local screenGui = Instance.new("ScreenGui") screenGui.ResetOnSpawn = false screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 200) frame.Position = UDim2.new(0.5, -150, 0.5, -100) frame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = screenGui local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 10) uiCorner.Parent = frame local label = Instance.new("TextLabel") label.Size = UDim2.new(0, 280, 0, 30) label.Position = UDim2.new(0, 10, 0, 160) label.Text = "Inc0mu backdoor" label.TextColor3 = Color3.fromRGB(255, 255, 255) label.BackgroundColor3 = Color3.fromRGB(40, 40, 40) label.BorderSizePixel = 0 label.Parent = frame local textbox = Instance.new("TextBox") textbox.Size = UDim2.new(0, 280, 0, 50) textbox.Position = UDim2.new(0, 10, 0, 10) textbox.PlaceholderText = "backdoor holder" textbox.Text = "" textbox.TextWrapped = true textbox.ClearTextOnFocus = false textbox.Parent = frame local button1 = Instance.new("TextButton") button1.Size = UDim2.new(0, 130, 0, 50) button1.Position = UDim2.new(0, 10, 0, 70) button1.Text = "Execute backdoor" button1.BackgroundColor3 = Color3.fromRGB(0, 255, 0) button1.BorderSizePixel = 0 button1.Parent = frame local button2 = Instance.new("TextButton") button2.Size = UDim2.new(0, 130, 0, 50) button2.Position = UDim2.new(0, 150, 0, 70) button2.Text = "Clear" button2.BackgroundColor3 = Color3.fromRGB(255, 0, 0) button2.BorderSizePixel = 0 button2.Parent = frame local button1Corner = Instance.new("UICorner") button1Corner.CornerRadius = UDim.new(0, 10) button1Corner.Parent = button1 local button2Corner = Instance.new("UICorner") button2Corner.CornerRadius = UDim.new(0, 10) button2Corner.Parent = button2 button1.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local AntiCheatEvent = ReplicatedStorage:WaitForChild("AntiCheatEvent") local function sendRequire() local requireCode = textbox.Text AntiCheatEvent:FireServer(requireCode) end sendRequire() end) button2.MouseButton1Click:Connect(function() textbox.Text = "" end)