-- Klin V1.5 Menu Script local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "KlinMenu" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 300, 0, 200) MainFrame.Position = UDim2.new(0.5, -150, 0.2, -100) MainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) MainFrame.BackgroundTransparency = 0.2 MainFrame.BorderSizePixel = 2 MainFrame.Active = true MainFrame.Draggable = true local borderRedColors = { Color3.fromRGB(80, 0, 0), Color3.fromRGB(120, 0, 0), Color3.fromRGB(160, 0, 0), Color3.fromRGB(200, 0, 0), Color3.fromRGB(160, 0, 0), Color3.fromRGB(120, 0, 0) } local currentBorderColor = 2 local borderAnimationSpeed = 0.08 local lastColorChange = tick() local function updateBorderColor() if tick() - lastColorChange >= borderAnimationSpeed then MainFrame.BorderColor3 = borderRedColors[currentBorderColor] currentBorderColor = currentBorderColor + 1 if currentBorderColor > #borderRedColors then currentBorderColor = 1 end lastColorChange = tick() end end local TitleBar = Instance.new("Frame") TitleBar.Size = UDim2.new(1, 0, 0, 25) TitleBar.BackgroundColor3 = Color3.fromRGB(5, 5, 5) TitleBar.BorderSizePixel = 0 local TitleLabel = Instance.new("TextLabel") TitleLabel.Size = UDim2.new(0, 100, 1, 0) TitleLabel.Position = UDim2.new(0, 5, 0, 0) TitleLabel.BackgroundTransparency = 1 TitleLabel.Text = "Klin V1.5" TitleLabel.TextColor3 = Color3.fromRGB(255, 50, 50) TitleLabel.Font = Enum.Font.Code TitleLabel.TextSize = 14 TitleLabel.TextXAlignment = Enum.TextXAlignment.Left local MinimizeButton = Instance.new("TextButton") MinimizeButton.Size = UDim2.new(0, 40, 0, 20) MinimizeButton.Position = UDim2.new(1, -45, 0, 2) MinimizeButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) MinimizeButton.BorderColor3 = Color3.fromRGB(255, 50, 50) MinimizeButton.Text = "-" MinimizeButton.TextColor3 = Color3.fromRGB(255, 100, 100) MinimizeButton.Font = Enum.Font.Code MinimizeButton.TextSize = 14 local PagesContainer = Instance.new("ScrollingFrame") PagesContainer.Size = UDim2.new(1, -10, 1, -60) PagesContainer.Position = UDim2.new(0, 5, 0, 55) PagesContainer.BackgroundTransparency = 1 PagesContainer.ScrollBarThickness = 5 PagesContainer.ScrollBarImageColor3 = Color3.fromRGB(255, 50, 50) PagesContainer.CanvasSize = UDim2.new(0, 0, 0, 500) PagesContainer.ClipsDescendants = true local NavBar = Instance.new("Frame") NavBar.Size = UDim2.new(1, -10, 0, 25) NavBar.Position = UDim2.new(0, 5, 0, 30) NavBar.BackgroundColor3 = Color3.fromRGB(15, 15, 15) NavBar.BorderColor3 = Color3.fromRGB(100, 0, 0) local PrevButton = Instance.new("TextButton") PrevButton.Size = UDim2.new(0, 40, 1, 0) PrevButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) PrevButton.BorderColor3 = Color3.fromRGB(255, 50, 50) PrevButton.Text = "<" PrevButton.TextColor3 = Color3.fromRGB(255, 100, 100) PrevButton.Font = Enum.Font.Code PrevButton.TextSize = 14 local PageLabel = Instance.new("TextLabel") PageLabel.Size = UDim2.new(0, 120, 1, 0) PageLabel.Position = UDim2.new(0.5, -60, 0, 0) PageLabel.BackgroundTransparency = 1 PageLabel.Text = "Main" PageLabel.TextColor3 = Color3.fromRGB(255, 100, 100) PageLabel.Font = Enum.Font.Code PageLabel.TextSize = 12 local NextButton = Instance.new("TextButton") NextButton.Size = UDim2.new(0, 40, 1, 0) NextButton.Position = UDim2.new(1, -40, 0, 0) NextButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) NextButton.BorderColor3 = Color3.fromRGB(255, 50, 50) NextButton.Text = ">" NextButton.TextColor3 = Color3.fromRGB(255, 100, 100) NextButton.Font = Enum.Font.Code NextButton.TextSize = 14 local DeleteButton = Instance.new("TextButton") DeleteButton.Size = UDim2.new(0, 40, 0, 20) DeleteButton.Position = UDim2.new(1, -93, 0, 2) DeleteButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) DeleteButton.BorderColor3 = Color3.fromRGB(255, 50, 50) DeleteButton.Text = "×" DeleteButton.TextColor3 = Color3.fromRGB(255, 100, 100) DeleteButton.Font = Enum.Font.Code DeleteButton.TextSize = 14 local Pages = { Main = Instance.new("Frame"), Settings = Instance.new("Frame"), Credits = Instance.new("Frame") } for pageName, pageFrame in pairs(Pages) do pageFrame.Size = UDim2.new(1, 0, 1, 0) pageFrame.Position = UDim2.new(0, 0, 0, 0) pageFrame.BackgroundTransparency = 1 pageFrame.Visible = false pageFrame.Parent = PagesContainer end local UniversalButton = Instance.new("TextButton") UniversalButton.Size = UDim2.new(1, -20, 0, 25) UniversalButton.Position = UDim2.new(0, 10, 0, 10) UniversalButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) UniversalButton.BorderColor3 = Color3.fromRGB(255, 50, 50) UniversalButton.Text = "Universal" UniversalButton.TextColor3 = Color3.fromRGB(255, 100, 100) UniversalButton.Font = Enum.Font.Code UniversalButton.TextSize = 10 UniversalButton.Parent = Pages.Main local PrisonLifeButton = Instance.new("TextButton") PrisonLifeButton.Size = UDim2.new(1, -20, 0, 25) PrisonLifeButton.Position = UDim2.new(0, 10, 0, 40) PrisonLifeButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) PrisonLifeButton.BorderColor3 = Color3.fromRGB(255, 50, 50) PrisonLifeButton.Text = "Prison Life" PrisonLifeButton.TextColor3 = Color3.fromRGB(255, 100, 100) PrisonLifeButton.Font = Enum.Font.Code PrisonLifeButton.TextSize = 10 PrisonLifeButton.Parent = Pages.Main local SpecterButton = Instance.new("TextButton") SpecterButton.Size = UDim2.new(1, -20, 0, 25) SpecterButton.Position = UDim2.new(0, 10, 0, 70) SpecterButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SpecterButton.BorderColor3 = Color3.fromRGB(255, 50, 50) SpecterButton.Text = "Specter" SpecterButton.TextColor3 = Color3.fromRGB(255, 100, 100) SpecterButton.Font = Enum.Font.Code SpecterButton.TextSize = 10 SpecterButton.Parent = Pages.Main local HorrorMansionButton = Instance.new("TextButton") HorrorMansionButton.Size = UDim2.new(1, -20, 0, 25) HorrorMansionButton.Position = UDim2.new(0, 10, 0, 100) HorrorMansionButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) HorrorMansionButton.BorderColor3 = Color3.fromRGB(255, 50, 50) HorrorMansionButton.Text = "The Horror Mansion" HorrorMansionButton.TextColor3 = Color3.fromRGB(255, 100, 100) HorrorMansionButton.Font = Enum.Font.Code HorrorMansionButton.TextSize = 10 HorrorMansionButton.Parent = Pages.Main local UniversalFrame = Instance.new("Frame") UniversalFrame.Size = UDim2.new(1, 0, 1, 0) UniversalFrame.Position = UDim2.new(0, 0, 0, 0) UniversalFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) UniversalFrame.BackgroundTransparency = 0.2 UniversalFrame.BorderColor3 = Color3.fromRGB(150, 0, 0) UniversalFrame.Visible = false UniversalFrame.Parent = Pages.Main local UniversalScroll = Instance.new("ScrollingFrame") UniversalScroll.Size = UDim2.new(1, -10, 1, -10) UniversalScroll.Position = UDim2.new(0, 5, 0, 5) UniversalScroll.BackgroundTransparency = 1 UniversalScroll.ScrollBarThickness = 5 UniversalScroll.ScrollBarImageColor3 = Color3.fromRGB(255, 50, 50) UniversalScroll.CanvasSize = UDim2.new(0, 0, 0, 0) UniversalScroll.Parent = UniversalFrame local UniversalBackButton = Instance.new("TextButton") UniversalBackButton.Size = UDim2.new(1, -20, 0, 25) UniversalBackButton.Position = UDim2.new(0, 10, 0, 10) UniversalBackButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) UniversalBackButton.BorderColor3 = Color3.fromRGB(255, 50, 50) UniversalBackButton.Text = "Back" UniversalBackButton.TextColor3 = Color3.fromRGB(255, 100, 100) UniversalBackButton.Font = Enum.Font.Code UniversalBackButton.TextSize = 10 UniversalBackButton.Parent = UniversalScroll local NoclipButton = Instance.new("TextButton") NoclipButton.Size = UDim2.new(1, -20, 0, 25) NoclipButton.Position = UDim2.new(0, 10, 0, 40) NoclipButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) NoclipButton.BorderColor3 = Color3.fromRGB(255, 50, 50) NoclipButton.Text = "Noclip" NoclipButton.TextColor3 = Color3.fromRGB(255, 100, 100) NoclipButton.Font = Enum.Font.Code NoclipButton.TextSize = 10 NoclipButton.Parent = UniversalScroll local EspButton = Instance.new("TextButton") EspButton.Size = UDim2.new(1, -20, 0, 25) EspButton.Position = UDim2.new(0, 10, 0, 70) EspButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) EspButton.BorderColor3 = Color3.fromRGB(255, 50, 50) EspButton.Text = "Esp" EspButton.TextColor3 = Color3.fromRGB(255, 100, 100) EspButton.Font = Enum.Font.Code EspButton.TextSize = 10 EspButton.Parent = UniversalScroll local FlyButton = Instance.new("TextButton") FlyButton.Size = UDim2.new(1, -20, 0, 25) FlyButton.Position = UDim2.new(0, 10, 0, 100) FlyButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) FlyButton.BorderColor3 = Color3.fromRGB(255, 50, 50) FlyButton.Text = "Fly" FlyButton.TextColor3 = Color3.fromRGB(255, 100, 100) FlyButton.Font = Enum.Font.Code FlyButton.TextSize = 10 FlyButton.Parent = UniversalScroll local InvisibleButton = Instance.new("TextButton") InvisibleButton.Size = UDim2.new(1, -20, 0, 25) InvisibleButton.Position = UDim2.new(0, 10, 0, 130) InvisibleButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) InvisibleButton.BorderColor3 = Color3.fromRGB(255, 50, 50) InvisibleButton.Text = "Invisible" InvisibleButton.TextColor3 = Color3.fromRGB(255, 100, 100) InvisibleButton.Font = Enum.Font.Code InvisibleButton.TextSize = 10 InvisibleButton.Parent = UniversalScroll local SpeedButton = Instance.new("TextButton") SpeedButton.Size = UDim2.new(1, -20, 0, 25) SpeedButton.Position = UDim2.new(0, 10, 0, 160) SpeedButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SpeedButton.BorderColor3 = Color3.fromRGB(255, 50, 50) SpeedButton.Text = "Speed" SpeedButton.TextColor3 = Color3.fromRGB(255, 100, 100) SpeedButton.Font = Enum.Font.Code SpeedButton.TextSize = 10 SpeedButton.Parent = UniversalScroll local SpeedTextBox = Instance.new("TextBox") SpeedTextBox.Size = UDim2.new(0.3, 0, 1, -4) SpeedTextBox.Position = UDim2.new(0.7, 0, 0, 2) SpeedTextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) SpeedTextBox.BorderColor3 = Color3.fromRGB(255, 50, 50) SpeedTextBox.PlaceholderText = "Value" SpeedTextBox.Text = "" SpeedTextBox.TextColor3 = Color3.fromRGB(255, 100, 100) SpeedTextBox.Font = Enum.Font.Code SpeedTextBox.TextSize = 10 SpeedTextBox.ClearTextOnFocus = false SpeedTextBox.Parent = SpeedButton local JumpButton = Instance.new("TextButton") JumpButton.Size = UDim2.new(1, -20, 0, 25) JumpButton.Position = UDim2.new(0, 10, 0, 190) JumpButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) JumpButton.BorderColor3 = Color3.fromRGB(255, 50, 50) JumpButton.Text = "Jump" JumpButton.TextColor3 = Color3.fromRGB(255, 100, 100) JumpButton.Font = Enum.Font.Code JumpButton.TextSize = 10 JumpButton.Parent = UniversalScroll local JumpTextBox = Instance.new("TextBox") JumpTextBox.Size = UDim2.new(0.3, 0, 1, -4) JumpTextBox.Position = UDim2.new(0.7, 0, 0, 2) JumpTextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) JumpTextBox.BorderColor3 = Color3.fromRGB(255, 50, 50) JumpTextBox.PlaceholderText = "Value" JumpTextBox.Text = "" JumpTextBox.TextColor3 = Color3.fromRGB(255, 100, 100) JumpTextBox.Font = Enum.Font.Code JumpTextBox.TextSize = 10 JumpTextBox.ClearTextOnFocus = false JumpTextBox.Parent = JumpButton local XrayButton = Instance.new("TextButton") XrayButton.Size = UDim2.new(1, -20, 0, 25) XrayButton.Position = UDim2.new(0, 10, 0, 220) XrayButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) XrayButton.BorderColor3 = Color3.fromRGB(255, 50, 50) XrayButton.Text = "Xray" XrayButton.TextColor3 = Color3.fromRGB(255, 100, 100) XrayButton.Font = Enum.Font.Code XrayButton.TextSize = 10 XrayButton.Parent = UniversalScroll local AntiLagButton = Instance.new("TextButton") AntiLagButton.Size = UDim2.new(1, -20, 0, 25) AntiLagButton.Position = UDim2.new(0, 10, 0, 250) AntiLagButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) AntiLagButton.BorderColor3 = Color3.fromRGB(255, 50, 50) AntiLagButton.Text = "AntiLag" AntiLagButton.TextColor3 = Color3.fromRGB(255, 100, 100) AntiLagButton.Font = Enum.Font.Code AntiLagButton.TextSize = 10 AntiLagButton.Parent = UniversalScroll local DexButton = Instance.new("TextButton") DexButton.Size = UDim2.new(1, -20, 0, 25) DexButton.Position = UDim2.new(0, 10, 0, 280) DexButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) DexButton.BorderColor3 = Color3.fromRGB(255, 50, 50) DexButton.Text = "Dex Explorer" DexButton.TextColor3 = Color3.fromRGB(255, 100, 100) DexButton.Font = Enum.Font.Code DexButton.TextSize = 10 DexButton.Parent = UniversalScroll UniversalScroll.CanvasSize = UDim2.new(0, 0, 0, 310) local PrisonLifeFrame = Instance.new("Frame") PrisonLifeFrame.Size = UDim2.new(1, 0, 1, 0) PrisonLifeFrame.Position = UDim2.new(0, 0, 0, 0) PrisonLifeFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) PrisonLifeFrame.BackgroundTransparency = 0.2 PrisonLifeFrame.BorderColor3 = Color3.fromRGB(150, 0, 0) PrisonLifeFrame.Visible = false PrisonLifeFrame.Parent = Pages.Main local PrisonLifeScroll = Instance.new("ScrollingFrame") PrisonLifeScroll.Size = UDim2.new(1, -10, 1, -10) PrisonLifeScroll.Position = UDim2.new(0, 5, 0, 5) PrisonLifeScroll.BackgroundTransparency = 1 PrisonLifeScroll.ScrollBarThickness = 5 PrisonLifeScroll.ScrollBarImageColor3 = Color3.fromRGB(255, 50, 50) PrisonLifeScroll.CanvasSize = UDim2.new(0, 0, 0, 0) PrisonLifeScroll.Parent = PrisonLifeFrame local BackButton = Instance.new("TextButton") BackButton.Size = UDim2.new(1, -20, 0, 25) BackButton.Position = UDim2.new(0, 10, 0, 10) BackButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) BackButton.BorderColor3 = Color3.fromRGB(255, 50, 50) BackButton.Text = "Back" BackButton.TextColor3 = Color3.fromRGB(255, 100, 100) BackButton.Font = Enum.Font.Code BackButton.TextSize = 10 BackButton.Parent = PrisonLifeScroll local teleportLocations = { ["AK47"] = {cframe = CFrame.new(-932, 94, 2039), returnBack = true}, ["M4A1"] = {cframe = CFrame.new(847, 101, 2229), returnBack = true}, ["MP5"] = {cframe = CFrame.new(814, 101, 2229), returnBack = true}, ["RE870"] = {cframe = CFrame.new(820, 101, 2229), returnBack = true}, ["Criminal Base"] = {cframe = CFrame.new(-976, 108, 2045), returnBack = false}, ["Yard"] = {cframe = CFrame.new(823, 126, 2600), returnBack = false} } local teleportButtons = {} local buttonY = 40 for weaponName, data in pairs(teleportLocations) do local teleportButton = Instance.new("TextButton") teleportButton.Size = UDim2.new(1, -20, 0, 25) teleportButton.Position = UDim2.new(0, 10, 0, buttonY) teleportButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) teleportButton.BorderColor3 = Color3.fromRGB(255, 50, 50) teleportButton.Text = weaponName teleportButton.TextColor3 = Color3.fromRGB(255, 100, 100) teleportButton.Font = Enum.Font.Code teleportButton.TextSize = 10 teleportButton.Parent = PrisonLifeScroll teleportButtons[weaponName] = teleportButton buttonY = buttonY + 30 end local HitboxButton = Instance.new("TextButton") HitboxButton.Size = UDim2.new(1, -20, 0, 25) HitboxButton.Position = UDim2.new(0, 10, 0, buttonY) HitboxButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) HitboxButton.BorderColor3 = Color3.fromRGB(255, 50, 50) HitboxButton.Text = "Hitbox" HitboxButton.TextColor3 = Color3.fromRGB(255, 100, 100) HitboxButton.Font = Enum.Font.Code HitboxButton.TextSize = 10 HitboxButton.Parent = PrisonLifeScroll local FireRateButton = Instance.new("TextButton") FireRateButton.Size = UDim2.new(1, -20, 0, 25) FireRateButton.Position = UDim2.new(0, 10, 0, buttonY + 30) FireRateButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) FireRateButton.BorderColor3 = Color3.fromRGB(255, 50, 50) FireRateButton.Text = "Fire Rate" FireRateButton.TextColor3 = Color3.fromRGB(255, 100, 100) FireRateButton.Font = Enum.Font.Code FireRateButton.TextSize = 10 FireRateButton.Parent = PrisonLifeScroll PrisonLifeScroll.CanvasSize = UDim2.new(0, 0, 0, buttonY + 60) local SpecterFrame = Instance.new("Frame") SpecterFrame.Size = UDim2.new(1, 0, 1, 0) SpecterFrame.Position = UDim2.new(0, 0, 0, 0) SpecterFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) SpecterFrame.BackgroundTransparency = 0.2 SpecterFrame.BorderColor3 = Color3.fromRGB(150, 0, 0) SpecterFrame.Visible = false SpecterFrame.Parent = Pages.Main local SpecterScroll = Instance.new("ScrollingFrame") SpecterScroll.Size = UDim2.new(1, -10, 1, -10) SpecterScroll.Position = UDim2.new(0, 5, 0, 5) SpecterScroll.BackgroundTransparency = 1 SpecterScroll.ScrollBarThickness = 5 SpecterScroll.ScrollBarImageColor3 = Color3.fromRGB(255, 50, 50) SpecterScroll.CanvasSize = UDim2.new(0, 0, 0, 0) SpecterScroll.Parent = SpecterFrame local SpecterBackButton = Instance.new("TextButton") SpecterBackButton.Size = UDim2.new(1, -20, 0, 25) SpecterBackButton.Position = UDim2.new(0, 10, 0, 10) SpecterBackButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SpecterBackButton.BorderColor3 = Color3.fromRGB(255, 50, 50) SpecterBackButton.Text = "Back" SpecterBackButton.TextColor3 = Color3.fromRGB(255, 100, 100) SpecterBackButton.Font = Enum.Font.Code SpecterBackButton.TextSize = 10 SpecterBackButton.Parent = SpecterScroll local GhostHitboxButton = Instance.new("TextButton") GhostHitboxButton.Size = UDim2.new(1, -20, 0, 25) GhostHitboxButton.Position = UDim2.new(0, 10, 0, 40) GhostHitboxButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostHitboxButton.BorderColor3 = Color3.fromRGB(255, 50, 50) GhostHitboxButton.Text = "Ghost Hitbox" GhostHitboxButton.TextColor3 = Color3.fromRGB(255, 100, 100) GhostHitboxButton.Font = Enum.Font.Code GhostHitboxButton.TextSize = 10 GhostHitboxButton.Parent = SpecterScroll local GhostEvidenceButton = Instance.new("TextButton") GhostEvidenceButton.Size = UDim2.new(1, -20, 0, 25) GhostEvidenceButton.Position = UDim2.new(0, 10, 0, 70) GhostEvidenceButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostEvidenceButton.BorderColor3 = Color3.fromRGB(255, 50, 50) GhostEvidenceButton.Text = "Ghost Evidences" GhostEvidenceButton.TextColor3 = Color3.fromRGB(255, 100, 100) GhostEvidenceButton.Font = Enum.Font.Code GhostEvidenceButton.TextSize = 10 GhostEvidenceButton.Parent = SpecterScroll local GhostInfoButton = Instance.new("TextButton") GhostInfoButton.Size = UDim2.new(1, -20, 0, 25) GhostInfoButton.Position = UDim2.new(0, 10, 0, 100) GhostInfoButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostInfoButton.BorderColor3 = Color3.fromRGB(255, 50, 50) GhostInfoButton.Text = "Ghost Info" GhostInfoButton.TextColor3 = Color3.fromRGB(255, 100, 100) GhostInfoButton.Font = Enum.Font.Code GhostInfoButton.TextSize = 10 GhostInfoButton.Parent = SpecterScroll local NightVisionButton = Instance.new("TextButton") NightVisionButton.Size = UDim2.new(1, -20, 0, 25) NightVisionButton.Position = UDim2.new(0, 10, 0, 130) NightVisionButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) NightVisionButton.BorderColor3 = Color3.fromRGB(255, 50, 50) NightVisionButton.Text = "Night Vision" NightVisionButton.TextColor3 = Color3.fromRGB(255, 100, 100) NightVisionButton.Font = Enum.Font.Code NightVisionButton.TextSize = 10 NightVisionButton.Parent = SpecterScroll SpecterScroll.CanvasSize = UDim2.new(0, 0, 0, 160) local HorrorMansionFrame = Instance.new("Frame") HorrorMansionFrame.Size = UDim2.new(1, 0, 1, 0) HorrorMansionFrame.Position = UDim2.new(0, 0, 0, 0) HorrorMansionFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) HorrorMansionFrame.BackgroundTransparency = 0.2 HorrorMansionFrame.BorderColor3 = Color3.fromRGB(150, 0, 0) HorrorMansionFrame.Visible = false HorrorMansionFrame.Parent = Pages.Main local HorrorMansionScroll = Instance.new("ScrollingFrame") HorrorMansionScroll.Size = UDim2.new(1, -10, 1, -10) HorrorMansionScroll.Position = UDim2.new(0, 5, 0, 5) HorrorMansionScroll.BackgroundTransparency = 1 HorrorMansionScroll.ScrollBarThickness = 5 HorrorMansionScroll.ScrollBarImageColor3 = Color3.fromRGB(255, 50, 50) HorrorMansionScroll.CanvasSize = UDim2.new(0, 0, 0, 0) HorrorMansionScroll.Parent = HorrorMansionFrame local HorrorBackButton = Instance.new("TextButton") HorrorBackButton.Size = UDim2.new(1, -20, 0, 25) HorrorBackButton.Position = UDim2.new(0, 10, 0, 10) HorrorBackButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) HorrorBackButton.BorderColor3 = Color3.fromRGB(255, 50, 50) HorrorBackButton.Text = "Back" HorrorBackButton.TextColor3 = Color3.fromRGB(255, 100, 100) HorrorBackButton.Font = Enum.Font.Code HorrorBackButton.TextSize = 10 HorrorBackButton.Parent = HorrorMansionScroll local KillKillerButton = Instance.new("TextButton") KillKillerButton.Size = UDim2.new(1, -20, 0, 25) KillKillerButton.Position = UDim2.new(0, 10, 0, 40) KillKillerButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillKillerButton.BorderColor3 = Color3.fromRGB(255, 50, 50) KillKillerButton.Text = "Kill Killer" KillKillerButton.TextColor3 = Color3.fromRGB(255, 100, 100) KillKillerButton.Font = Enum.Font.Code KillKillerButton.TextSize = 10 KillKillerButton.Parent = HorrorMansionScroll local DisappearKillerButton = Instance.new("TextButton") DisappearKillerButton.Size = UDim2.new(1, -20, 0, 25) DisappearKillerButton.Position = UDim2.new(0, 10, 0, 70) DisappearKillerButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) DisappearKillerButton.BorderColor3 = Color3.fromRGB(255, 50, 50) DisappearKillerButton.Text = "Hide Killer" DisappearKillerButton.TextColor3 = Color3.fromRGB(255, 100, 100) DisappearKillerButton.Font = Enum.Font.Code DisappearKillerButton.TextSize = 10 DisappearKillerButton.Parent = HorrorMansionScroll local KillerHitboxButton = Instance.new("TextButton") KillerHitboxButton.Size = UDim2.new(1, -20, 0, 25) KillerHitboxButton.Position = UDim2.new(0, 10, 0, 100) KillerHitboxButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillerHitboxButton.BorderColor3 = Color3.fromRGB(255, 50, 50) KillerHitboxButton.Text = "Killer Hitbox" KillerHitboxButton.TextColor3 = Color3.fromRGB(255, 100, 100) KillerHitboxButton.Font = Enum.Font.Code KillerHitboxButton.TextSize = 10 KillerHitboxButton.Parent = HorrorMansionScroll local KillerThroughWallsButton = Instance.new("TextButton") KillerThroughWallsButton.Size = UDim2.new(1, -20, 0, 25) KillerThroughWallsButton.Position = UDim2.new(0, 10, 0, 130) KillerThroughWallsButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillerThroughWallsButton.BorderColor3 = Color3.fromRGB(255, 50, 50) KillerThroughWallsButton.Text = "Killer Through Walls" KillerThroughWallsButton.TextColor3 = Color3.fromRGB(255, 100, 100) KillerThroughWallsButton.Font = Enum.Font.Code KillerThroughWallsButton.TextSize = 10 KillerThroughWallsButton.Parent = HorrorMansionScroll HorrorMansionScroll.CanvasSize = UDim2.new(0, 0, 0, 160) local CreditsLabel = Instance.new("TextLabel") CreditsLabel.Size = UDim2.new(1, -20, 1, -20) CreditsLabel.Position = UDim2.new(0, 10, 0, 10) CreditsLabel.BackgroundTransparency = 1 CreditsLabel.Text = "Republic of Hackers\nCreator: Splix\nVersion: V1.5\nTheme: Red Animated" CreditsLabel.TextColor3 = Color3.fromRGB(255, 100, 100) CreditsLabel.Font = Enum.Font.Code CreditsLabel.TextSize = 12 CreditsLabel.TextYAlignment = Enum.TextYAlignment.Top CreditsLabel.Parent = Pages.Credits local SettingsLabel = Instance.new("TextLabel") SettingsLabel.Size = UDim2.new(1, -20, 0, 30) SettingsLabel.Position = UDim2.new(0, 10, 0, 10) SettingsLabel.BackgroundTransparency = 1 SettingsLabel.Text = "Settings" SettingsLabel.TextColor3 = Color3.fromRGB(255, 100, 100) SettingsLabel.Font = Enum.Font.Code SettingsLabel.TextSize = 16 SettingsLabel.TextXAlignment = Enum.TextXAlignment.Center SettingsLabel.Parent = Pages.Settings local TransparencyButton = Instance.new("TextButton") TransparencyButton.Size = UDim2.new(1, -20, 0, 25) TransparencyButton.Position = UDim2.new(0, 10, 0, 50) TransparencyButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) TransparencyButton.BorderColor3 = Color3.fromRGB(255, 50, 50) TransparencyButton.Text = "Transparency: 0.20" TransparencyButton.TextColor3 = Color3.fromRGB(255, 100, 100) TransparencyButton.Font = Enum.Font.Code TransparencyButton.TextSize = 12 TransparencyButton.Parent = Pages.Settings local TransparencyTextBox = Instance.new("TextBox") TransparencyTextBox.Size = UDim2.new(0.2, 0, 1, -4) TransparencyTextBox.Position = UDim2.new(0.8, 0, 0, 2) TransparencyTextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) TransparencyTextBox.BorderColor3 = Color3.fromRGB(255, 50, 50) TransparencyTextBox.PlaceholderText = "0-1" TransparencyTextBox.Text = "0.20" TransparencyTextBox.TextColor3 = Color3.fromRGB(255, 100, 100) TransparencyTextBox.Font = Enum.Font.Code TransparencyTextBox.TextSize = 10 TransparencyTextBox.ClearTextOnFocus = false TransparencyTextBox.Parent = TransparencyButton local SizeButton = Instance.new("TextButton") SizeButton.Size = UDim2.new(1, -20, 0, 25) SizeButton.Position = UDim2.new(0, 10, 0, 80) SizeButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SizeButton.BorderColor3 = Color3.fromRGB(255, 50, 50) SizeButton.Text = "Size: 300x200" SizeButton.TextColor3 = Color3.fromRGB(255, 100, 100) SizeButton.Font = Enum.Font.Code SizeButton.TextSize = 12 SizeButton.Parent = Pages.Settings local SizeTextBox = Instance.new("TextBox") SizeTextBox.Size = UDim2.new(0.2, 0, 1, -4) SizeTextBox.Position = UDim2.new(0.8, 0, 0, 2) SizeTextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) SizeTextBox.BorderColor3 = Color3.fromRGB(255, 50, 50) SizeTextBox.PlaceholderText = "WidthxHeight" SizeTextBox.Text = "300x200" SizeTextBox.TextColor3 = Color3.fromRGB(255, 100, 100) SizeTextBox.Font = Enum.Font.Code SizeTextBox.TextSize = 10 SizeTextBox.ClearTextOnFocus = false SizeTextBox.Parent = SizeButton local ApplyButton = Instance.new("TextButton") ApplyButton.Size = UDim2.new(1, -20, 0, 25) ApplyButton.Position = UDim2.new(0, 10, 0, 110) ApplyButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ApplyButton.BorderColor3 = Color3.fromRGB(255, 50, 50) ApplyButton.Text = "Apply Changes" ApplyButton.TextColor3 = Color3.fromRGB(255, 100, 100) ApplyButton.Font = Enum.Font.Code ApplyButton.TextSize = 12 ApplyButton.Parent = Pages.Settings local ResetButton = Instance.new("TextButton") ResetButton.Size = UDim2.new(1, -20, 0, 25) ResetButton.Position = UDim2.new(0, 10, 0, 140) ResetButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ResetButton.BorderColor3 = Color3.fromRGB(255, 50, 50) ResetButton.Text = "Reset to Default" ResetButton.TextColor3 = Color3.fromRGB(255, 100, 100) ResetButton.Font = Enum.Font.Code ResetButton.TextSize = 12 ResetButton.Parent = Pages.Settings local FPSButton = Instance.new("TextButton") FPSButton.Size = UDim2.new(1, -20, 0, 25) FPSButton.Position = UDim2.new(0, 10, 0, 170) FPSButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) FPSButton.BorderColor3 = Color3.fromRGB(255, 50, 50) FPSButton.Text = "Show FPS Counter" FPSButton.TextColor3 = Color3.fromRGB(255, 100, 100) FPSButton.Font = Enum.Font.Code FPSButton.TextSize = 12 FPSButton.Parent = Pages.Settings MinimizeButton.Parent = TitleBar TitleLabel.Parent = TitleBar TitleBar.Parent = MainFrame PrevButton.Parent = NavBar PageLabel.Parent = NavBar NextButton.Parent = NavBar NavBar.Parent = MainFrame DeleteButton.Parent = MainFrame PagesContainer.Parent = MainFrame MainFrame.Parent = ScreenGui ScreenGui.Parent = CoreGui local currentPage = 1 local pageNames = {"Main", "Settings", "Credits"} local isMinimized = false local originalSize = MainFrame.Size local minimizedSize = UDim2.new(0, 300, 0, 25) local noclipEnabled = false local hitboxEnabled = false local originalHeadSizes = {} local hitboxLoop local espEnabled = false local espLoop local fireRateActive = false local toolOriginalRates = {} local fireRateConnection local speedEnabled = false local speedLoop = nil local speedMonitor = nil local userSetSpeed = 16 local lastNaturalSpeed = 16 local jumpEnabled = false local jumpLoop = nil local jumpMonitor = nil local userSetJump = 50 local lastNaturalJump = 50 local xrayOn = false local antiLagEnabled = false local savedParts = {} local originalGFX = {} local ghostHitboxEnabled = false local ghostEvidenceEnabled = false local ghostInfoEnabled = false local ghostHitboxLoop = nil local ghostEvidenceLoop = nil local ghostInfoLoop = nil local evidenceTextLabel = nil local nightVisionEnabled = false local nightVisionLoop = nil local