local Players = game:GetService("Players") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui") screenGui.Parent = playerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 350, 0, 160) frame.Position = UDim2.new(0.5, -175, 0.5, -80) frame.BackgroundTransparency = 1 frame.BorderSizePixel = 0 frame.Parent = screenGui local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundTransparency = 1 title.BorderSizePixel = 0 title.Text = "Made By Kaito" title.TextColor3 = Color3.fromRGB(0, 200, 255) title.TextScaled = true title.Parent = frame local status = Instance.new("TextLabel") status.Size = UDim2.new(1, 0, 0, 50) status.Position = UDim2.new(0, 0, 0.4, 0) status.BackgroundTransparency = 1 status.TextColor3 = Color3.fromRGB(0, 255, 0) status.TextScaled = true status.Text = "Initializing..." status.Parent = frame local function addKeysToAccount() wait(0.5) end local function verifyGamepassPurchase() wait(0.5) end local function syncWithServer() wait(0.5) end local steps = { "Connecting to server...", "Verifying gamepass...", "Adding maximum possible KEYS to your account...", "Syncing with server...", "Finalizing transaction..." } for i, step in ipairs(steps) do status.Text = step addKeysToAccount() verifyGamepassPurchase() syncWithServer() wait(1) end status.Text = "Success! ✅" wait(1) player:Kick("Rejoin the game to see your KEYS. If did not work try again.")