-- s3mply was here <3 local L_1_ = true; local L_2_ = game.Players.LocalPlayer.Character.HumanoidRootPart; local L_3_ = L_2_.Position - Vector3.new(5, 0, 0) game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(L_4_arg1) if L_4_arg1 == 'f' then L_1_ = not L_1_ end; if L_4_arg1 == 'r' then L_2_ = game.Players.LocalPlayer.Character.HumanoidRootPart; L_3_ = L_2_.Position - Vector3.new(5, 0, 0) end end) for L_5_forvar1, L_6_forvar2 in pairs(game.Players:GetPlayers()) do if L_6_forvar2 == game.Players.LocalPlayer then else local L_7_ = coroutine.create(function() game:GetService('RunService').RenderStepped:Connect(function() local L_8_, L_9_ = pcall(function() local L_10_ = L_6_forvar2.Character; if L_10_ then if L_10_:FindFirstChild("HumanoidRootPart") then if L_1_ then L_6_forvar2.Backpack:ClearAllChildren() for L_11_forvar1, L_12_forvar2 in pairs(L_10_:GetChildren()) do if L_12_forvar2:IsA("Tool") then L_12_forvar2:Destroy() end end; L_10_.HumanoidRootPart.CFrame = CFrame.new(L_3_) end end end end) if L_8_ then else warn("Unnormal error: "..L_9_) end end) end) coroutine.resume(L_7_) end end; -- check for updates game.Players.PlayerAdded:Connect(function(L_13_arg1) if L_13_arg1 == game.Players.LocalPlayer then else local L_14_ = coroutine.create(function() game:GetService('RunService').RenderStepped:Connect(function() local L_15_, L_16_ = pcall(function() local L_17_ = L_13_arg1.Character; if L_17_ then if L_17_:FindFirstChild("HumanoidRootPart") then if L_1_ then L_13_arg1.Backpack:ClearAllChildren() for L_18_forvar1, L_19_forvar2 in pairs(L_17_:GetChildren()) do if L_19_forvar2:IsA("Tool") then L_19_forvar2:Destroy() end end; L_17_.HumanoidRootPart.CFrame = CFrame.new(L_3_) end end end end) if L_15_ then else warn("Unnormal error: "..L_16_) end end) end) coroutine.resume(L_14_) end end)