-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextButton = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextButton_9 = Instance.new("TextButton") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") local TextButton_12 = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ResetOnSpawn = false Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.0553366765, 0, 0.0577918328, 0) Frame.Size = UDim2.new(0, 841, 0, 454) Frame.Active = true Frame.Draggable = true TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 0, 4) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0951652378, 0, 0.203505993, 0) TextButton.Size = UDim2.new(0, 180, 0, 43) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "NA" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton.MouseButton1Down:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/FilteringEnabled/NamelessAdmin/main/Source'))() end) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 841, 0, 66) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "GEX GUI 1.0" TextLabel.TextColor3 = Color3.fromRGB(170, 0, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.fromRGB(60, 255, 0) TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.392390013, 0, 0.202643171, 0) TextButton_2.Size = UDim2.new(0, 180, 0, 43) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "Infinite Yield" TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_2.TextScaled = true TextButton_2.TextSize = 14.000 TextButton_2.TextWrapped = true TextButton_2.MouseButton1Down:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) TextButton_3.Parent = Frame TextButton_3.BackgroundColor3 = Color3.fromRGB(0, 55, 255) TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_3.BorderSizePixel = 0 TextButton_3.Position = UDim2.new(0.697978616, 0, 0.202643171, 0) TextButton_3.Size = UDim2.new(0, 180, 0, 43) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "ESP" TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_3.TextScaled = true TextButton_3.TextSize = 14.000 TextButton_3.TextWrapped = true TextButton_3.MouseButton1Down:Connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Lucasfin000/SpaceHub/main/UESP'))() end) TextButton_4.Parent = Frame TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 157, 0) TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_4.BorderSizePixel = 0 TextButton_4.Position = UDim2.new(0.0963139087, 0, 0.400881052, 0) TextButton_4.Size = UDim2.new(0, 180, 0, 43) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.Text = "FB" TextButton_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_4.TextScaled = true TextButton_4.TextSize = 14.000 TextButton_4.TextWrapped = true TextButton_4.MouseButton1Down:Connect(function() if not _G.FullBrightExecuted then _G.FullBrightEnabled = false _G.NormalLightingSettings = { Brightness = game:GetService("Lighting").Brightness, ClockTime = game:GetService("Lighting").ClockTime, FogEnd = game:GetService("Lighting").FogEnd, GlobalShadows = game:GetService("Lighting").GlobalShadows, Ambient = game:GetService("Lighting").Ambient } game:GetService("Lighting"):GetPropertyChangedSignal("Brightness"):Connect(function() if game:GetService("Lighting").Brightness ~= 1 and game:GetService("Lighting").Brightness ~= _G.NormalLightingSettings.Brightness then _G.NormalLightingSettings.Brightness = game:GetService("Lighting").Brightness if not _G.FullBrightEnabled then repeat wait() until _G.FullBrightEnabled end game:GetService("Lighting").Brightness = 1 end end) game:GetService("Lighting"):GetPropertyChangedSignal("ClockTime"):Connect(function() if game:GetService("Lighting").ClockTime ~= 12 and game:GetService("Lighting").ClockTime ~= _G.NormalLightingSettings.ClockTime then _G.NormalLightingSettings.ClockTime = game:GetService("Lighting").ClockTime if not _G.FullBrightEnabled then repeat wait() until _G.FullBrightEnabled end game:GetService("Lighting").ClockTime = 12 end end) game:GetService("Lighting"):GetPropertyChangedSignal("FogEnd"):Connect(function() if game:GetService("Lighting").FogEnd ~= 786543 