local v1 = 'https://raw.githubusercontent.com/deividcomsono/Obsidian/main/'
local u2 = loadstring(game:HttpGet(v1 .. 'Library.lua'))()
local v3 = loadstring(game:HttpGet(v1 .. 'addons/ThemeManager.lua'))()
local v4 = loadstring(game:HttpGet(v1 .. 'addons/SaveManager.lua'))()
local _Options = u2.Options
local _ = u2.Toggles
local v6 = tostring(loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/discordurl.lua'))())
u2.ForceCheckbox = false
u2.ShowToggleFrameInKeybinds = true
local v7 = u2
local v8 = u2.CreateWindow(v7, {
Title = 'Forest Fire',
Footer = 'V1 Please Join The Discord : https://discord.gg/W724xdWAuq',
Icon = 135839551848990,
NotifySide = 'Left',
ShowCustomCursor = false,
})
local v9 = {
Key = v8:AddKeyTab('Key System'),
['UI Settings'] = v8:AddTab('UI Settings', 'settings'),
}
v9.Key:AddLabel({
Text = 'Key System Join Dc: ' .. v6,
DoesWrap = true,
Size = 16,
})
v9.Key:AddButton({
Text = '[Set Clipboard To Key Link]!',
Func = function()
setclipboard(tostring(loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/discordurl.lua'))()))
end,
DoubleClick = false,
Tooltip = 'sets the current clipboard to The Discord Invite',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
v9.Key:AddKeyBox('discordnow', function(_, p10)
if p10 == 'discordnow' then
u2:Unload()
local v11 = 'https://raw.githubusercontent.com/deividcomsono/Obsidian/main/'
local u12 = loadstring(game:HttpGet(v11 .. 'Library.lua'))()
local v13 = loadstring(game:HttpGet(v11 .. 'addons/ThemeManager.lua'))()
local v14 = loadstring(game:HttpGet(v11 .. 'addons/SaveManager.lua'))()
local _Options2 = u12.Options
local _ = u12.Toggles
u12.ForceCheckbox = false
u12.ShowToggleFrameInKeybinds = true
local v16 = u12
local v17 = u12.CreateWindow(v16, {
Title = 'Forest Fire',
Footer = 'V6',
Icon = 135839551848990,
NotifySide = 'Left',
ShowCustomCursor = false,
})
local v18 = {
Main = v17:AddTab('Main', 'user'),
['UI Settings'] = v17:AddTab('UI Settings', 'settings'),
}
local _Main = v18.Main:AddLeftGroupbox('Main')
local _Menu = v18['UI Settings']:AddLeftGroupbox('Menu')
v18.Main:UpdateWarningBox({
Visible = true,
Title = 'Warning',
Text = 'The Game Needs To Be Supported!',
})
_Main:AddLabel("Version's \n\n Normal : Mode Should Work Perfectly Fine! \n\n Better : Works's On Better Executors!", true)
function Better()
local u21 = {}
local u22 = {}
local u23 = {}
local u24 = {}
local u25 = {}
local u26 = {}
local u27 = nil
function CheckFunc()
local _Config = game.ReplicatedStorage.Assets.Survivors:GetChildren()[1].Config
u27 = pcall(function()
_Config = require(_Config)
end)
u27 = pcall(function()
local _ = _Config.Price
local _ = _Config.Exclusive
end)
end
CheckFunc()
if u27 then
local v29, v30, v31 = pairs(game.ReplicatedStorage.Assets.Killers:GetChildren())
while true do
local v32
v31, v32 = v29(v30, v31)
if v31 == nil then
break
end
local v33 = require(v32.Config)
if v33.Exclusive or v33.PrivateCharacter then
table.insert(u24, v32.Name)
else
table.insert(u21, v32.Name)
end
end
local v34, v35, v36 = pairs(game.ReplicatedStorage.Assets.Survivors:GetChildren())
while true do
local v37
v36, v37 = v34(v35, v36)
if v36 == nil then
break
end
local v38 = require(v37.Config)
if v38.Exclusive or v38.PrivateCharacter then
table.insert(u25, v37.Name)
else
table.insert(u22, v37.Name)
end
end
local v39, v40, v41 = pairs(game.ReplicatedStorage.Assets.Emotes:GetChildren())
while true do
local v42
v41, v42 = v39(v40, v41)
if v41 == nil then
break
end
local v43 = require(v42)
if v43.Exclusive or v43.PrivateCharacter then
table.insert(u26, v42.Name)
else
table.insert(u23, v42.Name)
end
end
local v44 = 'https://raw.githubusercontent.com/deividcomsono/Obsidian/main/'
