-- k00pkidd770 gui f3x local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local TitleLabel = Instance.new("TextLabel") local ButtonContainer = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") local UIPadding = Instance.new("UIPadding") -- Cấu trúc Giao diện ScreenGui.Name = "k00pkidd770_GUI" ScreenGui.Parent = game:GetService("CoreGui") ScreenGui.ResetOnSpawn = false MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MainFrame.Position = UDim2.new(0, 15, 0, 15) MainFrame.Size = UDim2.new(0, 300, 0, 300) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0, 8) MainCorner.Parent = MainFrame TitleLabel.Name = "Title" TitleLabel.Parent = MainFrame TitleLabel.BackgroundColor3 = Color3.fromRGB(45, 45, 45) TitleLabel.Size = UDim2.new(1, 0, 0, 40) TitleLabel.Font = Enum.Font.GothamBold TitleLabel.Text = "k00pkidd770 gui f3x" TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TitleLabel.TextSize = 18 local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 8) TitleCorner.Parent = TitleLabel ButtonContainer.Name = "ButtonContainer" ButtonContainer.Parent = MainFrame ButtonContainer.BackgroundTransparency = 1 ButtonContainer.Position = UDim2.new(0, 0, 0, 45) ButtonContainer.Size = UDim2.new(1, 0, 1, -45) ButtonContainer.CanvasSize = UDim2.new(0, 0, 0, 0) ButtonContainer.AutomaticCanvasSize = Enum.AutomaticSize.Y ButtonContainer.ScrollBarThickness = 4 UIListLayout.Parent = ButtonContainer UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 8) UIPadding.Parent = ButtonContainer UIPadding.PaddingTop = UDim.new(0, 5) -- Hàm tạo nút local function CreateButton(text, callback) local btn = Instance.new("TextButton") btn.Parent = ButtonContainer btn.BackgroundColor3 = Color3.fromRGB(55, 55, 55) btn.Size = UDim2.new(0, 270, 0, 40) btn.Font = Enum.Font.Gotham btn.Text = text btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.TextSize = 14 local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 6) btnCorner.Parent = btn btn.MouseButton1Click:Connect(callback) return btn end --------------------------------------------------------- -- 1. NÚT DECAL SPAM --------------------------------------------------------- CreateButton("Decal Spam", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if tool then remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetLocked(part,boolean) local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean} _(args) end function SpawnDecal(part,side) local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}} _(args) end function AddDecal(part,asset,side) local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}} _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam(131241667745998) end end) --------------------------------------------------------- -- 2. NÚT SKYBOX --------------------------------------------------------- CreateButton("Skybox", function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end if tool then remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf,parent) _({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end function MovePart(part,cf) _({[1] = "SyncMove", [2] = {[1] = {["Part"] = part, ["CFrame"] = cf}}}) end function AddMesh(part) _({[1] = "CreateMeshes", [2] = {[1] = {["Part"] = part}}}) end function SetMesh(part,meshid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid}}}) end function SetTexture(part, texid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["TextureId"] = "rbxassetid://"..texid}}}) end function SetName(part, stringg) _({[1] = "SetName", [2] = {[1] = part}, [3] = stringg}) end function MeshResize(part,size) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["Scale"] = size}}}) end function SetLocked(part,boolean) _({[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}) end function SetAnchor(boolean,part) _({[1] = "SyncAnchor", [2] = {[1] = {["Part"] = part, ["Anchored"] = boolean}}}) end function SetCollision(part,boolean) _({[1] = "SyncCollision", [2] = {[1] = {["Part"] = part, ["CanCollide"] = boolean}}}) end function Sky(id) local e, f, g = char.HumanoidRootPart.CFrame.x, char.HumanoidRootPart.CFrame.y, char.HumanoidRootPart.CFrame.z local spawnPos = CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0, 6, 0) CreatePart(spawnPos, workspace) task.wait(0.2) local skyPart for i, v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - spawnPos.p).Magnitude < 1 then skyPart = v SetName(v, "RandomSpinSky") AddMesh(v) SetMesh(v, "111891702759441") SetTexture(v, id) MeshResize(v, Vector3.new(2500, 2500, 2500)) SetLocked(v, true) SetAnchor(true, v) SetCollision(v, false) break end end if skyPart then local t = 0 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local newCf = spawnPos * CFrame.Angles(math.rad(math.sin(t*1.5)*19), math.rad(t*19), math.rad(math.cos(t*2.1)*19)) MovePart(skyPart, newCf) end) end end Sky("78411722407265") end end) --------------------------------------------------------- -- 3. NÚT BTOOLS (HD ADMIN) --------------------------------------------------------- CreateButton("BTools", function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) --------------------------------------------------------- -- 