local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Name = "JumpGui" screenGui.ResetOnSpawn = false screenGui.Parent = playerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 150) frame.Position = UDim2.new(0.5, -100, 0.5, -75) frame.BackgroundColor3 = Color3.fromRGB(100, 100, 100) frame.Active = true frame.Draggable = true frame.Parent = screenGui local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0.8, 0, 0, 40) textBox.Position = UDim2.new(0.1, 0, 0.2, 0) textBox.PlaceholderText = "Digite um número" textBox.BackgroundColor3 = Color3.fromRGB(200, 200, 200) textBox.Text = "" textBox.ClearTextOnFocus = false textBox.Parent = frame textBox:GetPropertyChangedSignal("Text"):Connect(function() textBox.Text = textBox.Text:gsub("[^%d]", "") -- Remove tudo que não for número end) local goButton = Instance.new("TextButton") goButton.Size = UDim2.new(0.8, 0, 0, 40) goButton.Position = UDim2.new(0.1, 0, 0.6, 0) goButton.Text = "Go!" goButton.BackgroundColor3 = Color3.fromRGB(0, 170, 255) goButton.TextColor3 = Color3.fromRGB(255, 255, 255) goButton.Font = Enum.Font.SourceSansBold goButton.TextSize = 24 goButton.Parent = frame local function setJumpPower(value) local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") if humanoid then humanoid.UseJumpPower = true humanoid.JumpPower = value end end goButton.MouseButton1Click:Connect(function() local number = tonumber(textBox.Text) if number then setJumpPower(number) end end)