local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local head = char:WaitForChild("Head") local hitbox = Instance.new("Part") hitbox.Size = Vector3.new(2, 2, 2) hitbox.Shape = Enum.PartType.Ball hitbox.Color = Color3.fromRGB(0, 0, 255) hitbox.Material = Enum.Material.ForceField hitbox.Transparency = 0.5 hitbox.Anchored = false hitbox.CanCollide = false hitbox.Massless = true hitbox.Parent = char local weld = Instance.new("WeldConstraint", hitbox) weld.Part0 = head weld.Part1 = hitbox local screenGui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) local circleFrame = Instance.new("Frame", screenGui) circleFrame.Size = UDim2.new(0, 120, 0, 120) circleFrame.Position = UDim2.new(0.4, 0, 0.5, 0) circleFrame.BackgroundColor3 = Color3.fromRGB(0,0,0) circleFrame.BorderSizePixel = 2 circleFrame.BorderColor3 = Color3.fromRGB(255,255,255) circleFrame.AnchorPoint = Vector2.new(0.5,0.5) circleFrame.ClipsDescendants = true circleFrame.Active = true circleFrame.Draggable = true circleFrame.ZIndex = 5 circleFrame.Name = "MenuCircular" circleFrame.BackgroundTransparency = 0 circleFrame.UICorner = Instance.new("UICorner", circleFrame) circleFrame.UICorner.CornerRadius = UDim.new(1,0) local function criarBotao(texto, posY) local btn = Instance.new("TextButton", circleFrame) btn.Size = UDim2.new(0.8, 0, 0.2, 0) btn.Position = UDim2.new(0.1, 0, posY, 0) btn.Text = texto btn.TextColor3 = Color3.fromRGB(255,255,255) btn.BackgroundColor3 = Color3.fromRGB(0,0,0) btn.BorderColor3 = Color3.fromRGB(255,255,255) btn.ZIndex = 6 btn.AutoButtonColor = true return btn end local aumentarHitbox = criarBotao("Aumentar", 0.1) local diminuirHitbox = criarBotao("Diminuir", 0.35) local maisTransp = criarBotao("Mais Transparente", 0.6) local menosTransp = criarBotao("Menos Transparente", 0.85) aumentarHitbox.MouseButton1Click:Connect(function() hitbox.Size = hitbox.Size + Vector3.new(0.5,0.5,0.5) end) diminuirHitbox.MouseButton1Click:Connect(function() hitbox.Size = hitbox.Size - Vector3.new(0.5,0.5,0.5) if hitbox.Size.X < 1 then hitbox.Size = Vector3.new(1,1,1) end end) maisTransp.MouseButton1Click:Connect(function() hitbox.Transparency = math.clamp(hitbox.Transparency + 0.1, 0, 1) end) menosTransp.MouseButton1Click:Connect(function() hitbox.Transparency = math.clamp(hitbox.Transparency - 0.1, 0, 1) end)