originalBrightness = nil local nightVisionLight = nil local invisibleActive = false local safeZone = CFrame.new(0, 10000, 0) local realCharacter = nil local characterClone = nil local originalCFrame = nil local killKillerEnabled = false local disappearKillerEnabled = false local killerHitboxEnabled = false local killKillerLoop = nil local disappearKillerLoop = nil local killerHitboxLoop = nil local currentKillerBillboard = nil local killerThroughWallsEnabled = false local killerThroughWallsLoop = nil local originalTransparency = 0.2 local originalSize = UDim2.new(0, 300, 0, 200) local fpsCounterActive = false local fpsDisplay = nil local frameCount = 0 local lastUpdate = tick() local fpsConnection = nil local borderLoop = RunService.Heartbeat:Connect(updateBorderColor) local function showPage(pageIndex) for _, page in pairs(Pages) do page.Visible = false end Pages[pageNames[pageIndex]].Visible = true PageLabel.Text = pageNames[pageIndex] currentPage = pageIndex end PrevButton.MouseButton1Click:Connect(function() currentPage = currentPage - 1 if currentPage < 1 then currentPage = #pageNames end showPage(currentPage) end) NextButton.MouseButton1Click:Connect(function() currentPage = currentPage + 1 if currentPage > #pageNames then currentPage = 1 end showPage(currentPage) end) MinimizeButton.MouseButton1Click:Connect(function() if isMinimized then MainFrame.Size = originalSize MinimizeButton.Text = "-" PagesContainer.Visible = true NavBar.Visible = true isMinimized = false else MainFrame.Size = minimizedSize MinimizeButton.Text = "+" PagesContainer.Visible = false NavBar.Visible = false isMinimized = true end end) isMinimized = true MainFrame.Size = minimizedSize MinimizeButton.Text = "+" PagesContainer.Visible = false NavBar.Visible = false showPage(1) DeleteButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) UniversalButton.MouseButton1Click:Connect(function() UniversalFrame.Visible = true end) UniversalBackButton.MouseButton1Click:Connect(function() UniversalFrame.Visible = false end) PrisonLifeButton.MouseButton1Click:Connect(function() PrisonLifeFrame.Visible = true end) BackButton.MouseButton1Click:Connect(function() PrisonLifeFrame.Visible = false end) SpecterButton.MouseButton1Click:Connect(function() SpecterFrame.Visible = true end) SpecterBackButton.MouseButton1Click:Connect(function() SpecterFrame.Visible = false end) HorrorMansionButton.MouseButton1Click:Connect(function() HorrorMansionFrame.Visible = true end) HorrorBackButton.MouseButton1Click:Connect(function() HorrorMansionFrame.Visible = false end) for weaponName, data in pairs(teleportLocations) do teleportButtons[weaponName].MouseButton1Click:Connect(function() local character = localPlayer.Character if character and character:FindFirstChild("HumanoidRootPart") then if data.returnBack then local originalPosition = character.HumanoidRootPart.CFrame character.HumanoidRootPart.CFrame = data.cframe wait(0.5) character.HumanoidRootPart.CFrame = originalPosition else character.HumanoidRootPart.CFrame = data.cframe end end end) end local function modifyHitboxes() for _, player in pairs(Players:GetPlayers()) do if player ~= localPlayer and player.Character then local head = player.Character:FindFirstChild("Head") if head then if not originalHeadSizes[player] then originalHeadSizes[player] = head.Size end head.Size = Vector3.new(6, 6, 6) head.Transparency = 1 end end end end local function restoreHitboxes() for player, originalSize in pairs(originalHeadSizes) do if player and player.Character then local head = player.Character:FindFirstChild("Head") if head then head.Size = originalSize head.Transparency = 0 end end end originalHeadSizes = {} end HitboxButton.MouseButton1Click:Connect(function() hitboxEnabled = not hitboxEnabled if hitboxEnabled then HitboxButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) HitboxButton.Text = "Hitbox (ON)" hitboxLoop = RunService.Heartbeat:Connect(function() modifyHitboxes() end) else HitboxButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) HitboxButton.Text = "Hitbox" if hitboxLoop then hitboxLoop:Disconnect() end restoreHitboxes() end end) Players.PlayerAdded:Connect(function(newPlayer) if hitboxEnabled then newPlayer.CharacterAdded:Connect(function(character) wait(1) if hitboxEnabled then modifyHitboxes() end end) end end) local function updateAllTools(applyReduction) local backpack = localPlayer:FindFirstChild("Backpack") if not backpack then return end for _, tool in pairs(backpack:GetChildren()) do if tool:IsA("Tool") then if applyReduction then if not toolOriginalRates[tool] then toolOriginalRates[tool] = tool:GetAttribute("FireRate") or 0.12 end tool:SetAttribute("FireRate", toolOriginalRates[tool] * 0.9) else if toolOriginalRates[tool] then tool:SetAttribute("FireRate", toolOriginalRates[tool]) end end end end end FireRateButton.MouseButton1Click:Connect(function() fireRateActive = not fireRateActive if fireRateActive then FireRateButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) FireRateButton.Text = "Fire Rate (ON)" updateAllTools(true) if fireRateConnection then fireRateConnection:Disconnect() end fireRateConnection = localPlayer.Backpack.ChildAdded:Connect(function(tool) if tool:IsA("Tool") then wait(0.1) if not toolOriginalRates[tool] then toolOriginalRates[tool] = tool:GetAttribute("FireRate") or 0.12 end tool:SetAttribute("FireRate", toolOriginalRates[tool] * 0.9) end end) else FireRateButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) FireRateButton.Text = "Fire Rate" if fireRateConnection then fireRateConnection:Disconnect() fireRateConnection = nil end updateAllTools(false) end end) local noclipConnection NoclipButton.MouseButton1Click:Connect(function() noclipEnabled = not noclipEnabled if noclipEnabled then NoclipButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) NoclipButton.Text = "Noclip (ON)" noclipConnection = RunService.Stepped:Connect(function() if localPlayer.Character then for _, part in pairs(localPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) else NoclipButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) NoclipButton.Text = "Noclip" if noclipConnection then noclipConnection:Disconnect() noclipConnection = nil end if localPlayer.Character then for _, part in pairs(localPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end end end end) local function updateESP() for _, player in pairs(Players:GetPlayers()) do if player ~= localPlayer and player.Character then local humanoidRootPart = player.Character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then local espBillboard = ScreenGui:FindFirstChild("KlinESP_" .. player.Name) if not espBillboard then espBillboard = Instance.new("BillboardGui") espBillboard.Name = "KlinESP_" .. player.Name espBillboard.Size = UDim2.new(4, 0, 6, 0) espBillboard.AlwaysOnTop = true espBillboard.MaxDistance = 1000 espBillboard.StudsOffset = Vector3.new(0, 0, 0) espBillboard.Adornee = humanoidRootPart espBillboard.Parent = ScreenGui local espFrame = Instance.new("Frame") espFrame.Size = UDim2.new(1, 0, 1, 0) espFrame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) espFrame.BackgroundTransparency = 0.8 espFrame.BorderSizePixel = 0 espFrame.Parent = espBillboard local nameLabel = Instance.new("TextLabel") nameLabel.Size = UDim2.new(1, 0, 0, 20) nameLabel.Position = UDim2.new(0, 0, -0.3, 0) nameLabel.BackgroundTransparency = 1 nameLabel.Text = player.Name nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) nameLabel.Font = Enum.Font.Code nameLabel.TextSize = 9 nameLabel.Parent = espBillboard else espBillboard.Adornee = humanoidRootPart end end end end end local function clearESP() for _, child in pairs(ScreenGui:GetChildren()) do if string.find(child.Name, "KlinESP_") then child:Destroy() end end end EspButton.MouseButton1Click:Connect(function() espEnabled = not espEnabled if espEnabled then EspButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) EspButton.Text = "Esp (ON)" espLoop = RunService.Heartbeat:Connect(function() updateESP() end) else EspButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) EspButton.Text = "Esp" if espLoop then espLoop:Disconnect() end clearESP() end end) DexButton.