DevilShop:addToggle("Fruit Notification", _G.FruitCheck, function(Value) _G.FruitCheck = Value end) spawn(function() while wait(.1) do if _G.FruitCheck then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") then require(game:GetService("ReplicatedStorage").Notification).new(v.Name.." Spawned"):Display(); wait() setthreadcontext(5) end end end end end)