and game:GetService("Lighting").FogEnd ~= _G.NormalLightingSettings.FogEnd then _G.NormalLightingSettings.FogEnd = game:GetService("Lighting").FogEnd if not _G.FullBrightEnabled then repeat wait() until _G.FullBrightEnabled end game:GetService("Lighting").FogEnd = 786543 end end) game:GetService("Lighting"):GetPropertyChangedSignal("GlobalShadows"):Connect(function() if game:GetService("Lighting").GlobalShadows ~= false and game:GetService("Lighting").GlobalShadows ~= _G.NormalLightingSettings.GlobalShadows then _G.NormalLightingSettings.GlobalShadows = game:GetService("Lighting").GlobalShadows if not _G.FullBrightEnabled then repeat wait() until _G.FullBrightEnabled end game:GetService("Lighting").GlobalShadows = false end end) game:GetService("Lighting"):GetPropertyChangedSignal("Ambient"):Connect(function() if game:GetService("Lighting").Ambient ~= Color3.fromRGB(178, 178, 178) and game:GetService("Lighting").Ambient ~= _G.NormalLightingSettings.Ambient then _G.NormalLightingSettings.Ambient = game:GetService("Lighting").Ambient if not _G.FullBrightEnabled then repeat wait() until _G.FullBrightEnabled end game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178) end end) game:GetService("Lighting").Brightness = 1 game:GetService("Lighting").ClockTime = 12 game:GetService("Lighting").FogEnd = 786543 game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178) local LatestValue = true spawn(function() repeat wait() until _G.FullBrightEnabled while wait() do if _G.FullBrightEnabled ~= LatestValue then if not _G.FullBrightEnabled then game:GetService("Lighting").Brightness = _G.NormalLightingSettings.Brightness game:GetService("Lighting").ClockTime = _G.NormalLightingSettings.ClockTime game:GetService("Lighting").FogEnd = _G.NormalLightingSettings.FogEnd game:GetService("Lighting").GlobalShadows = _G.NormalLightingSettings.GlobalShadows game:GetService("Lighting").Ambient = _G.NormalLightingSettings.Ambient else game:GetService("Lighting").Brightness = 1 game:GetService("Lighting").ClockTime = 12 game:GetService("Lighting").FogEnd = 786543 game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").Ambient = Color3.fromRGB(178, 178, 178) end LatestValue = not LatestValue end end end) end _G.FullBrightExecuted = true _G.FullBrightEnabled = not _G.FullBrightEnabled end) TextButton_5.Parent = Frame TextButton_5.BackgroundColor3 = Color3.fromRGB(41, 180, 255) TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_5.BorderSizePixel = 0 TextButton_5.Position = UDim2.new(0.392390013, 0, 0.400881052, 0) TextButton_5.Size = UDim2.new(0, 180, 0, 43) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.Text = "spectate" TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_5.TextScaled = true TextButton_5.TextSize = 14.000 TextButton_5.TextWrapped = true TextButton_5.MouseButton1Down:Connect(function() local runDummyScript = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = Instance.new("ScreenGui") o2 = Instance.new("Frame") o3 = Instance.new("TextButton") o4 = Instance.new("TextButton") o5 = Instance.new("TextLabel") o6 = Instance.new("ImageButton") o7 = Instance.new("LocalScript") o1.Name = "SpectateGui" o1.Parent = mas o2.Name = "Bar" o2.Parent = o1 o2.Position = UDim2.new(-1,-100,0.87999999523163,-50) o2.Size = UDim2.new(0,200,0,50) o2.Position = UDim2.new(-1,-100,0.87999999523163,-50) o2.BackgroundColor3 = Color3.new(0, 0, 0) o2.BackgroundTransparency = 0.20000000298023 o2.BorderSizePixel = 5 o3.Name = "Previous" o3.Parent = o2 o3.Size = UDim2.new(0.25,0,1,0) o3.Text = "<" o3.