4. NÚT REALM (NGUYÊN SCRIPT CỦA BẠN) --------------------------------------------------------- CreateButton("Realm", function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") RequestCommand:InvokeServer(";fogcolor black") wait(0.4) RequestCommand:InvokeServer(";punish all") wait(0.1) local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = {[1] = "Remove",[2] = {[1] = part}} serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() delete(v) end) end end end deleteall() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fogcolor black ;time") local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function resize(part,size,cf) local args = {[1] = "SyncResize",[2] = {[1] = {["Part"] = part,["CFrame"] = cf,["Size"] = size}}} serverendpoint:InvokeServer(unpack(args)) end local function syncmaterial(part,mate,trans) local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Material"] = mate}}} serverendpoint:InvokeServer(unpack(args)) end local function transparency(part,trans) local args = {[1] = "SyncMaterial",[2] = {[1] = {["Part"] = part,["Transparency"] = trans}}} serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = {[1] = "SyncColor",[2] = {[1] = {["Part"] = part,["Color"] = color,["UnionColoring"] = false}}} serverendpoint:InvokeServer(unpack(args)) end local function syncmeshid(part, id) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["MeshId"] = "rbxassetid://"..id}}} serverendpoint:InvokeServer(unpack(args)) end local function makemesh(part) local args = {[1] = "CreateMeshes",[2] = {[1] = {["Part"] = part}}} serverendpoint:InvokeServer(unpack(args)) end local function syncmeshsize(part, vectora) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["Scale"] = vectora}}} serverendpoint:InvokeServer(unpack(args)) end local function syncmeshtexture(part, id) local args = {[1] = "SyncMesh",[2] = {[1] = {["Part"] = part,["TextureId"] = "rbxassetid://"..id}}} serverendpoint:InvokeServer(unpack(args)) end local function name(part, stringa) local args = {[1] = "SetName",[2] = {[1] = part},[3] = stringa} serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = {[1] = "SetLocked",[2] = {[1] = part},[3] = boolean} serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = {[1] = "SyncCollision",[2] = {[1] = {["Part"] = part,["CanCollide"] = booleana}}} serverendpoint:InvokeServer(unpack(args)) end local function setanchor(part, boolean) local args = {[1] = "SyncAnchor",[2] = {[1] = {["Part"] = part,["Anchored"] = boolean}}} serverendpoint:InvokeServer(unpack(args)) end local function createdecal(part, side) local args = {[1] = "CreateTextures",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal"}}} serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = {[1] = "SyncTexture",[2] = {[1] = {["Part"] = part,["Face"] = side,["TextureType"] = "Decal",["Texture"] = "rbxassetid://".. asset}}} serverendpoint:InvokeServer(unpack(args)) end local function makerealmbase() local position = CFrame.new(0, 5, 0) local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) resize(base, Vector3.new(512, 16, 512), position) syncmaterial(base, Enum.Material.Concrete) color(base, Color3.new(0.513725, 0.513725, 0.513725)) name(base, "loltroll") lock(base, true) local spawnpos = CFrame.new(34.5, 8.1, -26) local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace) resize(spawna, Vector3.new(20, 10, 20), spawnpos) name(spawna, "SpawnLocation") lock(spawna, true) createdecal(spawna, Enum.NormalId.Top) setdecal(spawna, "122714843906483", Enum.NormalId.Top) transparency(spawna, 1) local pos1 = CFrame.new(74.143, 24, -25.232) local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos1, workspace) transparency(rules, 0) setcollision(rules, false) createdecal(rules, Enum.NormalId.Left) setdecal(rules, "93992818522111", Enum.NormalId.Left) color(rules, Color3.new(1, 1, 1)) resize(rules, Vector3.new(4, 23, 37), pos1) local pos2 = CFrame.new(1.143, 24, -25.232) local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos2, workspace) transparency(bad, 1) setcollision(bad, false) createdecal(bad, Enum.NormalId.Right) setdecal(bad, "102186044091876", Enum.NormalId.Right) resize(bad, Vector3.new(4, 23, 37), pos2) end local function sky() local position = CFrame.new(0, 5, 0) local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace) makemesh(sky) syncmeshid(sky, "111891702759441") syncmeshtexture(sky, "93992818522111") syncmeshsize(sky, Vector3.new(99999, 99999, 99999)) lock(sky, true) name(sky, "k00pkidd770 hacked") setcollision(sky, false) end local function realm() sky() makerealmbase() end realm() RequestCommand:InvokeServer(";res all") wait(0.3) RequestCommand:InvokeServer(";r6 all") RequestCommand:InvokeServer(";time 17") wait(0.7) RequestCommand:InvokeServer(";music 1847661821 ;volume inf ;savemap") end) --------------------------------------------------------- -- 5. NÚT MUSIC (HD ADMIN) --------------------------------------------------------- CreateButton("Music", function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 120785124326826 ;volume inf") end)