-- Gui to Lua -- Version: 3.2 -- Internal UI -- Version 1.0 -- Instances: local Windows11UI = Instance.new("ScreenGui") local Topbar = Instance.new("Frame") local UICorner = Instance.new("UICorner") local Frame = Instance.new("Frame") local UICorner_2 = Instance.new("UICorner") local Blocker = Instance.new("Frame") local Source = Instance.new("TextBox") local Inject = Instance.new("TextButton") local Execute = Instance.new("TextButton") local Clear = Instance.new("TextButton") local CloseKeybind = Instance.new("TextButton") local frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") --Properties: Windows11UI.Name = "Windows11UI" Windows11UI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Windows11UI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Topbar.Name = "Topbar" Topbar.Parent = Windows11UI Topbar.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Topbar.BorderColor3 = Color3.fromRGB(0, 0, 0) Topbar.BorderSizePixel = 0 Topbar.Position = UDim2.new(0.279261738, 0, 0.19421488, 0) Topbar.Size = UDim2.new(0, 507, 0, 56) UICorner.Parent = Topbar Frame.Parent = Topbar Frame.BackgroundColor3 = Color3.fromRGB(223, 223, 223) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 0.65956223, 0) Frame.Size = UDim2.new(0, 507, 0, 287) UICorner_2.Parent = Frame Blocker.Name = "Blocker" Blocker.Parent = Frame Blocker.BackgroundColor3 = Color3.fromRGB(223, 223, 223) Blocker.BorderColor3 = Color3.fromRGB(0, 0, 0) Blocker.BorderSizePixel = 0 Blocker.Position = UDim2.new(6.01924626e-08, 0, -0.00219221483, 0) Blocker.Size = UDim2.new(0, 506, 0, 12) Source.Name = "Source" Source.Parent = Frame Source.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Source.BorderColor3 = Color3.fromRGB(0, 0, 0) Source.BorderSizePixel = 0 Source.Position = UDim2.new(0.0138066458, 0, 0.0383275263, 0) Source.Size = UDim2.new(0, 492, 0, 225) Source.Font = Enum.Font.SourceSans Source.Text = "" Source.TextColor3 = Color3.fromRGB(0, 0, 0) Source.TextSize = 14.000 Source.TextWrapped = true Source.TextXAlignment = Enum.TextXAlignment.Left Source.TextYAlignment = Enum.TextYAlignment.Top Inject.Name = "Inject" Inject.Parent = Source Inject.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Inject.BorderColor3 = Color3.fromRGB(0, 0, 0) Inject.BorderSizePixel = 0 Inject.Position = UDim2.new(0.842569888, 0, 1.03239632, 0) Inject.Size = UDim2.new(0, 77, 0, 35) Inject.Font = Enum.Font.Roboto Inject.Text = "Inject" Inject.TextColor3 = Color3.fromRGB(0, 0, 0) Inject.TextSize = 14.000 Execute.Name = "Execute" Execute.Parent = Source Execute.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Execute.BorderColor3 = Color3.fromRGB(0, 0, 0) Execute.BorderSizePixel = 0 Execute.Position = UDim2.new(-0.000360814534, 0, 1.03239632, 0) Execute.Size = UDim2.new(0, 86, 0, 35) Execute.Font = Enum.Font.Roboto Execute.Text = "Execute" Execute.TextColor3 = Color3.fromRGB(0, 0, 0) Execute.TextSize = 14.000 Execute.MouseButton1Click:Connect(function() loadstring(Source.Text)() end) Clear.Name = "Clear" Clear.Parent = Source Clear.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Clear.BorderColor3 = Color3.fromRGB(0, 0, 0) Clear.BorderSizePixel = 0 Clear.Position = UDim2.new(0.195266291, 0, 1.03239632, 0) Clear.Size = UDim2.new(0, 77, 0, 35) Clear.Font = Enum.Font.Roboto Clear.Text = "Clear" Clear.TextColor3 = Color3.fromRGB(0, 0, 0) Clear.TextSize = 14.000 Clear.MouseButton1Click:Connect(function() Source.Text = "" end) CloseKeybind.Name = "Close Keybind" CloseKeybind.Parent = Topbar CloseKeybind.AnchorPoint = Vector2.new(1, 0) CloseKeybind.BackgroundColor3 = Color3.fromRGB(255, 255, 255) CloseKeybind.BackgroundTransparency = 1.000 CloseKeybind.BorderColor3 = Color3.fromRGB(0, 0, 0) CloseKeybind.BorderSizePixel = 0 CloseKeybind.Position = UDim2.new(1, 0, 0, 0) CloseKeybind.Size = UDim2.new(0, 60, 0, 37) CloseKeybind.Font = Enum.Font.Roboto CloseKeybind.Text = "F8" CloseKeybind.TextColor3 = Color3.fromRGB(0, 0, 0) CloseKeybind.TextSize = 14.000 frame.Name = "frame" frame.Parent = CloseKeybind frame.BackgroundColor3 = Color3.fromRGB(196, 43, 28) frame.BackgroundTransparency = 1.000 frame.BorderColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 0 frame.Size = UDim2.new(1, 0, 1, 0) TextLabel.Parent = Topbar TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.025641026, 0, 0, 0) TextLabel.Size = UDim2.new(0, 186, 0, 36) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Form1" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextSize = 14.000 TextLabel.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local function GAXES_fake_script() -- Topbar.Drag local script = Instance.new('LocalScript', Topbar) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(GAXES_fake_script)() local function GDSBPON_fake_script() -- CloseKeybind.LocalScript local script = Instance.new('LocalScript', CloseKeybind) local FrameObject = script.Parent.Parent -- Change Stats to whatever your frame is called local Open = false local UserInputService = game:GetService("UserInputService") UserInputService.InputBegan:Connect(function(Input, gameprocess) if not gameprocess then if Input.KeyCode == Enum.KeyCode.F8 then if Open then Open = false script.Parent.Parent.Visible = true else Open = true script.Parent.Parent.Visible = false end end end end) end coroutine.wrap(GDSBPON_fake_script)()