local l_p = game.Players.LocalPlayer local c=l_p.Character or l_p.CharacterAdded:Wait() function x(k) if k==nil then return end local h = k:WaitForChild("Head",math.random(6,11)) h.Transparency = 1 local f = h:FindFirstChild("face") if f then f.Transparency = 1 end end x(c) l_p.CharacterAdded:connect(function(m) wait(0.33) x(m) end)