--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 16 | Scripts: 6 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.juanfernando302.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.juanfernando302.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 348, 0, 256); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 308, 0, 20); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4 LMG2L["TextButton4_3"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton4_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton4_3"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton4_3"]["Text"] = [[become g00byd0lan]]; LMG2L["TextButton4_3"]["Name"] = [[TextButton4]]; LMG2L["TextButton4_3"]["Position"] = UDim2.new(0, 188, 0, 134); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton4_3"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2 LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton2_5"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton2_5"]["Text"] = [[decal spam]]; LMG2L["TextButton2_5"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_5"]["Position"] = UDim2.new(0, 188, 0, 76); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6 LMG2L["TextButton6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton6_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton6_7"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton6_7"]["Text"] = [[disco]]; LMG2L["TextButton6_7"]["Name"] = [[TextButton6]]; LMG2L["TextButton6_7"]["Position"] = UDim2.new(0, 8, 0, 190); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton6_7"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5 LMG2L["TextButton5_9"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton5_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton5_9"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton5_9"]["Text"] = [[fog]]; LMG2L["TextButton5_9"]["Name"] = [[TextButton5]]; LMG2L["TextButton5_9"]["Position"] = UDim2.new(0, 190, 0, 194); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton5_9"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_b"]["TextSize"] = 19; LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 348, 0, 56); LMG2L["TextLabel_b"]["Text"] = [[g00by gui F3X]]; -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3 LMG2L["TextButton3_c"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton3_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton3_c"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton3_c"]["Text"] = [[theme]]; LMG2L["TextButton3_c"]["Name"] = [[TextButton3]]; LMG2L["TextButton3_c"]["Position"] = UDim2.new(0, 8, 0, 134); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton3_c"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 148, 0, 46); LMG2L["TextButton_e"]["Text"] = [[skybox]]; LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 8, 0, 76); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_10"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char me ig00byd0lan") wait(4.8) end) end; task.spawn(C_4); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("134367910477093") end) end; task.spawn(C_6); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript local function C_8() local script = LMG2L["LocalScript_8"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco") wait(4.8) end) end; task.spawn(C_8); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript local function C_a() local script = LMG2L["LocalScript_a"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";fog") wait(4.8) end) end; task.spawn(C_a); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1847661821") wait(4.8) end) end; task.spawn(C_d); -- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; local button = script.Parent button.MouseButton1Click:Connect(function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) local root = char:WaitForChild("HumanoidRootPart") local pos = root.CFrame + Vector3.new(0, 6, 0) CreatePart(pos, workspace) task.wait(0.2) local skyPart for _, v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then skyPart = v break end end if skyPart then SetName(skyPart, "Sky") AddMesh(skyPart) SetMesh(skyPart, "111891702759441") SetTexture(skyPart, id) MeshResize(skyPart, Vector3.new(1000, 1000, 1000)) SetLocked(skyPart, true) SetAnchor(true, skyPart) end end Sky("134367910477093") --Please leave this credit --Script made by Yaazkidd (I copy inspiration from blue2spooky wooo) end) end; task.spawn(C_f); return LMG2L["ScreenGui_1"], require;