-- Create the GUI Hub local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") screenGui.Name = "RandomHub" screenGui.Parent = player.PlayerGui -- Main Frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 300, 0, 400) mainFrame.Position = UDim2.new(0.5, -150, 0.5, -200) mainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) mainFrame.BorderSizePixel = 2 mainFrame.BorderColor3 = Color3.fromRGB(0, 255, 0) mainFrame.Visible = false mainFrame.Parent = screenGui -- Draggable Frame local dragging, dragStart, startPos mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) mainFrame.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) -- Open/Close Button local openButton = Instance.new("TextButton") openButton.Size = UDim2.new(0, 200, 0, 50) openButton.Position = UDim2.new(0.5, -100, 0.9, 0) openButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0) openButton.Text = "Open RandomHub" openButton.Parent = screenGui openButton.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible end) -- Random Scripts local scripts = { {"Freeze Player", function() local target = game.Players:GetPlayers()[2] -- Freezes a random other player if target and target.Character then for _, part in pairs(target.Character:GetChildren()) do if part:IsA("BasePart") then part.Anchored = true end end end end}, {"Explode Player", function() local explosion = Instance.new("Explosion") explosion.Position = player.Character.HumanoidRootPart.Position explosion.BlastRadius = 20 explosion.Parent = workspace end}, {"Spawn Neon Ball", function() local ball = Instance.new("Part") ball.Shape = Enum.PartType.Ball ball.Size = Vector3.new(5, 5, 5) ball.BrickColor = BrickColor.new("Bright red") ball.Material = Enum.Material.Neon ball.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) ball.Parent = workspace end}, {"Instant Kill", function() player.Character.Humanoid.Health = 0 end}, {"Fly Mode", function() player.Character.HumanoidRootPart.Anchored = true wait(5) player.Character.HumanoidRootPart.Anchored = false end} } -- Add Buttons for Scripts for i, scriptData in ipairs(scripts) do local button = Instance.new("TextButton") button.Size = UDim2.new(0, 250, 0, 40) button.Position = UDim2.new(0.5, -125, 0, (i - 1) * 50 + 10) button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) button.Text = scriptData[1] button.Parent = mainFrame button.MouseButton1Click:Connect(scriptData[2]) end