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549) o3.BorderColor3 = Color3.new(0.509804, 0.796079, 1) o3.BorderSizePixel = 0 o3.Font = Enum.Font.SourceSans o3.FontSize = Enum.FontSize.Size48 o3.TextColor3 = Color3.new(1, 1, 1) o4.Name = "Next" o4.Parent = o2 o4.Position = UDim2.new(1,0,0,0) o4.Size = UDim2.new(-0.25,0,1,0) o4.Text = ">" o4.Position = UDim2.new(1,0,0,0) o4.BackgroundColor3 = Color3.new(0.52549, 0.52549, 0.52549) o4.BorderColor3 = Color3.new(0.509804, 0.796079, 1) o4.BorderSizePixel = 0 o4.Font = Enum.Font.SourceSans o4.FontSize = Enum.FontSize.Size48 o4.TextColor3 = Color3.new(1, 1, 1) o5.Name = "Title" o5.Parent = o2 o5.Position = UDim2.new(0.27500000596046,0,0,0) o5.Size = UDim2.new(0.44999998807907,0,1,0) o5.Text = "" o5.Position = UDim2.new(0.27500000596046,0,0,0) o5.BackgroundColor3 = Color3.new(1, 1, 1) o5.BackgroundTransparency = 1 o5.Font = Enum.Font.SourceSans o5.FontSize = Enum.FontSize.Size14 o5.TextColor3 = Color3.new(1, 1, 1) o5.TextScaled = true o5.TextWrapped = true o6.Name = "Button" o6.Parent = o1 o6.Position = UDim2.new(0,0,0.5,-25) o6.Size = UDim2.new(0,50,0,50) o6.Position = UDim2.new(0,0,0.5,-25) o6.BackgroundColor3 = Color3.new(1, 1, 1) o6.BackgroundTransparency = 0.30000001192093 o6.BorderSizePixel = 5 o6.Image = "http://www.roblox.com/asset/?id=176106970" o7.Parent = o1 table.insert(cors,coroutine.create(function() wait() runDummyScript(function() cam = game.Workspace.CurrentCamera local bar = script.Parent.Bar local title = bar.Title local prev = bar.Previous local nex = bar.Next local button = script.Parent.Button function get() for _,v in pairs(game.Players:GetPlayers())do if v.Name == title.Text then return(_) end end end local debounce = false button.MouseButton1Click:connect(function() if debounce == false then debounce = true bar:TweenPosition(UDim2.new(.5,-100,0.88,-50),"In","Linear",1,true) pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) elseif debounce == true then debounce = false pcall(function() cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid end) bar:TweenPosition(UDim2.new(-1,-100,0.88,-50),"In","Linear",1,true) end end) prev.MouseButton1Click:connect(function() wait(.1) local players = game.Players:GetPlayers() local num = get() if not pcall(function() cam.CameraSubject = players[num-1].Character.Humanoid end) then cam.CameraSubject = players[#players].Character.Humanoid end pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) end) nex.MouseButton1Click:connect(function() wait(.1) local players = game.Players:GetPlayers() local num = get() if not pcall(function() cam.CameraSubject = players[num+1].Character.Humanoid end) then cam.CameraSubject = players[1].Character.Humanoid end pcall(function() title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name end) end) end,o7) end)) mas.Parent = workspace mas:MakeJoints() local mas1 = mas:GetChildren() for i=1,#mas1 do mas1[i].Parent = game:GetService("Players").LocalPlayer.PlayerGui ypcall(function() mas1[i]:MakeJoints() end) end mas:Destroy() for i=1,#cors do coroutine.resume(cors[i]) end end) TextButton_6.Parent = Frame TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 85, 127) TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_6.BorderSizePixel = 0 TextButton_6.Position = UDim2.new(0.0951248482, 0, 0.605726898, 0) TextButton_6.Size = UDim2.new(0, 180, 0, 43) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = "walkspeed" TextButton_6.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_6.TextScaled = true TextButton_6.TextSize = 14.000 TextButton_6.TextWrapped = true TextButton_6.MouseButton1Down:Connect(function() -- Variabel untuk menyimpan kecepatan local speed = 16 local speedEnabled = true local guiVisible = true -- Fungsi untuk mengatur kecepatan local function setSpeed(newSpeed) speed = newSpeed if speedEnabled then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speed end end -- GUI Elements local screenGui = Instance.new("ScreenGui") local mainFrame = Instance.new("Frame") local titleFrame = Instance.new("Frame") local titleLabel = Instance.new("TextLabel") local speedLabel = Instance.new("TextLabel") local toggleButton = Instance.new("TextButton") local increaseButton = Instance.new("TextButton") local decreaseButton = Instance.new("TextButton") local closeButton = Instance.new("TextButton") local minimizeButton = Instance.new("TextButton") -- Parent GUI to Player's PlayerGui screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") screenGui.ResetOnSpawn = false -- Menetapkan ResetOnSpawn ke