local function executeHotdogDay() for _, part in pairs(workspace:GetDescendants()) do if part:IsA("BasePart") or part:IsA("Decal") then part.Transparency = 1 end end for _, sound in pairs(workspace:GetDescendants()) do if sound:IsA("Sound") then sound:Stop() end end local hotDogSong = Instance.new("Sound", workspace) hotDogSong.SoundId = "rbxassetid://121252384962048" hotDogSong.Looped = true hotDogSong.Volume = 5 hotDogSong:Play() local hint = Instance.new("Hint", workspace) hint.Text = "hotdog the best muhahahahah" spawn(function() while wait(0.3) do for _, sky in pairs(game.Lighting:GetChildren()) do if sky:IsA("Sky") then sky:Destroy() end end local skybox = Instance.new("Sky", game.Lighting) skybox.SkyboxBk = "rbxassetid://79236980509669" skybox.SkyboxDn = "rbxassetid://79236980509669" skybox.SkyboxFt = "rbxassetid://79236980509669" skybox.SkyboxLf = "rbxassetid://79236980509669" skybox.SkyboxRt = "rbxassetid://79236980509669" skybox.SkyboxUp = "rbxassetid://79236980509669" skybox.CelestialBodiesShown = false end end) spawn(function() while true do for i = 1, 6 do local hotdog = Instance.new("Part", workspace) hotdog.Name = "HotDog" hotdog.Size = Vector3.new(1, 1, 1) hotdog.Position = Vector3.new( math.random(-250, 250), math.random(80, 120), math.random(-250, 250) ) hotdog.CanCollide = false hotdog.Anchored = false local mesh = Instance.new("SpecialMesh", hotdog) mesh.MeshType = "FileMesh" mesh.MeshId = "rbxassetid://6318954843" mesh.TextureId = "rbxassetid://6318954910" mesh.Scale = Vector3.new(7, 7, 7) hotdog.Velocity = Vector3.new(0, -50, 0) spawn(function() local startTime = tick() local lastVelocity = hotdog.AssemblyLinearVelocity.Magnitude while hotdog and hotdog.Parent do wait(0.5) local currentVelocity = hotdog.AssemblyLinearVelocity.Magnitude local isOnGround = hotdog.Position.Y < 5 if (currentVelocity < 0.2 and lastVelocity < 0.2) or isOnGround then wait(1) if hotdog and hotdog.Parent then hotdog:Destroy() end break end if tick() - startTime > 10 then if hotdog and hotdog.Parent then hotdog:Destroy() end break end lastVelocity = currentVelocity end end) end wait(0.5) end end) spawn(function() while wait(0.4) do local message = Instance.new("Message", workspace) message.Text = "IT'S THE FUCKING HACKING OF THE HOTDOGGO DAY!11!!11!" wait(0.4) message:Destroy() end end) end executeHotdogDay()