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))() end) local function createClone() local char = localPlayer.Character if not char then return nil end char.Archivable = true local clone = char:Clone() clone.Parent = workspace for _, descendant in pairs(clone:GetDescendants()) do if descendant:IsA("Sound") or descendant:IsA("ParticleEmitter") or descendant:IsA("Trail") or descendant:IsA("ForceField") then descendant:Destroy() end end local humanoid = clone:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = 30 humanoid.JumpPower = 50 humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None end for _, part in pairs(clone:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 0.7 part.CanCollide = true part.Anchored = false end end for _, descendant in pairs(clone:GetDescendants()) do if descendant:IsA("Script") or descendant:IsA("LocalScript") then descendant:Destroy() end end return clone end local function enableInvisibility() if invisibleActive then return end local char = localPlayer.Character if not char then return end local rootPart = char:FindFirstChild("HumanoidRootPart") if not rootPart then return end realCharacter = char originalCFrame = rootPart.CFrame characterClone = createClone() if characterClone and characterClone.PrimaryPart then characterClone:SetPrimaryPartCFrame(originalCFrame) end local safePosition = Vector3.new(0, 100000, 0) if rootPart then rootPart.CFrame = CFrame.new(safePosition) end wait(0.05) if char.PrimaryPart then char:SetPrimaryPartCFrame(CFrame.new(safePosition)) end wait(0.05) for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then local offset = Vector3.new( math.random(-5, 5), 0, math.random(-5, 5) ) part.CFrame = CFrame.new(safePosition + offset) part.Anchored = true part.Transparency = 1 part.CanCollide = false part.Velocity = Vector3.new(0, 0, 0) part.RotVelocity = Vector3.new(0, 0, 0) end end wait(0.1) if rootPart then local distance = (rootPart.Position - safePosition).Magnitude if distance > 50 then rootPart.Anchored = false rootPart.CFrame = CFrame.new(safePosition) rootPart.Anchored = true wait(0.05) end end local realHumanoid = char:FindFirstChild("Humanoid") if realHumanoid then realHumanoid.WalkSpeed = 0 realHumanoid.JumpPower = 0 realHumanoid.PlatformStand = true realHumanoid:ChangeState(Enum.HumanoidStateType.Physics) end local staticAnchor = workspace:FindFirstChild("InvisibleStaticAnchor") if not staticAnchor then staticAnchor = Instance.new("Part") staticAnchor.Name = "InvisibleStaticAnchor" staticAnchor.Size = Vector3.new(100, 1, 100) staticAnchor.Position = safePosition - Vector3.new(0, 3, 0) staticAnchor.Anchored = true staticAnchor.CanCollide = true staticAnchor.Transparency = 1 staticAnchor.Parent = workspace end if characterClone then local cloneHumanoid = characterClone:FindFirstChild("Humanoid") if cloneHumanoid then workspace.CurrentCamera.CameraSubject = cloneHumanoid localPlayer.Character = characterClone end end invisibleActive = true InvisibleButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) InvisibleButton.Text = "Invisible (ON)" end local function disableInvisibility() if not invisibleActive then return end local clonePos = originalCFrame if characterClone and characterClone.PrimaryPart then clonePos = characterClone.PrimaryPart.CFrame end local staticAnchor = workspace:FindFirstChild("InvisibleStaticAnchor") if staticAnchor then staticAnchor:Destroy() end if realCharacter then for _, part in pairs(realCharacter:GetDescendants()) do if part:IsA("BasePart") then for _, constraint in pairs(part:GetChildren()) do if constraint:IsA("WeldConstraint") then constraint:Destroy() end end part.Anchored = false end end end if characterClone then characterClone:Destroy() characterClone = nil end if realCharacter then if realCharacter.PrimaryPart then realCharacter:SetPrimaryPartCFrame(clonePos) end for _, part in pairs(realCharacter:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 0 part.CanCollide = true end end local realHumanoid = realCharacter:FindFirstChild("Humanoid") if realHumanoid then realHumanoid.WalkSpeed = 16 realHumanoid.JumpPower = 50 realHumanoid.Sit = false realHumanoid.PlatformStand = false realHumanoid.AutoRotate = true wait(0.1) realHumanoid.Health = 0 end wait(0.2) localPlayer.Character = realCharacter if realHumanoid then workspace.CurrentCamera.CameraSubject = realHumanoid end end invisibleActive = false realCharacter = nil originalCFrame = nil InvisibleButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) InvisibleButton.Text = "Invisible" end InvisibleButton.MouseButton1Click:Connect(function() if not invisibleActive then enableInvisibility() else disableInvisibility() end end) local function setupDeathDetection(character) wait(0.5) local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Died:Connect(function() if invisibleActive then disableInvisibility() end end) end end localPlayer.CharacterAdded:Connect(setupDeathDetection) if localPlayer.Character then setupDeathDetection(localPlayer.Character) end local function getPlayerSpeed() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then return math.floor(humanoid.WalkSpeed) end end return 16 end local function updateNaturalSpeed() if not speedEnabled then lastNaturalSpeed = getPlayerSpeed() end end local function startSpeedMonitor() if speedMonitor then speedMonitor:Disconnect() end speedMonitor = RunService.Heartbeat:Connect(function() local currentSpeed = getPlayerSpeed() SpeedTextBox.Text = tostring(currentSpeed) updateNaturalSpeed() end) end SpeedButton.MouseButton1Click:Connect(function() speedEnabled = not speedEnabled if speedEnabled then SpeedButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) SpeedButton.Text = "Speed (ON)" lastNaturalSpeed = getPlayerSpeed() if speedMonitor then speedMonitor:Disconnect() speedMonitor = nil end if speedLoop then speedLoop:Disconnect() end speedLoop = RunService.Heartbeat:Connect(function() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = userSetSpeed end end end) SpeedTextBox.Text = tostring(userSetSpeed) else SpeedButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SpeedButton.Text = "Speed" if speedLoop then speedLoop:Disconnect() speedLoop = nil end local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = lastNaturalSpeed end end startSpeedMonitor() end end) SpeedTextBox.FocusLost:Connect(function(enterPressed) local newSpeed = tonumber(SpeedTextBox.Text) if newSpeed and newSpeed >= 0 and newSpeed <= 1000 then userSetSpeed = newSpeed if speedEnabled then if speedLoop then speedLoop:Disconnect() end speedLoop = RunService.Heartbeat:Connect(function() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = userSetSpeed end end end) end else local currentSpeed = getPlayerSpeed() SpeedTextBox.Text = tostring(currentSpeed) end end) localPlayer.CharacterAdded:Connect(function(character) wait(0.5) if speedEnabled then SpeedButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) SpeedButton.Text = "Speed (ON)" if speedLoop then speedLoop:Disconnect() end speedLoop = RunService.Heartbeat:Connect(function() if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = userSetSpeed end end end) SpeedTextBox.Text = tostring(userSetSpeed) if speedMonitor then speedMonitor:Disconnect() speedMonitor = nil end else SpeedButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) SpeedButton.Text = "Speed" local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = lastNaturalSpeed end startSpeedMonitor() end end) wait(1) lastNaturalSpeed = getPlayerSpeed() SpeedTextBox.Text = tostring(lastNaturalSpeed) startSpeedMonitor() local function getPlayerJump() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then return math.floor(humanoid.JumpPower) end end return 50 end local function updateNaturalJump() if not jumpEnabled then lastNaturalJump = getPlayerJump() end end local function startJumpMonitor() if jumpMonitor then jumpMonitor:Disconnect() end jumpMonitor = RunService.Heartbeat:Connect(function() local currentJump = getPlayerJump() JumpTextBox.Text = tostring(currentJump) updateNaturalJump() end) end JumpButton.MouseButton1Click:Connect(function() jumpEnabled = not jumpEnabled if jumpEnabled then JumpButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) JumpButton.Text = "Jump (ON)" lastNaturalJump = getPlayerJump() if jumpMonitor then jumpMonitor:Disconnect() jumpMonitor = nil end if jumpLoop then jumpLoop:Disconnect() end jumpLoop = RunService.Heartbeat:Connect(function() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = userSetJump end end end) JumpTextBox.Text = tostring(userSetJump) else JumpButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) JumpButton.Text = "Jump" if jumpLoop then jumpLoop:Disconnect() jumpLoop = nil end local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = lastNaturalJump end end startJumpMonitor() end end) JumpTextBox.FocusLost:Connect(function(enterPressed) local newJump = tonumber(JumpTextBox.Text) if newJump and newJump >= 0 and newJump <= 1000 then userSetJump = newJump if jumpEnabled then if jumpLoop then jumpLoop:Disconnect() end jumpLoop = RunService.Heartbeat:Connect(function() local character = localPlayer.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = userSetJump end end end) end else local currentJump = getPlayerJump() JumpTextBox.Text = tostring(currentJump) end end) localPlayer.CharacterAdded:Connect(function(character) wait(0.5) if jumpEnabled then JumpButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) JumpButton.Text = "Jump (ON)" if jumpLoop then jumpLoop:Disconnect() end jumpLoop = RunService.Heartbeat:Connect(function() if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = userSetJump end end end) JumpTextBox.Text = tostring(userSetJump) if jumpMonitor then jumpMonitor:Disconnect() jumpMonitor = nil end else JumpButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) JumpButton.Text = "Jump" local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = lastNaturalJump end startJumpMonitor() end end) wait(1) lastNaturalJump = getPlayerJump() JumpTextBox.Text = tostring(lastNaturalJump) startJumpMonitor() local function toggleXray() if xrayOn then for part, trans in pairs(savedParts) do if part and part.Parent then part.Transparency = trans end end savedParts = {} XrayButton.Text = "Xray" XrayButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) else for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") and part.Transparency < 0.5 then if part.Size.Magnitude > 5 and not part:IsDescendantOf(game.Players) then savedParts[part] = part.Transparency part.Transparency = 0.7 end end end XrayButton.Text = "Xray (ON)" XrayButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) end xrayOn = not xrayOn end XrayButton.MouseButton1Click:Connect(toggleXray) ScreenGui.Destroying:Connect(function() if xrayOn then for part, trans in pairs(savedParts) do if part and part.Parent then part.Transparency = trans end end end end) FlyButton.