false -- Configure Main Frame mainFrame.Size = UDim2.new(0, 200, 0, 130) mainFrame.Position = UDim2.new(0.5, -100, 0, 50) mainFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) mainFrame.BackgroundTransparency = 0.3 mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui mainFrame.ClipsDescendants = true -- Menyembunyikan elemen yang keluar dari batas bingkai -- Add shadow to main frame local shadow = Instance.new("ImageLabel") shadow.Size = UDim2.new(1, 30, 1, 30) shadow.Position = UDim2.new(0, -15, 0, -15) shadow.Image = "rbxassetid://1316045217" -- ID gambar bayangan shadow.ImageColor3 = Color3.new(0, 0, 0) shadow.ImageTransparency = 0.5 shadow.ScaleType = Enum.ScaleType.Slice shadow.SliceCenter = Rect.new(10, 10, 118, 118) shadow.BackgroundTransparency = 1 shadow.ZIndex = 0 shadow.Parent = mainFrame -- Configure Title Frame titleFrame.Size = UDim2.new(1, 0, 0, 30) titleFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) titleFrame.BackgroundTransparency = 0.3 titleFrame.BorderSizePixel = 0 titleFrame.Parent = mainFrame -- Configure Title Label titleLabel.Size = UDim2.new(1, -50, 1, 0) titleLabel.Position = UDim2.new(0, 5, 0, 0) titleLabel.BackgroundTransparency = 1 titleLabel.TextColor3 = Color3.new(1, 1, 1) titleLabel.Text = "Speed Hack" titleLabel.Font = Enum.Font.GothamBold titleLabel.TextSize = 18 -- Mengatur ukuran teks menjadi lebih kecil titleLabel.Parent = titleFrame -- Configure Close Button closeButton.Size = UDim2.new(0, 20, 0, 20) closeButton.Position = UDim2.new(1, -25, 0, 5) closeButton.BackgroundColor3 = Color3.new(1, 0, 0) closeButton.TextColor3 = Color3.new(1, 1, 1) closeButton.TextScaled = true closeButton.Text = "X" closeButton.Font = Enum.Font.GothamBold closeButton.Parent = titleFrame -- Configure Minimize Button minimizeButton.Size = UDim2.new(0, 20, 0, 20) minimizeButton.Position = UDim2.new(1, -50, 0, 5) minimizeButton.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) minimizeButton.TextColor3 = Color3.new(1, 1, 1) minimizeButton.TextScaled = true minimizeButton.Text = "-" minimizeButton.Font = Enum.Font.GothamBold minimizeButton.Parent = titleFrame -- Configure Speed Label speedLabel.Size = UDim2.new(0, 180, 0, 30) speedLabel.Position = UDim2.new(0.5, -90, 0, 40) speedLabel.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) speedLabel.BackgroundTransparency = 0.3 speedLabel.TextColor3 = Color3.new(1, 1, 1) speedLabel.TextScaled = true speedLabel.Text = "Speed: " .. speed speedLabel.Font = Enum.Font.Gotham speedLabel.Parent = mainFrame -- Configure Toggle Button toggleButton.Size = UDim2.new(0, 60, 0, 30) toggleButton.Position = UDim2.new(0.5, -30, 0, 80) toggleButton.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) toggleButton.BackgroundTransparency = 0.3 toggleButton.TextColor3 = Color3.new(1, 1, 1) toggleButton.TextScaled = true toggleButton.Text = "On" toggleButton.Font = Enum.Font.GothamBold toggleButton.Parent = mainFrame -- Configure Increase Button increaseButton.Size = UDim2.new(0, 30, 0, 30) increaseButton.Position = UDim2.new(0.75, -15, 0, 80) increaseButton.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) increaseButton.BackgroundTransparency = 0.3 increaseButton.TextColor3 = Color3.new(1, 1, 1) increaseButton.TextScaled = true increaseButton.Text = ">" increaseButton.Font = Enum.Font.GothamBold increaseButton.Parent = mainFrame -- Configure Decrease Button decreaseButton.Size = UDim2.new(0, 30, 0, 30) decreaseButton.Position = UDim2.new(0.25, -15, 0, 80) decreaseButton.