local u45 = loadstring(game:HttpGet(v44 .. 'Library.lua'))()
local v46 = loadstring(game:HttpGet(v44 .. 'addons/ThemeManager.lua'))()
local v47 = loadstring(game:HttpGet(v44 .. 'addons/SaveManager.lua'))()
local _Options3 = u45.Options
local _ = u45.Toggles
u45.ForceCheckbox = false
u45.ShowToggleFrameInKeybinds = true
local v49 = u45
local v50 = u45.CreateWindow(v49, {
Title = 'Forest Fire',
Footer = 'V6',
Icon = 135839551848990,
NotifySide = 'Left',
ShowCustomCursor = false,
})
local v51 = {
Main = v50:AddTab('Buyable', 'shopping-cart'),
Admin = v50:AddTab('Admin Commands', 'shield-check'),
Credits = v50:AddTab('Credits', 'shield-check'),
['UI Settings'] = v50:AddTab('UI Settings', 'settings'),
}
local _Characters = v51.Main:AddLeftGroupbox('Characters')
local _EmotesTab = v51.Main:AddRightGroupbox('Emotes Tab')
local _AdminStuff = v51.Admin:AddLeftGroupbox('Admin Stuff')
local _Credits = v51.Credits:AddLeftGroupbox('Credits')
local _Menu2 = v51['UI Settings']:AddLeftGroupbox('Menu')
local _fontcolorrgb00255PricefontNotEnabled = _EmotesTab:AddLabel('[Price]: Not Enabled...', true)
local _fontcolorrgb02550ObtainablefontNotEnabled = _EmotesTab:AddLabel('[Obtainable]: Not Enabled...', true)
local _fontcolorrgb00255PricefontNotEnabled2 = _Characters:AddLabel('[Price]: Not Enabled...', true)
local _fontcolorrgb02550ObtainablefontNotEnabled2 = _Characters:AddLabel('[Obtainable]: Not Enabled...', true)
v51.Main:UpdateWarningBox({
Visible = true,
Title = 'Warning',
Text = 'The Game Needs To Be Supported!',
})
v51.Admin:UpdateWarningBox({
Visible = true,
Title = 'Warning',
Text = 'The Game Needs To Be Supported!',
})
_Credits:AddLabel({
Text = '[enzoe15226 (Crimson)] On Discord For Main Developer im writing this btw!',
DoesWrap = true,
})
_Credits:AddButton({
Text = '[Set Clipboard To Discord]!',
Func = function()
setclipboard(tostring(loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/discordurl.lua'))()))
end,
DoubleClick = false,
Tooltip = 'sets the current clipboard to The Discord Invite',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_EmotesTab:AddDropdown('RandomShittttt', {
Values = {
'Exclusive',
'Normal',
},
Default = 0,
Multi = false,
Text = 'Shows A Preview',
Searchable = true,
Callback = function(p61)
if p61 == 'Exclusive' then
_Options3.Emotes:SetValues(u26)
else
_Options3.Emotes:SetValues(u23)
end
end,
Disabled = false,
Visible = true,
})
function UpdateDropdownOtherEmotes()
local v62, v63, v64 = pairs(game.ReplicatedStorage.Assets.Emotes:GetChildren())
local v65 = nil
while true do
local v66
v64, v66 = v62(v63, v64)
if v64 == nil then
break
end
if v66.Name == _G.Emote then
v65 = v66
end
end
local v67 = require(v65)
local v68 = 'true'
if v67.PrivateCharacter then
Obta = 'false'
end
_fontcolorrgb00255PricefontNotEnabled:SetText('[Price]: ' .. v67.Price)
_fontcolorrgb02550ObtainablefontNotEnabled:SetText('[Obtainable]: ' .. v68 .. ' Might Not Be Correct')
end
_EmotesTab:AddDropdown('Emotes', {
Values = EmotesShit,
Default = 0,
Multi = false,
Text = 'Emotes',
Tooltip = 'Select A Emotes To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p69)
_G.Emote = p69
UpdateDropdownOtherEmotes()
end,
Disabled = false,
Visible = true,
})
_EmotesTab:AddButton({
Text = 'Buy The Emote',
Func = function()
local v70, v71, v72 = pairs(game.ReplicatedStorage.Assets.Emotes:GetChildren())
local v73 = nil
while true do
local v74
v72, v74 = v70(v71, v72)
if v72 == nil then
break
end
if v74.Name == _G.Emote then
v73 = v74
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v73,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
function Skibidi()
local v75 = game.ReplicatedStorage.Assets.Survivors:FindFirstChild(_G.Character) or game.ReplicatedStorage.Assets.Killers:FindFirstChild(_G.Character)