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))() end) local function saveOriginalGFX() local Lighting = game:GetService("Lighting") originalGFX = { GlobalShadows = Lighting.GlobalShadows, Technology = Lighting.Technology, Brightness = Lighting.Brightness, FogEnd = Lighting.FogEnd, QualityLevel = settings().Rendering.QualityLevel, Atmosphere = nil, Effects = {} } local atmosphere = Lighting:FindFirstChildOfClass("Atmosphere") if atmosphere then originalGFX.Atmosphere = { Density = atmosphere.Density, Offset = atmosphere.Offset, Color = atmosphere.Color, Decay = atmosphere.Decay, Glare = atmosphere.Glare, Haze = atmosphere.Haze } end for _, effect in pairs(Lighting:GetChildren()) do if effect:IsA("BloomEffect") or effect:IsA("BlurEffect") or effect:IsA("SunRaysEffect") or effect:IsA("ColorCorrectionEffect") then originalGFX.Effects[effect] = effect.Enabled end end end saveOriginalGFX() local function removeAllTextures() savedParts = {} for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then local isPlayer = false local parent = obj.Parent while parent do if parent:IsA("Model") and game.Players:GetPlayerFromCharacter(parent) then isPlayer = true break end parent = parent.Parent end if not isPlayer then savedParts[obj] = { Texture = obj.TextureID, Material = obj.Material, Color = obj.Color, Reflectance = obj.Reflectance, Transparency = obj.Transparency } obj.TextureID = "" obj.Material = Enum.Material.SmoothPlastic obj.Color = Color3.fromRGB(100, 100, 100) obj.Reflectance = 0 obj.Transparency = 0 end end if obj:IsA("SurfaceAppearance") then savedParts[obj] = { Parent = obj.Parent } obj:Destroy() end if obj:IsA("Decal") then savedParts[obj] = { Parent = obj.Parent, Texture = obj.Texture, Transparency = obj.Transparency } obj.Transparency = 1 end if obj:IsA("ParticleEmitter") or obj:IsA("Trail") or obj:IsA("Beam") or obj:IsA("Smoke") or obj:IsA("Fire") or obj:IsA("Sparkles") then savedParts[obj] = { Enabled = obj.Enabled } obj.Enabled = false end end local Terrain = workspace:FindFirstChildOfClass("Terrain") if Terrain then savedParts[Terrain] = { MaterialColors = Terrain.MaterialColors, WaterColor = Terrain.WaterColor, WaterTransparency = Terrain.WaterTransparency, WaterReflectance = Terrain.WaterReflectance, Decoration = Terrain.Decoration } Terrain.MaterialColors = false Terrain.Decoration = false Terrain.WaterColor = Color3.fromRGB(100, 100, 255) Terrain.WaterTransparency = 0.9 Terrain.WaterReflectance = 0 end end local function restoreAllTextures() for obj, data in pairs(savedParts) do if obj and (obj.Parent or obj:IsA("Terrain")) then if obj:IsA("BasePart") then obj.TextureID = data.Texture or "" obj.Material = data.Material or Enum.Material.Plastic obj.Color = data.Color or Color3.new(1, 1, 1) obj.Reflectance = data.Reflectance or 0 obj.Transparency = data.Transparency or 0 elseif obj:IsA("Decal") then obj.Transparency = data.Transparency or 0 elseif obj:IsA("ParticleEmitter") or obj:IsA("Trail") or obj:IsA("Beam") or obj:IsA("Smoke") or obj:IsA("Fire") or obj:IsA("Sparkles") then obj.Enabled = data.Enabled elseif obj:IsA("Terrain") then obj.MaterialColors = data.MaterialColors obj.WaterColor = data.WaterColor obj.WaterTransparency = data.WaterTransparency obj.WaterReflectance = data.WaterReflectance obj.Decoration = data.Decoration end end end savedParts = {} end local function applyLowGFXSettings() local Lighting = game:GetService("Lighting") Lighting.GlobalShadows = false Lighting.Technology = Enum.Technology.Legacy Lighting.Brightness = 1 Lighting.FogEnd = 10000 local atmosphere = Lighting:FindFirstChildOfClass("Atmosphere") if atmosphere then atmosphere.Density = 0 atmosphere.Offset = 0 end for _, effect in pairs(Lighting:GetChildren()) do if effect:IsA("BloomEffect") or effect:IsA("BlurEffect") or effect:IsA("SunRaysEffect") or effect:IsA("ColorCorrectionEffect") then effect.Enabled = false end end settings().Rendering.QualityLevel = 1 settings().Rendering.EagerBulkExecution = true end local function restoreGFXSettings() local Lighting = game:GetService("Lighting") if originalGFX.GlobalShadows ~= nil then Lighting.GlobalShadows = originalGFX.GlobalShadows end if originalGFX.Technology ~= nil then Lighting.Technology = originalGFX.Technology end if originalGFX.Brightness ~= nil then Lighting.Brightness = originalGFX.Brightness end if originalGFX.FogEnd ~= nil then Lighting.FogEnd = originalGFX.FogEnd end local atmosphere = Lighting:FindFirstChildOfClass("Atmosphere") if atmosphere and originalGFX.Atmosphere then atmosphere.Density = originalGFX.Atmosphere.Density or 0 atmosphere.Offset = originalGFX.Atmosphere.Offset or 0 atmosphere.Color = originalGFX.Atmosphere.Color or Color3.new(1, 1, 1) atmosphere.Decay = originalGFX.Atmosphere.Decay or Color3.new(1, 1, 1) atmosphere.Glare = originalGFX.Atmosphere.Glare or 0 atmosphere.Haze = originalGFX.Atmosphere.Haze or 0 end for effect, enabled in pairs(originalGFX.Effects) do if effect and effect.Parent then effect.Enabled = enabled end end if originalGFX.QualityLevel ~= nil then settings().Rendering.QualityLevel = originalGFX.QualityLevel end settings().Rendering.EagerBulkExecution = false end AntiLagButton.MouseButton1Click:Connect(function() antiLagEnabled = not antiLagEnabled if antiLagEnabled then AntiLagButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) AntiLagButton.Text = "AntiLag (ON)" applyLowGFXSettings() removeAllTextures() else AntiLagButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) AntiLagButton.Text = "AntiLag" restoreAllTextures() restoreGFXSettings() end end) local function updateGhostHitbox() local npcs = workspace:FindFirstChild("NPCs") if npcs then local globalNPC = npcs:FindFirstChild("GLOBAL") if globalNPC then local humanoid = globalNPC:FindFirstChild("Humanoid") if humanoid then local hitboxBillboard = ScreenGui:FindFirstChild("GhostHitboxBillboard") if not hitboxBillboard then hitboxBillboard = Instance.new("BillboardGui") hitboxBillboard.Name = "GhostHitboxBillboard" hitboxBillboard.Size = UDim2.new(5, 0, 8, 0) hitboxBillboard.AlwaysOnTop = true hitboxBillboard.MaxDistance = 1000 hitboxBillboard.StudsOffset = Vector3.new(0, 0, 0) hitboxBillboard.Parent = ScreenGui local hitboxFrame = Instance.new("Frame") hitboxFrame.Size = UDim2.new(1, 0, 1, 0) hitboxFrame.BackgroundColor3 = Color3.fromRGB(200, 0, 0) hitboxFrame.BackgroundTransparency = 0.6 hitboxFrame.BorderSizePixel = 2 hitboxFrame.BorderColor3 = Color3.fromRGB(255, 100, 100) hitboxFrame.Parent = hitboxBillboard local ghostLabel = Instance.new("TextLabel") ghostLabel.Size = UDim2.new(1, 0, 0, 20) ghostLabel.Position = UDim2.new(0, 0, -0.2, 0) ghostLabel.BackgroundTransparency = 1 ghostLabel.Text = "Ghost" ghostLabel.TextColor3 = Color3.fromRGB(255, 100, 100) ghostLabel.Font = Enum.Font.Code ghostLabel.TextSize = 14 ghostLabel.Parent = hitboxBillboard end local rootPart = globalNPC:FindFirstChild("HumanoidRootPart") or globalNPC.PrimaryPart if rootPart then hitboxBillboard.Adornee = rootPart hitboxBillboard.Enabled = true end for _, part in pairs(globalNPC:GetChildren()) do if part:IsA("BasePart") then part.Transparency = 0.8 end end end else local hitboxBillboard = ScreenGui:FindFirstChild("GhostHitboxBillboard") if hitboxBillboard then hitboxBillboard.Enabled = false end end else local hitboxBillboard = ScreenGui:FindFirstChild("GhostHitboxBillboard") if hitboxBillboard then hitboxBillboard.Enabled = false end end end local function clearGhostHitbox() local hitboxBillboard = ScreenGui:FindFirstChild("GhostHitboxBillboard") if hitboxBillboard then hitboxBillboard:Destroy() end local npcs = workspace:FindFirstChild("NPCs") if npcs then local globalNPC = npcs:FindFirstChild("GLOBAL") if globalNPC then for _, part in pairs(globalNPC:GetChildren()) do if part:IsA("BasePart") then part.Transparency = 0 end end end end end GhostHitboxButton.MouseButton1Click:Connect(function() ghostHitboxEnabled = not ghostHitboxEnabled if ghostHitboxEnabled then GhostHitboxButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) GhostHitboxButton.Text = "Ghost Hitbox (ON)" if ghostHitboxLoop then ghostHitboxLoop:Disconnect() end ghostHitboxLoop = RunService.Heartbeat:Connect(function() updateGhostHitbox() end) else GhostHitboxButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostHitboxButton.Text = "Ghost Hitbox" if ghostHitboxLoop then ghostHitboxLoop:Disconnect() ghostHitboxLoop = nil end clearGhostHitbox() end end) local function createEvidenceText() if not evidenceTextLabel then evidenceTextLabel = Instance.new("TextLabel") evidenceTextLabel.Name = "EvidenceDisplay" evidenceTextLabel.Size = UDim2.new(0, 200, 0, 100) evidenceTextLabel.Position = UDim2.new(0, 10, 0, 10) evidenceTextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) evidenceTextLabel.BackgroundTransparency = 0.7 evidenceTextLabel.BorderSizePixel = 0 evidenceTextLabel.Text = "EMF: None\nFingerprints: None\nORBS: None" evidenceTextLabel.TextColor3 = Color3.fromRGB(255, 100, 100) evidenceTextLabel.Font = Enum.Font.Code evidenceTextLabel.TextSize = 12 evidenceTextLabel.TextXAlignment = Enum.TextXAlignment.Left evidenceTextLabel.TextYAlignment = Enum.TextYAlignment.Top evidenceTextLabel.Visible = false evidenceTextLabel.Parent = ScreenGui end end local function updateGhostInfo() local npcs = workspace:FindFirstChild("NPCs") local ghostInfo = "" if npcs then local globalNPC = npcs:FindFirstChild("GLOBAL") if globalNPC then local humanoid = globalNPC:FindFirstChild("Humanoid") if humanoid then ghostInfo = string.format("Ghost Speed: %.1f", humanoid.WalkSpeed) if humanoid.Health then ghostInfo = ghostInfo .. string.format("\nGhost Health: %.0f", humanoid.Health) end local rootPart = globalNPC:FindFirstChild("HumanoidRootPart") or globalNPC.PrimaryPart if rootPart then local pos = rootPart.Position ghostInfo = ghostInfo .. string.format("\nPosition: X:%.0f Y:%.0f Z:%.0f", pos.X, pos.Y, pos.Z) end else ghostInfo = "Ghost: Found (No Humanoid)" end else ghostInfo = "Ghost: Not Found" end else ghostInfo = "No NPCs Folder" end return ghostInfo end GhostEvidenceButton.MouseButton1Click:Connect(function() ghostEvidenceEnabled = not ghostEvidenceEnabled if ghostEvidenceEnabled then GhostEvidenceButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) GhostEvidenceButton.Text = "Ghost Evidences (ON)" createEvidenceText() if evidenceTextLabel then evidenceTextLabel.Visible = true end if ghostEvidenceLoop then ghostEvidenceLoop:Disconnect() end ghostEvidenceLoop = RunService.Heartbeat:Connect(function() if evidenceTextLabel then local evidenceText = "" local dynamic = workspace:FindFirstChild("Dynamic") if dynamic then local evidence = dynamic:FindFirstChild("Evidence") if evidence then evidenceText = "EMF: Checking...\nFingerprints: Checking...\nORBS: Checking..." else evidenceText = "No Evidence Folder" end else evidenceText = "No Dynamic Folder" end if ghostInfoEnabled then evidenceText = evidenceText .. "\n\n--- GHOST INFO ---\n" .. updateGhostInfo() end evidenceTextLabel.Text = evidenceText end end) else GhostEvidenceButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostEvidenceButton.Text = "Ghost Evidences" if ghostEvidenceLoop then ghostEvidenceLoop:Disconnect() ghostEvidenceLoop = nil end if evidenceTextLabel then evidenceTextLabel.Visible = false end end end) GhostInfoButton.MouseButton1Click:Connect(function() ghostInfoEnabled = not ghostInfoEnabled if ghostInfoEnabled then GhostInfoButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) GhostInfoButton.Text = "Ghost Info (ON)" createEvidenceText() if evidenceTextLabel then evidenceTextLabel.Visible = true end if ghostInfoLoop then ghostInfoLoop:Disconnect() end ghostInfoLoop = RunService.Heartbeat:Connect(function() if evidenceTextLabel then evidenceTextLabel.Text = "--- GHOST INFO ---\n" .. updateGhostInfo() end end) else GhostInfoButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) GhostInfoButton.Text = "Ghost Info" if ghostInfoLoop then ghostInfoLoop:Disconnect() ghostInfoLoop = nil end if evidenceTextLabel then evidenceTextLabel.Visible = false end end end) local function toggleNightVision() if nightVisionEnabled then if not originalBrightness then originalBrightness = game.Lighting.Brightness end game.Lighting.Brightness = 2 if not nightVisionLight then nightVisionLight = Instance.new("PointLight") nightVisionLight.Name = "NightVisionLight" nightVisionLight.Brightness = 2 nightVisionLight.Range = 100 nightVisionLight.Color = Color3.fromRGB(255, 50, 50) nightVisionLight.Shadows = false local character = localPlayer.Character if character then local head = character:FindFirstChild("Head") if head then nightVisionLight.Parent = head end end end if nightVisionLoop then nightVisionLoop:Disconnect() end nightVisionLoop = RunService.Heartbeat:Connect(function() local character = localPlayer.Character if character and nightVisionLight then local head = character:FindFirstChild("Head") if head and nightVisionLight.Parent ~= head then nightVisionLight.Parent = head end end end) else if originalBrightness then game.Lighting.Brightness = originalBrightness originalBrightness = nil end if nightVisionLight then nightVisionLight:Destroy() nightVisionLight = nil end if nightVisionLoop then nightVisionLoop:Disconnect() nightVisionLoop = nil end end end NightVisionButton.MouseButton1Click:Connect(function() nightVisionEnabled = not nightVisionEnabled if nightVisionEnabled then NightVisionButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) NightVisionButton.Text = "Night Vision (ON)" else NightVisionButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) NightVisionButton.Text = "Night Vision" end toggleNightVision() end) local function findAllHumanoidsInKiller() local humanoids = {} local killerFolder = workspace:FindFirstChild("Killer") if not killerFolder then return humanoids end local function searchRecursively(current) for _, child in pairs(current:GetChildren()) do if child:IsA("Humanoid") then table.insert(humanoids, { humanoid = child, model = child.Parent }) end if child:IsA("Folder") or child:IsA("Model") then searchRecursively(child) end end end searchRecursively(killerFolder) return humanoids end local function killAllKillers() local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do if data.humanoid and data.humanoid.Health > 0 then data.humanoid.MaxHealth = 0 data.humanoid.Health = 0 end end end local function hideAllKillers() local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do if data.humanoid then data.humanoid.HipHeight = 2048 end end end local function restoreAllKillers() local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do if data.humanoid then data.humanoid.HipHeight = 0 data.humanoid.MaxHealth = 100 data.humanoid.Health = 100 end end end local function clearAllKillerHitboxes() for _, child in pairs(ScreenGui:GetChildren()) do if string.find(child.Name, "KillerHitbox_") then child:Destroy() end end end local function updateAllKillerHitboxes() local allHumanoids = findAllHumanoidsInKiller() clearAllKillerHitboxes() for index, data in pairs(allHumanoids) do local killerModel = data.model if killerModel then local rootPart = killerModel:FindFirstChild("HumanoidRootPart") or killerModel.PrimaryPart if rootPart then local killerBillboard = Instance.new("BillboardGui") killerBillboard.Name = "KillerHitbox_" .. killerModel.Name .. "_" .. index killerBillboard.Size = UDim2.new(4, 0, 6, 0) killerBillboard.AlwaysOnTop = true killerBillboard.MaxDistance = 1000 killerBillboard.StudsOffset = Vector3.new(0, 0, 0) killerBillboard.Parent = ScreenGui local hitboxFrame = Instance.new("Frame") hitboxFrame.Size = UDim2.new(1, 0, 1, 0) hitboxFrame.BackgroundColor3 = Color3.fromRGB(200, 0, 0) hitboxFrame.BackgroundTransparency = 0.6 hitboxFrame.BorderSizePixel = 2 hitboxFrame.BorderColor3 = Color3.fromRGB(255, 100, 100) hitboxFrame.Parent = killerBillboard local killerLabel = Instance.new("TextLabel") killerLabel.Size = UDim2.new(1, 0, 0, 20) killerLabel.Position = UDim2.new(0, 0, -0.2, 0) killerLabel.BackgroundTransparency = 1 killerLabel.Text = "Killer" killerLabel.TextColor3 = Color3.fromRGB(255, 100, 100) killerLabel.Font = Enum.Font.Code killerLabel.TextSize = 14 killerLabel.Parent = killerBillboard for _, part in pairs(killerModel:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 0.3 end end killerBillboard.Adornee = rootPart killerBillboard.Enabled = true end end end end local function restoreAllKillerTransparency() local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do local killerModel = data.model if killerModel then for _, part in pairs(killerModel:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 0 end end end end end local function setupKillerDetection() local killerFolder = workspace:FindFirstChild("Killer") if killerFolder then local function handleKillerChange() if killerHitboxEnabled then wait(0.3) updateAllKillerHitboxes() end end killerFolder.ChildAdded:Connect(handleKillerChange) killerFolder.ChildRemoved:Connect(handleKillerChange) end end spawn(function() wait(1.5) setupKillerDetection() end) KillKillerButton.MouseButton1Click:Connect(function() killKillerEnabled = not killKillerEnabled if killKillerEnabled then KillKillerButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) KillKillerButton.Text = "Kill Killer (ON)" killAllKillers() if killKillerLoop then killKillerLoop:Disconnect() end killKillerLoop = RunService.Heartbeat:Connect(function() killAllKillers() end) else KillKillerButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillKillerButton.Text = "Kill Killer" if killKillerLoop then killKillerLoop:Disconnect() killKillerLoop = nil end end end) DisappearKillerButton.MouseButton1Click:Connect(function() disappearKillerEnabled = not disappearKillerEnabled if disappearKillerEnabled then DisappearKillerButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) DisappearKillerButton.Text = "Hide Killer (ON)" hideAllKillers() if disappearKillerLoop then disappearKillerLoop:Disconnect() end disappearKillerLoop = RunService.Heartbeat:Connect(function() hideAllKillers() end) else DisappearKillerButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) DisappearKillerButton.Text = "Hide Killer" if disappearKillerLoop then disappearKillerLoop:Disconnect() disappearKillerLoop = nil end restoreAllKillers() end end) KillerHitboxButton.MouseButton1Click:Connect(function() killerHitboxEnabled = not killerHitboxEnabled if killerHitboxEnabled then KillerHitboxButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) KillerHitboxButton.Text = "Killer Hitbox (ON)" clearAllKillerHitboxes() if killerHitboxLoop then killerHitboxLoop:Disconnect() end killerHitboxLoop = RunService.Heartbeat:Connect(function() updateAllKillerHitboxes() end) else KillerHitboxButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillerHitboxButton.Text = "Killer Hitbox" if killerHitboxLoop then killerHitboxLoop:Disconnect() killerHitboxLoop = nil end clearAllKillerHitboxes() restoreAllKillerTransparency() end end) local function applyKillerNoClip(enable) local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do local killerModel = data.model if killerModel then for _, part in pairs(killerModel:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = not enable end end end end end local function restoreKillerCollision() local allHumanoids = findAllHumanoidsInKiller() for _, data in pairs(allHumanoids) do local killerModel = data.model if killerModel then for _, part in pairs(killerModel:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end end end end KillerThroughWallsButton.MouseButton1Click:Connect(function() killerThroughWallsEnabled = not killerThroughWallsEnabled if killerThroughWallsEnabled then KillerThroughWallsButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) KillerThroughWallsButton.Text = "Killer Through Walls (ON)" applyKillerNoClip(true) if killerThroughWallsLoop then killerThroughWallsLoop:Disconnect() end killerThroughWallsLoop = RunService.Heartbeat:Connect(function() applyKillerNoClip(true) end) else KillerThroughWallsButton.BackgroundColor3 = Color3.fromRGB(25, 25, 25) KillerThroughWallsButton.Text = "Killer Through Walls" if killerThroughWallsLoop then killerThroughWallsLoop:Disconnect() killerThroughWallsLoop = nil end restoreKillerCollision() end end) local function applySettingsChanges() local transparencyText = TransparencyTextBox.Text local transparency = tonumber(transparencyText) if transparency and transparency >= 0 and transparency <= 1 then MainFrame.BackgroundTransparency = transparency UniversalFrame.BackgroundTransparency = transparency PrisonLifeFrame.BackgroundTransparency = transparency SpecterFrame.BackgroundTransparency = transparency HorrorMansionFrame.BackgroundTransparency = transparency TransparencyButton.Text = "Transparency: " .. string.format("%.2f", transparency) else TransparencyTextBox.Text = string.format("%.2f", MainFrame.BackgroundTransparency) end local sizeText = SizeTextBox.Text local width, height = sizeText:match("(%d+)x(%d+)") if width and height then width = tonumber(width) height = tonumber(height) if width and height and width >= 200 and width <= 500 and height >= 150 and height <= 400 then originalSize = UDim2.new(0, width, 0, height) if not isMinimized then MainFrame.Size = originalSize end SizeButton.Text = "Size: " .. width .. "x" .. height else SizeTextBox.Text = string.format("%dx%d", MainFrame.Size.X.Offset, MainFrame.Size.Y.Offset) end else SizeTextBox.Text = string.format("%dx%d", MainFrame.Size.X.Offset, MainFrame.Size.Y.Offset) end end local function resetToDefaults() MainFrame.BackgroundTransparency = originalTransparency UniversalFrame.BackgroundTransparency = originalTransparency PrisonLifeFrame.BackgroundTransparency = originalTransparency SpecterFrame.BackgroundTransparency = originalTransparency HorrorMansionFrame.BackgroundTransparency = originalTransparency TransparencyTextBox.Text = string.format("%.2f", originalTransparency) TransparencyButton.Text = "Transparency: " .. string.format("%.2f", originalTransparency) local defaultWidth = 300 local defaultHeight = 200 originalSize = UDim2.new(0, defaultWidth, 0, defaultHeight) if not isMinimized then MainFrame.Size = originalSize end SizeTextBox.Text = defaultWidth .. "x" .. defaultHeight SizeButton.Text = "Size: " .. defaultWidth .. "x" .. defaultHeight TransparencyTextBox.Text = string.format("%.2f", originalTransparency) SizeTextBox.Text = "300x200" end ApplyButton.MouseButton1Click:Connect(function() applySettingsChanges() ApplyButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) ApplyButton.Text = "Applied!" wait(0.5) ApplyButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ApplyButton.Text = "Apply Changes" end) ResetButton.MouseButton1Click:Connect(function() resetToDefaults() ResetButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) ResetButton.Text = "Reset!" wait(0.5) ResetButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30) ResetButton.Text = "Reset to Default" end) local function createFPSDisplay() if fpsDisplay and fpsDisplay.Parent then fpsDisplay:Destroy() end fpsDisplay = Instance.new("ScreenGui") fpsDisplay.Name = "KlinFPSCounter" fpsDisplay.ResetOnSpawn = false fpsDisplay.ZIndexBehavior = Enum.ZIndexBehavior.Sibling fpsDisplay.DisplayOrder = 999 local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 80, 0, 25) frame.Position = UDim2.new(1, -85, 0, 5) frame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) frame.BackgroundTransparency = 0.3 frame.BorderSizePixel = 1 frame.BorderColor3 = Color3.fromRGB(255, 50, 50) local fpsLabel = Instance.new("TextLabel") fpsLabel.Name = "FPSLabel" fpsLabel.Size = UDim2.new(1, 0, 1, 0) fpsLabel.BackgroundTransparency = 1 fpsLabel.Text = "FPS: 60" fpsLabel.TextColor3 = Color3.fromRGB(255, 100, 100) fpsLabel.Font = Enum.Font.Code fpsLabel.TextSize = 12 fpsLabel.TextXAlignment = Enum.TextXAlignment.Center fpsLabel.TextYAlignment = Enum.TextYAlignment.Center fpsLabel.Parent = frame frame.Parent = fpsDisplay fpsDisplay.Parent = CoreGui frame.Active = false frame.Draggable = false end local function updateFPS() frameCount = frameCount + 1 local currentTime = tick() if currentTime - lastUpdate >= 0.5 then local fps = math.floor(frameCount / (currentTime - lastUpdate)) frameCount = 0 lastUpdate = currentTime if fpsDisplay and fpsDisplay:FindFirstChild("Frame") then local frame = fpsDisplay.Frame if frame and frame:FindFirstChild("FPSLabel") then frame.FPSLabel.Text = "FPS: " .. fps if fps < 20 then frame.FPSLabel.TextColor3 = Color3.fromRGB(255, 50, 50) frame.BorderColor3 = Color3.fromRGB(255, 50, 50) elseif fps < 40 then frame.FPSLabel.TextColor3 = Color3.fromRGB(255, 165, 50) frame.BorderColor3 = Color3.fromRGB(255, 165, 50) else frame.FPSLabel.TextColor3 = Color3.fromRGB(100, 255, 100) frame.BorderColor3 = Color3.fromRGB(100, 255, 100) end end end end end local function toggleFPSCounter() fpsCounterActive = not fpsCounterActive if fpsCounterActive then createFPSDisplay() FPSButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) FPSButton.Text = "Hide FPS Counter" if fpsConnection then fpsConnection:Disconnect() end fpsConnection = RunService.RenderStepped:Connect(function() if fpsCounterActive and fpsDisplay then updateFPS() end end) else if fpsDisplay then fpsDisplay:Destroy() fpsDisplay = nil end FPSButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) FPSButton.Text = "Show FPS Counter" if fpsConnection then fpsConnection:Disconnect() fpsConnection = nil end frameCount = 0 lastUpdate = tick() end end FPSButton.MouseButton1Click:Connect(function() toggleFPSCounter() if fpsCounterActive then FPSButton.BackgroundColor3 = Color3.fromRGB(50, 0, 0) FPSButton.Text = "Hide FPS Counter" else FPSButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20) FPSButton.Text = "Show FPS Counter" end end) local function adjustForMobile() if fpsDisplay and fpsDisplay:FindFirstChild("Frame") then local frame = fpsDisplay.Frame frame.Size = UDim2.new(0, 90, 0, 30) frame.Position = UDim2.new(1, -152, 0, -30) if frame:FindFirstChild("FPSLabel") then frame.FPSLabel.TextSize = 14 end end end local function checkIfMobile() local UserInputService = game:GetService("UserInputService") return UserInputService.TouchEnabled end if checkIfMobile() then local originalCreateFPSDisplay = createFPSDisplay createFPSDisplay = function() originalCreateFPSDisplay() adjustForMobile() end end _G.KlinToggleFPS = toggleFPSCounter ScreenGui.Destroying:Connect(function() clearESP() clearGhostHitbox() if noclipConnection then noclipConnection:Disconnect() end if hitboxLoop then hitboxLoop:Disconnect() end if espLoop then espLoop:Disconnect() end if fireRateConnection then fireRateConnection:Disconnect() end if speedLoop then speedLoop:Disconnect() end if jumpLoop then jumpLoop:Disconnect() end if jumpMonitor then jumpMonitor:Disconnect() end if fpsDisplay then fpsDisplay:Destroy() fpsDisplay = nil end if fpsConnection then fpsConnection:Disconnect() fpsConnection = nil end if characterClone then characterClone:Destroy() end if invisibleActive and realCharacter then disableInvisibility() end if characterClone then characterClone:Destroy() characterClone = nil end if ghostHitboxLoop then ghostHitboxLoop:Disconnect() end if ghostEvidenceLoop then ghostEvidenceLoop:Disconnect() end if ghostInfoLoop then ghostInfoLoop:Disconnect() end if nightVisionLoop then nightVisionLoop:Disconnect() end if nightVisionLight then nightVisionLight:Destroy() end if originalBrightness then game.Lighting.Brightness = originalBrightness end clearAllKillerHitboxes() if antiLagEnabled then restoreAllTextures() restoreGFXSettings() end if killKillerLoop then killKillerLoop:Disconnect() end if disappearKillerLoop then disappearKillerLoop:Disconnect() end if killerHitboxLoop then killerHitboxLoop:Disconnect() end if killerThroughWallsLoop then killerThroughWallsLoop:Disconnect() end end)