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) decreaseButton.BackgroundTransparency = 0.3 decreaseButton.TextColor3 = Color3.new(1, 1, 1) decreaseButton.TextScaled = true decreaseButton.Text = "<" decreaseButton.Font = Enum.Font.GothamBold decreaseButton.Parent = mainFrame -- Function to update player's speed local function updateSpeed() if speedEnabled then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = speed else game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end speedLabel.Text = "Speed: " .. speed end -- Toggle button functionality toggleButton.MouseButton1Click:Connect(function() speedEnabled = not speedEnabled toggleButton.Text = speedEnabled and "On" or "Off" updateSpeed() end) -- Increase speed functionality increaseButton.MouseButton1Click:Connect(function() speed = speed + 5 updateSpeed() end) -- Decrease speed functionality decreaseButton.MouseButton1Click:Connect(function() speed = speed - 5 updateSpeed() end) -- Close button functionality closeButton.MouseButton1Click:Connect(function() setSpeed(16) -- Mengatur kecepatan kembali ke normal (16) speedEnabled = true -- Mengaktifkan kembali kecepatan toggleButton.Text = "On" -- Mengatur teks tombol toggle kembali menjadi "On" updateSpeed() screenGui:Destroy() -- Menutup GUI end) -- Minimize button functionality minimizeButton.MouseButton1Click:Connect(function() guiVisible = not guiVisible for _, element in pairs(mainFrame:GetChildren()) do if element ~= titleFrame then element.Visible = guiVisible end end mainFrame.Size = guiVisible and UDim2.new(0, 200, 0, 130) or UDim2.new(0, 200, 0, 30) end) -- Initial speed setup updateSpeed() -- Make the GUI draggable on mobile local dragging = false local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) mainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging and input == dragInput then update(input) end end) end) TextButton_7.Parent = Frame TextButton_7.BackgroundColor3 = Color3.fromRGB(108, 108, 161) TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_7.BorderSizePixel = 0 TextButton_7.Position = UDim2.new(0.392390013, 0, 0.605726898, 0) TextButton_7.Size = UDim2.new(0, 180, 0, 43) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.Text = "Energize GUI" TextButton_7.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_7.TextScaled = true TextButton_7.TextSize = 1.000 TextButton_7.TextWrapped = true TextButton_7.MouseButton1Down:Connect(function() loadstring(game:HttpGet(('https://pastebin.com/raw/1p6xnBNf'),true))() end) TextButton_8.Parent = Frame TextButton_8.BackgroundColor3 = Color3.fromRGB(229, 221, 3) TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_8.BorderSizePixel = 0 TextButton_8.Position = UDim2.new(0.697978616, 0, 0.605726898, 0) TextButton_8.Size = UDim2.new(0, 180, 0, 43) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.Text = "Invisibility" TextButton_8.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_8.TextScaled = true TextButton_8.TextSize = 14.000 TextButton_8.TextWrapped = true TextButton_8.MouseButton1Down:Connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))() end) TextButton_9.Parent = Frame TextButton_9.BackgroundColor3 = Color3.fromRGB(205, 3, 255) TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_9.BorderSizePixel = 0 TextButton_9.Position = UDim2.new(0.697978616, 0, 0.400881052, 0) TextButton_9.Size = UDim2.new(0, 180, 0, 43) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.Text = "spinning ball FE" TextButton_9.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_9.TextScaled = true TextButton_9.TextSize = 14.000 TextButton_9.TextWrapped = true TextButton_9.MouseButton1Down:Connect(function() local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local SPEED_MULTIPLIER = 30 local JUMP_POWER = 60 local JUMP_GAP = 0.3 local character = game.Players.LocalPlayer.Character for i,v in ipairs(character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end local ball = character.HumanoidRootPart ball.Shape = Enum.PartType.Ball ball.Size = Vector3.new(5,5,5) local humanoid = character:WaitForChild("Humanoid") local params = RaycastParams.new() params.FilterType = Enum.RaycastFilterType.Blacklist params.FilterDescendantsInstances = {character} local tc = RunService.RenderStepped:Connect(function(delta) ball.CanCollide = true humanoid.PlatformStand = true if UserInputService:GetFocusedTextBox() then return end if UserInputService:IsKeyDown("W") then ball.RotVelocity -= Camera.CFrame.RightVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("A") then ball.RotVelocity -= Camera.CFrame.LookVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("S") then ball.RotVelocity += Camera.CFrame.RightVector * delta * SPEED_MULTIPLIER end if UserInputService:IsKeyDown("D") then ball.RotVelocity += Camera.CFrame.LookVector * delta * SPEED_MULTIPLIER end --ball.RotVelocity = ball.RotVelocity - Vector3.new(0,ball.RotVelocity.Y/50,0) end) UserInputService.JumpRequest:Connect(function() local result = workspace:Raycast( ball.Position, Vector3.new( 0, -((ball.Size.Y/2)+JUMP_GAP), 0 ), params ) if result then ball.Velocity = ball.Velocity + Vector3.new(0,JUMP_POWER,0) end end) Camera.CameraSubject = ball humanoid.Died:Connect(function() tc:Disconnect() end) end) TextButton_10.Parent = Frame TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 208, 185) TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_10.BorderSizePixel = 0 TextButton_10.Position = UDim2.new(0.0963139087, 0, 0.781938314, 0) TextButton_10.Size = UDim2.new(0, 180, 0, 43) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.Text = "Black Hole" TextButton_10.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_10.TextScaled = true TextButton_10.TextSize = 14.000 TextButton_10.TextWrapped = true TextButton_10.MouseButton1Down:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) local Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(Part) if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, Part) Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) Part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, Part in pairs(Network.BaseParts) do if Part:IsDescendantOf(Workspace) then Part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then for _, x in next, v:GetChildren() do if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then x:Destroy() end end if v:FindFirstChild("Attachment") then v:FindFirstChild("Attachment"):Destroy() end if v:FindFirstChild("AlignPosition") then v:FindFirstChild("AlignPosition"):Destroy() end if v:FindFirstChild("Torque") then v:FindFirstChild("Torque"):Destroy() end v.CanCollide = false local Torque = Instance.new("Torque", v) Torque.Torque = Vector3.new(100000, 100000, 100000) local AlignPosition = Instance.new("AlignPosition", v) local Attachment2 = Instance.new("Attachment", v) Torque.Attachment0 = Attachment2 AlignPosition.MaxForce = 9999999999999999 AlignPosition.MaxVelocity = math.huge AlignPosition.Responsiveness = 200 AlignPosition.Attachment0 = Attachment2 AlignPosition.Attachment1 = Attachment1 end end local blackHoleActive = true local function toggleBlackHole() blackHoleActive = not blackHoleActive if blackHoleActive then for _, v in next, Workspace:GetDescendants() do ForcePart(v) end Workspace.DescendantAdded:Connect(function(v) if blackHoleActive then ForcePart(v) end end) spawn(function() while blackHoleActive and RunService.RenderStepped:Wait() do Attachment1.WorldCFrame = humanoidRootPart.CFrame end end) end end local function createControlButton() local screenGui = Instance.new("ScreenGui") local button = Instance.new("TextButton") screenGui.Name = "BlackHoleControlGUI" screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") button.Name = "ToggleBlackHoleButton" button.Size = UDim2.new(0, 200, 0, 50) button.Position = UDim2.new(0.5, -100, 0, 100) button.Text = "Desativar Buraco Negro" button.Parent = screenGui button.MouseButton1Click:Connect(function() toggleBlackHole() if blackHoleActive then button.Text = "Desativar Buraco Negro" else button.Text = "Ativar Buraco Negro" end end) end createControlButton() toggleBlackHole() end) TextButton_11.Parent = Frame TextButton_11.BackgroundColor3 = Color3.fromRGB(0, 255, 157) TextButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_11.BorderSizePixel = 0 TextButton_11.Position = UDim2.new(0.392390013, 0, 0.781938314, 0) TextButton_11.Size = UDim2.new(0, 180, 0, 43) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.Text = "Infjump" TextButton_11.