local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -- GUI oluşturma local screenGui = Instance.new("ScreenGui", playerGui) local frame = Instance.new("Frame", screenGui) frame.Size = UDim2.new(0, 300, 0, 800) frame.Position = UDim2.new(0.5, -150, 0.5, -400) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 255) frame.Active = true frame.Draggable = true local function createButton(name, position, color, text, func) local button = Instance.new("TextButton", frame) button.Size = UDim2.new(1, 0, 0, 40) button.Position = position button.Text = text button.TextColor3 = Color3.fromRGB(255, 255, 255) button.BackgroundColor3 = color button.Font = Enum.Font.SourceSansBold button.TextSize = 20 button.MouseButton1Click:Connect(func) end local isSpeedEnabled = false local originalWalkSpeed = humanoid.WalkSpeed createButton("Speed", UDim2.new(0, 0, 0, 0), Color3.fromRGB(255, 0, 0), "Speed", function() if not isSpeedEnabled then humanoid.WalkSpeed = 100 isSpeedEnabled = true else humanoid.WalkSpeed = originalWalkSpeed isSpeedEnabled = false end end) createButton("Kill All", UDim2.new(0, 0, 0, 50), Color3.fromRGB(0, 255, 0), "Kill All", function() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if targetPlayer ~= player then local targetCharacter = targetPlayer.Character if targetCharacter then local targetHumanoid = targetCharacter:FindFirstChildOfClass("Humanoid") if targetHumanoid then targetHumanoid.Health = 0 end end end end end) createButton("Gun Mod", UDim2.new(0, 0, 0, 100), Color3.fromRGB(0, 0, 255), "Gun Mod (AK-47)", function() -- AK-47 silahı ver ve mermileri sonsuz yap end) createButton("Tase All", UDim2.new(0, 0, 0, 150), Color3.fromRGB(255, 255, 0), "Tase All", function() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if targetPlayer ~= player then -- Tüm oyuncuları mahkum yap end end end) createButton("Headshot", UDim2.new(0, 0, 0, 200), Color3.fromRGB(255, 165, 0), "Headshot", function() -- Tüm atışlar kafadan gitsin end) createButton("Prison", UDim2.new(0, 0, 0, 250), Color3.fromRGB(128, 0, 128), "Prison", function() -- Karakteri mahkum yap end) createButton("Police", UDim2.new(0, 0, 0, 300), Color3.fromRGB(0, 128, 0), "Police", function() -- Karakteri polis yap end) createButton("Kill All Police", UDim2.new(0, 0, 0, 350), Color3.fromRGB(255, 0, 255), "Kill All Police", function() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if targetPlayer.Team.Name == "Police" and targetPlayer ~= player then local targetCharacter = targetPlayer.Character if targetCharacter then local targetHumanoid = targetCharacter:FindFirstChildOfClass("Humanoid") if targetHumanoid then targetHumanoid.Health = 0 end end end end end) createButton("Kill Prisoners", UDim2.new(0, 0, 0, 400), Color3.fromRGB(255, 165, 0), "Kill Prisoners", function() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if targetPlayer.Team.Name == "Prison" and targetPlayer ~= player then local targetCharacter = targetPlayer.Character if targetCharacter then local targetHumanoid = targetCharacter:FindFirstChildOfClass("Humanoid") if targetHumanoid then targetHumanoid.Health = 0 end end end end end) createButton("Kill Leakage", UDim2.new(0, 0, 0, 450), Color3.fromRGB(255, 0, 0), "Kill Leakage", function() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if targetPlayer.Team.Name == "Leakage" and targetPlayer ~= player then local targetCharacter = targetPlayer.Character if targetCharacter then local targetHumanoid = targetCharacter:FindFirstChildOfClass("Humanoid") if targetHumanoid then targetHumanoid.Health = 0 end end end end end) createButton("Kill Aura", UDim2.new(0, 0, 0, 500), Color3.fromRGB(0, 255, 255), "Kill Aura", function() -- Otomatik öldürme işlevi end) createButton("Give All Guns", UDim2.new(0, 0, 0, 550), Color3.fromRGB(128, 128, 0), "Give All Guns", function() -- Tüm silahları ver end) createButton("Drop Gun", UDim2.new(0, 0, 0, 600), Color3.fromRGB(255, 128, 0), "Drop Gun", function() -- Silahları yere at ve reset at end) createButton("Car", UDim2.new(0, 0, 0, 650), Color3.fromRGB(128, 0, 128), "Car", function() -- Prison Life'daki araba getir end) createButton("Music", UDim2.new(0, 0, 0, 700), Color3.fromRGB(0, 128, 128), "Music", function() -- Müzik çalma işlevi end)