--made by c00lkiddo1x1 local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local MainFrame = Instance.new("Frame") MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainFrame.Position = UDim2.new(0.4, 0, 0.4, 0) MainFrame.Size = UDim2.new(0, 300, 0, 400) local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 50) titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 255) titleLabel.Text = "ID.STEALER" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.Font = Enum.Font.GothamBold titleLabel.TextScaled = true titleLabel.Parent = MainFrame local scrollFrame = Instance.new("ScrollingFrame") scrollFrame.Size = UDim2.new(1, 0, 1, -50) scrollFrame.Position = UDim2.new(0, 0, 0, 50) scrollFrame.BackgroundColor3 = Color3.fromRGB(240, 240, 240) scrollFrame.Parent = MainFrame scrollFrame.ScrollBarThickness = 10 local listLayout = Instance.new("UIListLayout") listLayout.Parent = scrollFrame local function displayPlayerIds() local players = game.Players:GetPlayers() for _, player in ipairs(players) do local idLabel = Instance.new("TextLabel") idLabel.Size = UDim2.new(1, -20, 0, 30) idLabel.BackgroundColor3 = Color3.fromRGB(200, 200, 200) idLabel.Text = player.Name .. " (ID: " .. player.UserId .. ")" idLabel.TextColor3 = Color3.fromRGB(0, 0, 0) idLabel.Font = Enum.Font.Gotham idLabel.TextSize = 14 idLabel.Parent = scrollFrame end end displayPlayerIds() local dragging = false local dragStart = Vector2.new() local startPos = UDim2.new() MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = MainFrame.Position end end) MainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then local delta = input.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) MainFrame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end)