-- Parent this script to StarterPlayer -> StarterPlayerScripts -- Function to create Ley Hub GUI local function createLeyHub() local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") -- Create the main ScreenGui local screenGui = Instance.new("ScreenGui") screenGui.Name = "LeyHub" screenGui.Parent = playerGui -- Create a main frame for the hub with image background local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 700, 0, 500) mainFrame.Position = UDim2.new(0.5, -350, 0.5, -250) mainFrame.BackgroundTransparency = 1 mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui -- Add a background image local bgImage = Instance.new("ImageLabel") bgImage.Size = UDim2.new(1, 0, 1, 0) bgImage.Position = UDim2.new(0, 0, 0, 0) bgImage.BackgroundTransparency = 1 bgImage.Image = "rbxassetid://INSERT_BACKGROUND_IMAGE_ID" -- Replace with your image asset ID bgImage.Parent = mainFrame -- Create a rounded corner for the main frame local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 30) UICorner.Parent = mainFrame -- Create a shadow effect local shadow = Instance.new("Frame") shadow.Size = UDim2.new(1, 10, 1, 10) shadow.Position = UDim2.new(0, -5, 0, -5) shadow.BackgroundColor3 = Color3.fromRGB(0, 0, 0) shadow.BackgroundTransparency = 0.5 shadow.ZIndex = mainFrame.ZIndex - 1 shadow.Parent = mainFrame -- Create a left frame for the menu local leftFrame = Instance.new("Frame") leftFrame.Size = UDim2.new(0, 250, 1, 0) leftFrame.Position = UDim2.new(0, 0, 0, 0) leftFrame.BackgroundTransparency = 0.5 leftFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) leftFrame.BorderSizePixel = 0 leftFrame.Parent = mainFrame -- Add a title label in the left frame local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(1, 0, 0, 60) titleLabel.Position = UDim2.new(0, 0, 0, 0) titleLabel.BackgroundTransparency = 0.3 titleLabel.BackgroundColor3 = Color3.fromRGB(255, 0, 0) titleLabel.Text = "Ley Hub" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.TextScaled = true titleLabel.Font = Enum.Font.GothamBold titleLabel.TextStrokeTransparency = 0.5 titleLabel.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) titleLabel.Parent = leftFrame -- Create a "Main" button with custom styling local mainButton = Instance.new("TextButton") mainButton.Size = UDim2.new(1, -20, 0, 60) mainButton.Position = UDim2.new(0, 10, 0, 80) mainButton.BackgroundTransparency = 0.7 mainButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100) mainButton.BorderSizePixel = 0 mainButton.Text = "Main" mainButton.TextColor3 = Color3.fromRGB(255, 255, 255) mainButton.TextScaled = true mainButton.Font = Enum.Font.GothamBold mainButton.TextStrokeTransparency = 0.5 mainButton.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) mainButton.Parent = leftFrame -- Create a content frame on the right side with enhanced styling local contentFrame = Instance.new("Frame") contentFrame.Size = UDim2.new(1, -250, 1, 0) contentFrame.Position = UDim2.new(0, 250, 0, 0) contentFrame.BackgroundTransparency = 0.2 contentFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) contentFrame.BorderSizePixel = 0 contentFrame.Visible = false -- Hidden by default contentFrame.Parent = mainFrame -- Add rounded corners and shadow to the content frame local contentUICorner = Instance.new("UICorner") contentUICorner.CornerRadius = UDim.new(0, 30) contentUICorner.Parent = contentFrame local contentShadow = Instance.new("Frame") contentShadow.Size = UDim2.new(1, 10, 1, 10) contentShadow.Position = UDim2.new(0, -5, 0, -5) contentShadow.BackgroundColor3 = Color3.fromRGB(0, 0, 0) contentShadow.BackgroundTransparency = 0.5 contentShadow.ZIndex = contentFrame.ZIndex - 1 contentShadow.Parent = contentFrame -- Create the info labels for the content frame local function createInfoLabel(parent, text, position) local label = Instance.new("TextLabel") label.Size = UDim2.new(1, -10, 0, 40) label.Position = position label.BackgroundTransparency = 1 label.Text = text label.TextColor3 = Color3.fromRGB(255, 255, 255) label.TextScaled = true label.Font = Enum.Font.Gotham label.TextStrokeTransparency = 0.5 label.