local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "JCHUB", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "JCHUB", LoadingSubtitle = "by JC_Dev", ShowText = "JCHUB", -- for mobile users to unhide rayfield, change if you'd like Theme = "DarkBlue", -- Check https://docs.sirius.menu/rayfield/configuration/themes ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("Main", nil) -- Title, Image local PlayerSection = MainTab:CreateSection("Player") Rayfield:Notify({ Title = "JCHUB Is ready to be used!", Content = "JCHUB Executed", Duration = 6.5, Image = 4483362458, }) local Slider = MainTab:CreateSlider({ Name = "Walkspeed", Range = {0, 1000}, Increment = 10, Suffix = "", CurrentValue = 16, Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value) end, }) local InvSection = MainTab:CreateSection("Inventory Exploits") local Button = MainTab:CreateButton({ Name = "Crucifix that works on anything (by PenguinManiack)", Callback = function() _G.Uses = 10000000 _G.Range = 5000 _G.OnAnything = true _G.Fail = false loadstring(game:HttpGet('https://raw.githubusercontent.com/PenguinManiack/Crucifix/main/Crucifix.lua'))() end, }) local Button = MainTab:CreateButton({ Name = "Rocket Launcher (by notpoiu)", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/notpoiu/Scripts/refs/heads/main/rocketLauncher.lua'))() end, }) local Button = MainTab:CreateButton({ Name = "Seek plush", Callback = function() local plr = game.Players.LocalPlayer local hum = plr.Character:WaitForChild("Humanoid") local plush = game:GetObjects("rbxassetid://13613269677")[1] plush.Parent = plr.Backpack local anim = hum:LoadAnimation(plush.A.Hold) plush.Equipped:Connect(function() anim:Play() end) plush.Unequipped:Connect(function() anim:Stop() end) plush.Activated:Connect(function() plush.Toy:Play() end) end, })