local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Infinite Jump Script", LoadingTitle = "Rayfield Interface Suite", LoadingSubtitle = "by Sirius", ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local MainTab = Window:CreateTab("Main", 4483362458) -- Title, Image local MainSection = MainTab:CreateSection("Main") local Button = MainTab:CreateButton({ Name = "Infinite Jump", Callback = function() local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) local InfiniteJump = CreateButton("Infinite Jump: On", StuffFrame) InfiniteJump.Position = UDim2.new(0,10,0,130) InfiniteJump.Size = UDim2.new(0,150,0,30) InfiniteJump.MouseButton1Click:connect(function() local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol local new = state == "Off" and "On" or state == "On" and "Off" InfiniteJumpEnabled = new == "On" InfiniteJump.Text = "Infinite Jump: " .. new end) end, })