local player = game.Players.LocalPlayer local function changeHeadMesh(character) local head = character:WaitForChild("Head") local rigtype = character.Humanoid.RigType if rigtype == Enum.HumanoidRigType.R6 then head.Mesh.MeshId = "rbxassetid://13916684351" head.Mesh.Scale = Vector3.new(1, 1, 1) elseif rigtype == Enum.HumanoidRigType.R15 then head.MeshId = "rbxassetid://13916684351" end end player.CharacterAdded:Connect(changeHeadMesh) if player.Character then changeHeadMesh(player.Character) end