local v76 = require(v75.Config)
local v77 = v76.PrivateCharacter and 'false' or 'true'
_fontcolorrgb00255PricefontNotEnabled2:SetText('[Price]: ' .. v76.Price)
_fontcolorrgb02550ObtainablefontNotEnabled2:SetText('[Obtainable]: ' .. v77 .. ' Might Not Be Correct')
ResetDropdown()
end
function ResetDropdown()
local v78, v79, v80 = pairs(game.ReplicatedStorage.Assets.Skins:GetChildren())
while true do
local v81
v80, v81 = v78(v79, v80)
if v80 == nil then
break
end
if v81:FindFirstChild(tostring(_G.Character)) then
local v82, v83, v84 = pairs(v81:FindFirstChild(tostring(_G.Character)):GetChildren())
local v85 = {}
while true do
local v86
v84, v86 = v82(v83, v84)
if v84 == nil then
break
end
if tostring(_G.SkinMode) ~= 'Exclusive' then
if tostring(_G.SkinMode) == 'Normal' and not (require(v86.Config).Exclusive or require(v86.Config).PrivateCharacter) then
table.insert(v85, v86.Name)
end
elseif require(v86.Config).Exclusive or require(v86.Config).PrivateCharacter then
table.insert(v85, v86.Name)
end
end
print(unpack(v85))
local v87 = v85 == {} and {
'None',
} or v85
_Options3.Skins:SetValues(v87)
end
end
end
_Characters:AddDropdown('RandomShitttttt', {
Values = {
'Exclusive',
'Normal',
},
Default = 0,
Multi = false,
Text = 'Shows A Preview',
Searchable = true,
Callback = function(p88)
if p88 == 'Exclusive' then
_Options3.Killers:SetValues(u24)
_Options3.Survivors:SetValues(u25)
else
_Options3.Killers:SetValues(u21)
_Options3.Survivors:SetValues(u22)
end
end,
Disabled = false,
Visible = true,
})
_Characters:AddDropdown('Killers', {
Values = KillersShit,
Default = 0,
Multi = false,
Text = 'Killers',
Tooltip = 'Select A Character To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p89)
_G.Character = p89
Skibidi()
end,
Disabled = false,
Visible = true,
})
_Characters:AddDropdown('Survivors', {
Values = SurvivorsShit,
Default = 0,
Multi = false,
Text = 'Survivors',
Tooltip = 'Select A Survivor To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p90)
_G.Character = p90
Skibidi()
end,
Disabled = false,
Visible = true,
})
_Characters:AddButton({
Text = 'Buy The Character',
Func = function()
local v91, v92, v93 = pairs(game.ReplicatedStorage.Assets:GetDescendants())
local v94 = nil
while true do
local v95
v93, v95 = v91(v92, v93)
if v93 == nil then
break
end
if v95.Name == _G.Character then
if v95.Parent.Parent.Name == 'Assets' then
v94 = v95
end
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v94,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
local _fontcolorrgb00255PricefontNotEnabled3 = _Characters:AddLabel('[Price]: Not Enabled...', true)
local _fontcolorrgb02550ObtainablefontNotEnabled3 = _Characters:AddLabel('[Obtainable]: Not Enabled...', true)
function Shit()
local v98, v99, v100 = pairs(game.ReplicatedStorage.Assets.Skins:GetChildren())
while true do
local v101
v100, v101 = v98(v99, v100)
if v100 == nil then
break
end
if v101:FindFirstChild(tostring(_G.Character)) then
local v102, v103, v104 = pairs(v101:FindFirstChild(tostring(_G.Character)):GetChildren())
local v105 = {}
while true do
local v106
v104, v106 = v102(v103, v104)
if v104 == nil then
break
end
if tostring(_G.SkinMode) ~= 'Exclusive' then
if tostring(_G.SkinMode) == 'Normal' and not (require(v106.Config).Exclusive or require(v106.Config).PrivateCharacter) then
table.insert(v105, v106.Name)
end
elseif require(v106.Config).Exclusive or require(v106.Config).PrivateCharacter then
table.insert(v105, v106.Name)
end
end
print(unpack(v105))
local v107 = v105 == {} and {
'None',
} or v105
_Options3.Skins:SetValues(v107)
end
end
end
_Characters:AddDropdown('RandomShittttt', {
Values = {
