-- Gui to Lua -- Version: 3.2 -- Instances: local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";m loading server recker") local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local button = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") --Properties: ScreenGui.Name = "..." ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Frame.Name = "." Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(255, 0, 0) Frame.BorderSizePixel = 2 Frame.Position = UDim2.new(0.450036526, 0, 0.371859282, 0) Frame.Size = UDim2.new(0, 203, 0, 171) button.Name = "button" button.Parent = Frame button.BackgroundColor3 = Color3.fromRGB(27, 27, 27) button.BorderColor3 = Color3.fromRGB(255, 0, 0) button.BorderSizePixel = 2 button.Position = UDim2.new(0.0591133013, 0, 0.350877196, 0) button.Size = UDim2.new(0, 178, 0, 50) button.Font = Enum.Font.SourceSans button.Text = "Start destroying server" button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextSize = 14.000 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(-0.00492610829, 0, 0, 0) TextLabel.Size = UDim2.new(0, 203, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "xxYOUAREMADxx's hd server ruiner" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 13.000 -- Scripts: local function FCPLYT_fake_script() -- button.LocalScript local script = Instance.new('LocalScript', button) local button = script.Parent button.MouseButton1Click:Connect(function() print("started server fucker") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";blur nonfriends") RequestCommand:InvokeServer(";warp nonfriends") RequestCommand:InvokeServer(";loopkill nonfriends") while true do local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";blur nonfriends") RequestCommand:InvokeServer(";warp nonfriends") RequestCommand:InvokeServer(";loopkill nonfriends") print ("game fucked") print ("game fucked") print ("game fucked") print ("game fucked") wait (8) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";blur nonfriends") RequestCommand:InvokeServer(";warp nonfriends") RequestCommand:InvokeServer(";loopkill nonfriends") print ("game fucked") print ("game fucked") print ("game fucked") print ("game fucked") end end) end coroutine.wrap(FCPLYT_fake_script)() local function JXLRPEW_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(JXLRPEW_fake_script)()