local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart", 8) if not hrp then return end local movementModule = character:FindFirstChild("Movement", true) if movementModule and movementModule:IsA("ModuleScript") then local slidemove = require(movementModule) slidemove.SlideMove = function(self, dt) end end local path = workspace.Game.Players:FindFirstChild(player.Name) if path then local mov = path:FindFirstChild("Movement", true) if mov and mov:IsA("ModuleScript") then local slidemove = require(mov) slidemove.SlideMove = function(...) local self = ... self.d = self.d + Vector3.new(-8,0,-8) *3 --Change more Negative value to get more speed end end end