local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local player = Players.LocalPlayer local followConnection local beam local function rainbow(h) return Color3.fromHSV(h%1,1,1) end local function round(obj,r) local c = Instance.new("UICorner") c.CornerRadius = UDim.new(0,r or 8) c.Parent = obj end local gui = Instance.new("ScreenGui") gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") -- PASSWORD MENU local passFrame = Instance.new("Frame") passFrame.Size = UDim2.new(0,260,0,140) passFrame.Position = UDim2.new(0.35,0,0.35,0) passFrame.BackgroundColor3 = Color3.fromRGB(15,15,15) passFrame.Active = true passFrame.Draggable = true passFrame.Parent = gui round(passFrame) local passTitle = Instance.new("TextLabel") passTitle.Size = UDim2.new(1,0,0,30) passTitle.Text = "Enter Password" passTitle.TextScaled = true passTitle.BackgroundColor3 = Color3.fromRGB(30,30,30) passTitle.TextColor3 = Color3.new(1,1,1) passTitle.Parent = passFrame round(passTitle) local passBox = Instance.new("TextBox") passBox.Size = UDim2.new(1,-20,0,30) passBox.Position = UDim2.new(0,10,0,50) passBox.PlaceholderText = "Password" passBox.BackgroundColor3 = Color3.fromRGB(40,40,40) passBox.TextColor3 = Color3.new(1,1,1) passBox.Parent = passFrame round(passBox) local unlock = Instance.new("TextButton") unlock.Size = UDim2.new(1,-20,0,30) unlock.Position = UDim2.new(0,10,0,90) unlock.Text = "Unlock" unlock.TextColor3 = Color3.new(1,1,1) unlock.BackgroundColor3 = Color3.fromRGB(60,60,60) unlock.Parent = passFrame round(unlock) -- MAIN MENU local main = Instance.new("Frame") main.Size = UDim2.new(0,260,0,210) main.Position = UDim2.new(0.35,0,0.35,0) main.BackgroundColor3 = Color3.fromRGB(15,15,15) main.Visible = false main.Active = true main.Draggable = true main.Parent = gui round(main) -- TITLE (shorter so buttons don't cover it) local title = Instance.new("TextLabel") title.Size = UDim2.new(1,-80,0,30) title.Position = UDim2.new(0,0,0,0) title.Text = "HEADSITTER MENU V3!" title.TextScaled = true title.BackgroundColor3 = Color3.fromRGB(30,30,30) title.TextColor3 = Color3.new(1,1,1) title.Parent = main round(title) -- CLOSE BUTTON local close = Instance.new("TextButton") close.Size = UDim2.new(0,30,0,30) close.Position = UDim2.new(1,-35,0,0) close.Text = "X" close.BackgroundColor3 = Color3.fromRGB(170,0,0) close.TextColor3 = Color3.new(1,1,1) close.Parent = main round(close) -- MINIMIZE BUTTON local minimize = Instance.new("TextButton") minimize.Size = UDim2.new(0,30,0,30) minimize.Position = UDim2.new(1,-70,0,0) minimize.Text = "-" minimize.BackgroundColor3 = Color3.fromRGB(120,120,120) minimize.TextColor3 = Color3.new(1,1,1) minimize.Parent = main round(minimize) -- CIRCLE RESTORE BUTTON local restore = Instance.new("TextButton") restore.Size = UDim2.new(0,50,0,50) restore.Position = UDim2.new(0,15,1,-65) restore.Text = "HEADSIT" restore.TextScaled = true restore.Visible = false restore.TextColor3 = Color3.new(1,1,1) restore.BackgroundColor3 = Color3.fromRGB(50,50,50) restore.Parent = gui round(restore,100) -- TARGET BOX local targetBox = Instance.new("TextBox") targetBox.Size = UDim2.new(1,-20,0,30) targetBox.Position = UDim2.new(0,10,0,50) targetBox.PlaceholderText = "Target Name or DisplayName" targetBox.BackgroundColor3 = Color3.fromRGB(35,35,35) targetBox.TextColor3 = Color3.new(1,1,1) targetBox.Parent = main round(targetBox) -- HEADSIT BUTTON local sit = Instance.new("TextButton") sit.Size = UDim2.new(1,-20,0,35) sit.Position = UDim2.new(0,10,0,95) sit.Text = "HEADSIT" sit.TextColor3 = Color3.new(1,1,1) sit.BackgroundColor3 = Color3.fromRGB(50,50,50) sit.Parent = main round(sit) -- STOP BUTTON local stop = Instance.new("TextButton") stop.Size = UDim2.new(1,-20,0,35) stop.Position = UDim2.new(0,10,0,140) stop.Text = "STOP" stop.TextColor3 = Color3.new(1,1,1) stop.BackgroundColor3 = Color3.fromRGB(50,50,50) stop.Parent = main round(stop) -- RAINBOW local hue = 0 task.spawn(function() while gui.Parent do hue += 0.01 sit.BackgroundColor3 = rainbow(hue) stop.BackgroundColor3 = rainbow(hue+0.3) restore.BackgroundColor3 = rainbow(hue+0.6) unlock.BackgroundColor3 = rainbow(hue+0.8) task.wait(0.03) end end) -- FIND PLAYER local function findPlayer(name) for _,p in pairs(Players:GetPlayers()) do if string.lower(p.Name) == string.lower(name) or string.lower(p.DisplayName) == string.lower(name) then return p end end end unlock.MouseButton1Click:Connect(function() if passBox.Text == "SITTERR1" then passFrame.Visible = false main.Visible = true end end) -- MINIMIZE minimize.MouseButton1Click:Connect(function() local tween = TweenService:Create(main,TweenInfo.new(0.4),{BackgroundTransparency = 1}) for _,v in pairs(main:GetDescendants()) do if v:IsA("TextLabel") or v:IsA("TextButton") or v:IsA("TextBox") then TweenService:Create(v,TweenInfo.new(0.4),{ TextTransparency = 1, BackgroundTransparency = 1 }):Play() end end tween:Play() tween.Completed:Wait() main.Visible = false restore.Visible = true end) -- RESTORE restore.MouseButton1Click:Connect(function() main.Visible = true restore.Visible = false for _,v in pairs(main:GetDescendants()) do if v:IsA("TextLabel") or v:IsA("TextButton") or v:IsA("TextBox") then v.TextTransparency = 0 v.BackgroundTransparency = 0 end end main.BackgroundTransparency = 0 end) close.MouseButton1Click:Connect(function() gui:Destroy() end) -- HEADSIT sit.MouseButton1Click:Connect(function() if followConnection then followConnection:Disconnect() end if beam then beam:Destroy() end local target = findPlayer(targetBox.Text) if not target or not target.Character then return end local head = target.Character:FindFirstChild("Head") local char = player.Character if not head or not char then return end local root = char:FindFirstChild("HumanoidRootPart") local hum = char:FindFirstChildOfClass("Humanoid") if not root or not hum then return end hum.Sit = true local a0 = Instance.new("Attachment",root) local a1 = Instance.new("Attachment",head) beam = Instance.new("Beam") beam.Attachment0 = a0 beam.Attachment1 = a1 beam.Width0 = 0.15 beam.Width1 = 0.15 beam.Parent = root followConnection = RunService.RenderStepped:Connect(function() root.CFrame = head.CFrame * CFrame.new(0,2,0) end) end) -- STOP stop.MouseButton1Click:Connect(function() if followConnection then followConnection:Disconnect() end if beam then beam:Destroy() end local hum = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if hum then hum.Sit = false end end)