-- Notification system local function sendNotification(message) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Immortality Active", Text = message, Duration = 5 }) end -- Wait for the player and humanoid to load local player = game.Players.LocalPlayer repeat task.wait() until player.Character local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:FindFirstChildWhichIsA("Humanoid") -- Function to enable true immortality local function enableImmortality() if not humanoid then return end -- Set health to max humanoid.MaxHealth = math.huge humanoid.Health = math.huge -- Block damage changes from the server local oldHealth = humanoid.Health humanoid:GetPropertyChangedSignal("Health"):Connect(function() if humanoid.Health < oldHealth then humanoid.Health = oldHealth -- Revert health instantly else oldHealth = humanoid.Health -- Allow natural healing end end) sendNotification("You are now immortal!") end -- Apply immortality when character spawns player.CharacterAdded:Connect(function(char) character = char humanoid = char:FindFirstChildWhichIsA("Humanoid") enableImmortality() end) -- Initial immortality activation enableImmortality()