--please give credits if you use in projects -> discord: cool.guy.69 local runserv = game:GetService("RunService") local stats = game:GetService("Stats") local gui = Instance.new("ScreenGui") gui.Name = "IB_" .. math.random(1000,9999) gui.ResetOnSpawn = false gui.DisplayOrder = 999999 if syn and syn.protect_gui then syn.protect_gui(gui) end gui.Parent = gethui and gethui() or game:GetService("CoreGui") local bar = Instance.new("Frame") bar.Size = UDim2.new(0, 220, 0, 32) bar.Position = UDim2.new(0.5, -110, 0, 8) bar.BackgroundTransparency = 1 bar.Active = true bar.Draggable = true bar.Parent = gui local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(1, 0, 1, 0) lbl.BackgroundTransparency = 1 lbl.TextColor3 = Color3.fromRGB(22, 163, 74) lbl.TextSize = 16 lbl.Font = Enum.Font.Code lbl.TextXAlignment = Enum.TextXAlignment.Center lbl.TextYAlignment = Enum.TextYAlignment.Center lbl.Parent = bar local fps, frames, last = 60, 0, tick() runserv.RenderStepped:Connect(function() frames += 1 if tick() - last >= 0.5 then fps = math.floor(frames / (tick() - last)) frames, last = 0, tick() local ping = math.floor(stats.Network.ServerStatsItem["Data Ping"]:GetValue()) lbl.Text = "[ PING ] " .. ping .. "MS | [ FPS ] " .. fps end end) --faded was here