local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/S33dedL0rdzOfficial/Edited/main/Source%20code%20%3D.lua"))() library.rank = "User" local Wm = library:Watermark("Status:Online | v" .. library.version .. " | " .. library:GetUsername() .. " | rank: " .. library.rank) local FpsWm = Wm:AddWatermark("fps: " .. library.fps) coroutine.wrap(function() while wait(.75) do FpsWm:Text("fps: " .. library.fps) end end)() local Notif = library:InitNotifications() for i = 20,0,-1 do task.wait(0.05) local LoadingXSX = Notif:Notify("Running Hydrogen Console.., please wait for the injection finished...", 10, "information") -- notification, alert, error, success, information end library.title = "Hydrogen Console" library:Introduction() wait(1) local Init = library:Init() local Tab1 = Init:NewTab("Console") local Tab2 = Init:NewTab("Scripts") local Tab3 = Init:NewTab("Admin Commands") local Section1 = Tab1:NewSection("Console Exploits") local Section2 = Tab1:NewSection("Console Scripts") local Section3 = Tab1:NewSection("Console Command Script Runner") local Button1 = Tab1:NewButton("Scan Backdoor", function() local remotes = game:GetDescendants() if #remotes > 0 then print("Backdoor Found!") else print("No Backdoor found.") end end) local Label1 = Tab1:NewLabel("Scanned remotes will be printed in Roblox Console.", "left")--"left", "center", "right" local Button2 = Tab1:NewButton("Anti-Ban", function() print("Anti-ban-On!") end) local Textbox1 = Tab1:NewTextbox("Set Speed here.. [medium]", "", "2", "all", "medium", true, false, function(val) game.Players.LocalPlayer.WalkSpeed = (val) end) local Button3 = Tab1:NewButton("K00pgui v102", function() require(1690758917).Rozx(LocalPlayer) end) local Button4 = Tab1:NewButton("John Doe", function() loadstring(game:HttpGet("https://pastebin.com/QnvR8fgt"))() end) local Textbox2 = Tab1:NewTextbox("command script here", "", "2", "all", "medium", true, false, function(val) end) local Button5 = Tab1:NewButton("Run command script.", function() end) local Textbox3 = Tab1:NewTextbox("Text box 3 [large]", "", "3", "all", "large", true, false, function(val) end) local Button6 = Tab1:NewButton("Execute lua Script", function() end) ----------Tab 2---------- local SSe = Tab2:NewSection("FE Scripts") local BGG1 = Tab2:NewButton("FE Goner", function() end) local BGG2 = Tab2:NewButton("FE Red Guy", function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local color = Color3.new(1, 0, 0) for _, partName in ipairs({"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"}) do local part = character:FindFirstChild(partName) if part and part:IsA("BasePart") then local partMesh = part:FindFirstChildOfClass("SpecialMesh") if partMesh then partMesh.TextureId = "" end part.BrickColor = BrickColor.new(color) end end end) local BGG3 = Tab2:NewButton("FE Grass Man", function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local grassMaterial = "rbxassetid://260426079" for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then local newMaterial = Instance.new("SurfaceAppearance") newMaterial.Name = "GrassMaterial" newMaterial.Face = Enum.NormalId.Front newMaterial.Transparency = 0 newMaterial.Texture = grassMaterial newMaterial.Parent = part end end end) local BGG4 = Tab2:NewButton("FE Huge head", function() local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local head = character:WaitForChild("Head") if head then local remoteEvent = Instance.new("RemoteEvent") remoteEvent.Name = "ScaleHeadEvent" remoteEvent.Parent = character local function scaleHead() head.Size = Vector3.new(6, 3, 6) -- Scale head to 3 times bigger than a normal block end remoteEvent.OnServerEvent:Connect(scaleHead) end end) local LLC = Tab2:NewLabel("{Backdoor Executer Scripts}", "left") local BBG1 = Tab2:NewButton("Backdoor.exe", function(val) end) ----------Tab 3---------- local TT1 = Tab3:NewTextbox("Player name here", "", "2", "all", "medium", true, false, function(val) end) local Bxx1 = Tab3:NewButton("Fling Player", function() local function flingPlayer() local targetPlayer = game.Players:FindFirstChild(TT1.Text) if targetPlayer then local humanoid = targetPlayer.Character and targetPlayer.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Physics) humanoid.PlatformStand = true local bodyVelocity = Instance.new("BodyVelocity", targetPlayer.Character.HumanoidRootPart) bodyVelocity.Velocity = Vector3.new(0, 100, 0) bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0) end end end button.MouseButton1Click:Connect(flingPlayer) end) local Bxx2 = Tab3:NewButton("Fling All", function() local players = game.Players:GetPlayers() local function flingPlayer(player) local character = player.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Physics) humanoid.PlatformStand = true local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 100, 0) bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0) bodyVelocity.Parent = character.HumanoidRootPart end end end for _, player in ipairs(players) do flingPlayer(player) end end) local Bxx3 = Tab3:NewButton("Kill Random", function() local players = game.Players:GetPlayers() local randomIndex = math.random(1, #players) local randomPlayer = players[randomIndex] local humanoid = randomPlayer.Character and randomPlayer.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = 0 end end) local Bxx4 = Tab3:NewButton("Kick Random", function() local players = game.Players:GetPlayers() local selfPlayer = game.Players.LocalPlayer local randomPlayer repeat randomPlayer = players[math.random(1, #players)] until randomPlayer ~= selfPlayer randomPlayer:Kick("You have been picked by Roblox to kick you out from the game.") end) local Bxx5 = Tab3:NewButton("Turn all black", function() local players = game:GetService("Players"):GetPlayers() for _, player in ipairs(players) do local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None for _, bodyColor in ipairs(player.Character:GetDescendantsByType("BodyColors")) do bodyColor:SetColor("Head", Color3.fromRGB(255, 0, 0)) bodyColor:SetColor("LeftArm", Color3.fromRGB(0, 0, 0)) bodyColor:SetColor("LeftLeg", Color3.fromRGB(0, 0, 0)) bodyColor:SetColor("RightArm", Color3.fromRGB(0, 0, 0)) bodyColor:SetColor("RightLeg", Color3.fromRGB(0, 0, 0)) bodyColor:SetColor("Torso", Color3.fromRGB(0, 0, 0)) end end end end)