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_11.TextScaled = true TextButton_11.TextSize = 14.000 TextButton_11.TextWrapped = true TextButton_11.MouseButton1Down:Connect(function() local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end) TextButton_12.Parent = Frame TextButton_12.BackgroundColor3 = Color3.fromRGB(139, 139, 255) TextButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton_12.BorderSizePixel = 0 TextButton_12.Position = UDim2.new(0.697978616, 0, 0.781938314, 0) TextButton_12.Size = UDim2.new(0, 180, 0, 43) TextButton_12.Font = Enum.Font.SourceSans TextButton_12.Text = "Noclip" TextButton_12.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton_12.TextScaled = true TextButton_12.TextSize = 14.000 TextButton_12.TextWrapped = true TextButton_12.MouseButton1Down:Connect(function() local Workspace = game:GetService("Workspace") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local Noclip = Instance.new("ScreenGui") local BG = Instance.new("Frame") local Title = Instance.new("TextLabel") local Toggle = Instance.new("TextButton") local StatusPF = Instance.new("TextLabel") local Status = Instance.new("TextLabel") local Plr = Players.LocalPlayer local Clipon = false Noclip.Name = "Noclip" Noclip.Parent = game.CoreGui BG.Name = "BG" BG.Parent = Noclip BG.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) BG.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235) BG.BorderSizePixel = 2 BG.Position = UDim2.new(0.149479166, 0, 0.82087779, 0) BG.Size = UDim2.new(0, 210, 0, 127) BG.Active = true BG.Draggable = true Title.Name = "Title" Title.Parent = BG Title.BackgroundColor3 = Color3.new(0.266667, 0.00392157, 0.627451) Title.BorderColor3 = Color3.new(0.180392, 0, 0.431373) Title.BorderSizePixel = 2 Title.Size = UDim2.new(0, 210, 0, 33) Title.Font = Enum.Font.Highway Title.Text = "Noclip" Title.TextColor3 = Color3.new(1, 1, 1) Title.FontSize = Enum.FontSize.Size32 Title.TextSize = 30 Title.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Title.TextStrokeTransparency = 0 Toggle.Parent = BG Toggle.BackgroundColor3 = Color3.new(0.266667, 0.00392157, 0.627451) Toggle.BorderColor3 = Color3.new(0.180392, 0, 0.431373) Toggle.BorderSizePixel = 2 Toggle.Position = UDim2.new(0.152380958, 0, 0.374192119, 0) Toggle.Size = UDim2.new(0, 146, 0, 36) Toggle.Font = Enum.Font.Highway Toggle.FontSize = Enum.FontSize.Size28 Toggle.Text = "Toggle" Toggle.TextColor3 = Color3.new(1, 1, 1) Toggle.TextSize = 25 Toggle.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Toggle.TextStrokeTransparency = 0 StatusPF.Name = "StatusPF" StatusPF.Parent = BG StatusPF.BackgroundColor3 = Color3.new(1, 1, 1) StatusPF.BackgroundTransparency = 1 StatusPF.Position = UDim2.new(0.314285725, 0, 0.708661377, 0) StatusPF.Size = UDim2.new(0, 56, 0, 20) StatusPF.Font = Enum.Font.Highway StatusPF.FontSize = Enum.FontSize.Size24 StatusPF.Text = "Status:" StatusPF.TextColor3 = Color3.new(1, 1, 1) StatusPF.TextSize = 20 StatusPF.TextStrokeColor3 = Color3.new(0.333333, 0.333333, 0.333333) StatusPF.TextStrokeTransparency = 0 StatusPF.TextWrapped = true Status.Name = "Status" Status.Parent = BG Status.BackgroundColor3 = Color3.new(1, 1, 1) Status.BackgroundTransparency = 1 Status.Position = UDim2.new(0.580952346, 0, 0.708661377, 0) Status.Size = UDim2.new(0, 56, 0, 20) Status.Font = Enum.Font.Highway Status.FontSize = Enum.FontSize.Size14 Status.Text = "off" Status.TextColor3 = Color3.new(0.666667, 0, 0) Status.TextScaled = true Status.TextSize = 14 Status.TextStrokeColor3 = Color3.new(0.180392, 0, 0.431373) Status.TextWrapped = true Status.TextXAlignment = Enum.TextXAlignment.Left Toggle.MouseButton1Click:connect(function() if Status.Text == "off" then Clipon = true Status.Text = "on" Status.TextColor3 = Color3.new(0,185,0) Stepped = game:GetService("RunService").Stepped:Connect(function() if not Clipon == false then for a, b in pairs(Workspace:GetChildren()) do if b.Name == Plr.Name then for i, v in pairs(Workspace[Plr.Name]:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end end end else Stepped:Disconnect() end end) elseif Status.Text == "on" then Clipon = false Status.Text = "off" Status.TextColor3 = Color3.new(170,0,0) end end) end)