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) label.TextXAlignment = Enum.TextXAlignment.Left label.Parent = parent return label end -- Function to update the content frame with information local function updateContentFrame() local gameTitle = "Game Title" -- Replace with actual game title local playerName = player.Name local gameId = tostring(game.PlaceId) local creatorId = tostring(game.CreatorId) contentFrame:ClearAllChildren() -- Clear existing content createInfoLabel(contentFrame, "Game: " .. gameTitle, UDim2.new(0, 10, 0, 20)) createInfoLabel(contentFrame, "User: " .. playerName, UDim2.new(0, 10, 0, 70)) createInfoLabel(contentFrame, "Game ID: " .. gameId, UDim2.new(0, 10, 0, 120)) createInfoLabel(contentFrame, "Creator ID: " .. creatorId, UDim2.new(0, 10, 0, 170)) end -- Connect the "Main" button to toggle the content frame mainButton.MouseButton1Click:Connect(function() contentFrame.Visible = not contentFrame.Visible if contentFrame.Visible then updateContentFrame() -- Update content when shown end end) -- Function to create a button with enhanced animation local function createButton(parent, buttonName, position, callback) local button = Instance.new("TextButton") button.Size = UDim2.new(0, 300, 0, 60) button.Position = position button.BackgroundTransparency = 0.3 button.BackgroundColor3 = Color3.fromRGB(60, 60, 60) button.BorderSizePixel = 0 button.Text = buttonName button.TextColor3 = Color3.fromRGB(255, 255, 255) button.TextScaled = true button.Font = Enum.Font.GothamBold button.TextStrokeTransparency = 0.5 button.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) button.Parent = contentFrame -- Hover effects button.MouseEnter:Connect(function() button.BackgroundColor3 = Color3.fromRGB(80, 80, 80) button:TweenSize(UDim2.new(0, 310, 0, 65), "Out", "Quad", 0.2, true) end) button.MouseLeave:Connect(function() button.BackgroundColor3 = Color3.fromRGB(60, 60, 60) button:TweenSize(UDim2.new(0, 300, 0, 60), "Out", "Quad", 0.2, true) end) button.MouseButton1Click:Connect(callback) end -- Function to create a close button with animation local function createCloseButton() local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 50, 0, 50) closeButton.Position = UDim2.new(1, -60, 0, 10) closeButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) closeButton.BorderSizePixel = 0 closeButton.Text = "X" closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.TextScaled = true closeButton.Font = Enum.Font.GothamBold closeButton.TextStrokeTransparency = 0.5 closeButton.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) closeButton.Parent = mainFrame -- Close button animations closeButton.MouseEnter:Connect(function() closeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0) end) closeButton.MouseLeave:Connect(function() closeButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end) closeButton.MouseButton1Click:Connect(function() -- Animate closing for i = 1, 20 do wait(0.05) mainFrame.BackgroundTransparency = i * 0.05 mainFrame.Size = UDim2.new(0, 700 * (1 - i * 0.05), 0, 500 * (1 - i * 0.05)) mainFrame.Position = UDim2.new(0.5, -350 * (1 - i * 0.05), 0.5, -250 * (1 - i * 0.05)) end mainFrame:Destroy() end) end -- Create buttons for the content frame createButton(contentFrame, "Button 1", UDim2.new(0, 20, 0, 20), function() print("Button 1 clicked") end) createButton(contentFrame, "Button 2", UDim2.new(0, 20, 0, 90), function() print("Button 2 clicked") end) createCloseButton() end -- Run the function to create Ley Hub createLeyHub()