-- [[ HAR1S EXECUTOR ]] -- User: IM_HAR1S208 -- Theme: White / No Borders / Black Text if not game:IsLoaded() then game.Loaded:Wait() end local UIS = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local lp = game.Players.LocalPlayer local UserID = lp.UserId -- ASSETS local FullBody = "rbxthumb://type=Avatar&id="..UserID.."&w=420&h=420" local XboxSoundID = "rbxassetid://332356091" -- [[ XBOX SOUND INJECT ]] local function PlayInjectSound() local s = Instance.new("Sound", workspace) s.SoundId = XboxSoundID s.Volume = 4 s:Play() game:GetService("Debris"):AddItem(s, 5) end PlayInjectSound() -- [[ UI ROOT ]] local sg = Instance.new("ScreenGui", game:GetService("CoreGui") or lp:WaitForChild("PlayerGui")) sg.Name = "HAR1S_EXECUTOR_V1" -- [[ SPINNING FULL BODY TOGGLE (Bottom Left) ]] local SpinIcon = Instance.new("ImageLabel", sg) SpinIcon.Size = UDim2.new(0, 150, 0, 150) SpinIcon.Position = UDim2.new(0.5, -75, 0.5, -75) SpinIcon.BackgroundTransparency = 1 SpinIcon.Image = FullBody SpinIcon.ZIndex = 10 Instance.new("UICorner", SpinIcon).CornerRadius = UDim.new(1, 0) -- [[ MAIN PANEL ]] local Main = Instance.new("Frame", sg) Main.Size, Main.Position = UDim2.new(0, 520, 0, 360), UDim2.new(0.5, -260, 0.3, 0) Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- White Menu Main.BorderSizePixel = 0 -- No Borders Main.Visible = false -- Top Bar local Bar = Instance.new("Frame", Main) Bar.Size, Bar.BackgroundColor3 = UDim2.new(1, 0, 0, 50), Color3.fromRGB(240, 240, 240) Bar.BorderSizePixel = 0 local Title = Instance.new("TextLabel", Bar) Title.Size, Title.Text = UDim2.new(1, -120, 1, 0), " HAR1S EXECUTOR" Title.TextColor3 = Color3.new(0, 0, 0) -- Black Text Title.Font, Title.TextSize, Title.BackgroundTransparency = Enum.Font.Code, 20, 1 Title.TextXAlignment = Enum.TextXAlignment.Left -- [[ AVATAR ICON IN MENU (Top Right) ]] local MenuAvatar = Instance.new("ImageLabel", Bar) MenuAvatar.Size = UDim2.new(0, 45, 0, 45) MenuAvatar.Position = UDim2.new(1, -50, 0, 2) MenuAvatar.BackgroundTransparency = 1 MenuAvatar.Image = FullBody MenuAvatar.ScaleType = Enum.ScaleType.Fit -- [[ INTRO ANIMATION ]] task.spawn(function() task.wait(0.5) local Move = TweenService:Create(SpinIcon, TweenInfo.new(1.2, Enum.EasingStyle.Quart, Enum.EasingDirection.Out), { Position = UDim2.new(0, 20, 1, -110), Size = UDim2.new(0, 90, 0, 90) }) Move:Play() Move.Completed:Wait() Main.Visible = true end) -- [[ PERMANENT SPIN ]] task.spawn(function() while true do SpinIcon.Rotation = SpinIcon.Rotation + 3 task.wait(0.01) end end) -- Toggle Button local IconBtn = Instance.new("TextButton", SpinIcon) IconBtn.Size, IconBtn.BackgroundTransparency, IconBtn.Text = UDim2.new(1,0,1,0), 1, "" IconBtn.MouseButton1Click:Connect(function() Main.Visible = not Main.Visible end) -- [[ EDITOR ]] local Box = Instance.new("TextBox", Main) Box.Size, Box.Position = UDim2.new(0, 490, 0, 180), UDim2.new(0, 15, 0, 70) Box.BackgroundColor3 = Color3.fromRGB(245, 245, 245) Box.TextColor3 = Color3.new(0, 0, 0) -- Black Text Box.Text = "-- HAR1S EXECUTOR LOADED" Box.MultiLine, Box.Font, Box.TextSize, Box.ClearTextOnFocus = true, Enum.Font.Code, 14, false Box.BorderSizePixel = 0 Box.TextXAlignment, Box.TextYAlignment = 0, 0 -- [[ BUTTON SYSTEM ]] local function Action(txt, x, y, w, f) local b = Instance.new("TextButton", Main) b.Size, b.Position, b.Text = UDim2.new(0, w, 0, 45), UDim2.new(0, x, 0, y), txt b.BackgroundColor3 = Color3.fromRGB(235, 235, 235) b.TextColor3 = Color3.new(0, 0, 0) -- Black Text b.Font, b.BorderSizePixel = Enum.Font.Code, 0 b.MouseButton1Click:Connect(f) end Action("EXECUTE", 15, 270, 150, function() loadstring(Box.Text)() end) Action("CLEAR", 175, 270, 150, function() Box.Text = "" end) Action("FORCE R6", 335, 270, 150, function() if lp.Character and lp.Character:FindFirstChild("Humanoid") then lp.Character.Humanoid.Health = 0 end end) -- [[ DRAG LOGIC ]] local function Drag(o) local d, s, p o.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then d, s, p = true, i.Position, o.Position end end) UIS.InputChanged:Connect(function(i) if d and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then local del = i.Position - s; o.Position = UDim2.new(p.X.Scale, p.X.Offset + del.X, p.Y.Scale, p.Y.Offset + del.Y) end end) UIS.InputEnded:Connect(function() d = false end) end Drag(Main)