpGet("https://gist.githubusercontent.com/RavyarTheBest/ef8b4029b50dce9dcf3c0cb4f1785ccf/raw/546f078c53f2debcb3ecc69620a49c6f4f3db01e/gistfile1.txt"))() end) XTRA:Button("Fetch Music Id", function() if game:GetService("Workspace").Terrain["_Game"].Folder:FindFirstChild("Sound") then setclipboard(game:GetService("Workspace").Terrain["_Game"].Folder.Sound.SoundId) game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Notification", Text = "Music asset id copied to clipboard"}) else print("Could not find music id") game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Notification", Text = "Could not find music"}) end end) local Box = XTRA:Box("Silent CMD", {flag = "CMD", type = "string"}, function(New, Old, Enter) game:GetService'Players':Chat((New)) end) local tv14 = XTRA:Toggle('└ Spam CMD', {flag = "toggle14"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if XTRA.flags.toggle14 == true then game:GetService'Players':Chat((game:GetService("CoreGui").ScreenGui.Container.Extra.container.Frame["Silent CMD"].Box.Text)) end end end)() SvrO:Section("Your Protection") local tv12 = SvrO:Toggle('Anti-Punish', {flag = "toggle12"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if SvrO.flags.toggle12 == true then game:GetService'Players':Chat(("unpunish me")) end end end)() local tv13 = SvrO:Toggle('Anti-Blind', {flag = "toggle13"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if SvrO.flags.toggle13 == true then if game.Players.LocalPlayer.PlayerGui:FindFirstChild("EFFECTGUIBLIND") then game.Players.LocalPlayer.PlayerGui.EFFECTGUIBLIND:Destroy() end end end end)() local tv26 = XTRA:Toggle('Anti-Music', {flag = "toggle26"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if XTRA.flags.toggle26 == true then game:GetService'Players':Chat((":music 04853490637458634576358963745805758635706345645")) end end end)() XTRA:Section("Teleports") XTRA:Button("House", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-31, 8, 73) end) XTRA:Button("Obby Start", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-40, 4, -22) end) XTRA:Button("Front House", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-41, 4, 34) end) XTRA:Button("Back House", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-30, 4, 113) end) AP:Dropdown("Dropdown", {location = shared, flag = "Dropdown", list = Players}, function(Select) PlayerSelected = Select end) local KLPLR = AP:Button("Kill Player", function() game:GetService'Players':Chat(("kill "..PlayerSelected)) end) local PNPLR = AP:Button("Punish Player", function() game:GetService'Players':Chat(("punish "..PlayerSelected)) end) local BPLR = AP:Button("Blind Player", function() game:GetService'Players':Chat(("blind "..PlayerSelected)) end) local FPLR = AP:Button("Fling Player", function() game:GetService'Players':Chat(("fling "..PlayerSelected)) end) local tv15 = AP:Toggle('Explode + Respawn PLR', {flag = "toggle15"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if AP.flags.toggle15 == true then game:GetService'Players':Chat(("explode "..PlayerSelected)) game:GetService'Players':Chat(("respawn "..PlayerSelected)) end end end)() local tv16 = AP:Toggle('Kill Player', {flag = "toggle16"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if AP.flags.toggle16 == true then game:GetService'Players':Chat(("kill "..PlayerSelected)) end end end)() local tv17 = AP:Toggle('Jail Player', {flag = "toggle17"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if AP.flags.toggle17 == true then game:GetService'Players':Chat(("jail "..PlayerSelected)) end end end)() local tv18 = AP:Toggle('Fling Player', {flag = "toggle18"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if AP.flags.toggle18 == true then game:GetService'Players':Chat(("fling "..PlayerSelected)) end end end)() local tv18 = AP:Toggle('Blind Player', {flag = "toggle19"}) coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if AP.flags.toggle19 == true then game:GetService'Players':Chat(("blind "..PlayerSelected)) end end end)() XTRA:Section("Removing") XTRA:Button("Remove Obby Walls", function() game:GetService("Workspace").Terrain["_Game"].Workspace["Obby Box"]:Destroy() end) XTRA:Button("Remove Kill Parts", function() game:GetService("Workspace").Terrain["_Game"].Workspace.Obby:Destroy() end) CRDTS:Section("Descendo The Monke