-- ( TIP : TO ROTATE WHILE FLYING ENABLE SHIFT LOCK. ) getgenv().LockOnHitboxSize = 128 -- ( Lock On Hitbox Size ( in Vector3 scaling ) ) getgenv().M1ChargeSize = 128 -- ( Size for the m1 zoom to size ( in Vector3 scaling ) + ( recommend to not go above 128. ) ) getgenv().ButtonToGoSuper = true -- ( Makes it so you only go super after u press a button in the settings menu ) getgenv().M1OnlyChargeAtLockedOn = true -- ( makes it so it only charges at the person you're locking onto (still needs to be in hitbox distance ! !) ) -- ( SKILL NAMES [ CHANGEABLE ] ) getgenv()["Lightning Beatdown"] = "Lightning Beatdown" getgenv()["Electric Orb"] = "Electric Orb" -- ( PC CONTROLS [ CHANGEABLE + DEFAULT ONES ARE OFFICIAL ONES ] ) getgenv().ToggleFly = "e" -- must be lower case while rest need to be CAPITAL getgenv().Boost = "Q" getgenv().ToggleLockOn = "R" loadstring(game:HttpGet("https://rawscripts.net/raw/Jujutsu-Shenanigans-Super-Tze-Moveset-Fixed-fly-on-mobile-devices-39532"))()