'Exclusive',
'Normal',
},
Default = 0,
Multi = false,
Text = 'Shows A Preview',
Searchable = true,
Callback = function(p108)
_G.SkinMode = p108
Shit()
end,
Disabled = false,
Visible = true,
})
_Characters:AddDropdown('Skins', {
Values = {
'None',
},
Default = 1,
Multi = false,
Text = 'Skins',
Tooltip = 'Select A Skin To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p109)
_G.Skin = p109
local v110, v111, v112 = pairs(game.ReplicatedStorage.Assets.Skins:GetDescendants())
local v113 = nil
while true do
local v114
v112, v114 = v110(v111, v112)
if v112 == nil then
break
end
if _G.Skin == v114.Name then
v113 = v114
end
end
local v115 = require(v113.Config)
local v116 = v115.PrivateCharacter and 'false' or 'true'
_fontcolorrgb00255PricefontNotEnabled3:SetText('[Price]: ' .. v115.Price)
_fontcolorrgb02550ObtainablefontNotEnabled3:SetText('[Obtainable]: ' .. v116 .. ' Might Not Be Correct')
end,
Disabled = false,
Visible = true,
})
_Characters:AddButton({
Text = 'Buy The Skin',
Func = function()
local v117, v118, v119 = pairs(game.ReplicatedStorage.Assets.Skins:GetDescendants())
local v120 = nil
while true do
local v121
v119, v121 = v117(v118, v119)
if v119 == nil then
break
end
if _G.Skin == v121.Name then
v120 = v121
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v120,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff:AddLabel([[Admin Panel VS's
Normal : Mode Should Work Perfectly Fine!
Super : Works On Specified Games!
Test : Prints How Much Stuff Is In Normal And Super!]], true)
_AdminStuff:AddInput('uh', {
Numeric = false,
Finished = false,
ClearTextOnFocus = false,
Text = 'Admin Panel VS',
Placeholder = 'Super/Normal/Test',
Callback = function(p122)
_G.Select = p122
end,
})
_AdminStuff:AddButton({
Text = 'Admin Panel',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenAdminPanel.lua'))()
end,
DoubleClick = false,
Tooltip = 'Shows An Admin Panel',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff:AddButton({
Text = 'Get All Chrs',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenGetAllChrs.lua'))()
end,
DoubleClick = false,
Tooltip = 'Gets All Chrs For Free!',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff:AddButton({
Text = 'Get Inf Money',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenInfMoney.lua'))()
end,
DoubleClick = false,
Tooltip = 'Gets Inf Money For Free!',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_Menu2:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', {
Default = 'RightShift',
NoUI = true,
Text = 'Menu keybind',
})
_Menu2:AddButton('Unload', function()
u45:Unload()
end)
u45.ToggleKeybind = _Options3.MenuKeybind
v46:SetLibrary(u45)
v47:SetLibrary(u45)
v47:IgnoreThemeSettings()
v47:SetIgnoreIndexes({
'MenuKeybind',
})
v46:SetFolder('ForestFire')
v47:SetFolder('ForestFire/ForsakenCopyGames')
v47:SetSubFolder('ForsakenCopyGames')
v47:BuildConfigSection(v51['UI Settings'])
v46:ApplyToTab(v51['UI Settings'])
v47:LoadAutoloadConfig()
else
loadstring(game:HttpGet('https://raw.githubusercontent.com/deividcomsono/Obsidian/main/Library.lua'))().Notify(5, 'Executor Aint Supported')
end
end
function Normal()
local v123, v124, v125 = pairs(game.ReplicatedStorage.Assets.Killers:GetChildren())
local v126 = {}
local v127 = {}
local v128 = {}
local u129 = nil
while true do
local v130
v125, v130 = v123(v124, v125)
if v125 == nil then
break
end
table.insert(v126, v130.Name)
end
local v131, v132, v133 = pairs(game.ReplicatedStorage.Assets.Survivors:GetChildren())
while true do
local v134
v133, v134 = v131(v132, v133)
if v133 == nil then
break
end
table.insert(v127, v134.Name)
end
local v135, v136, v137 = pairs(game.ReplicatedStorage.Assets.Emotes:GetChildren())
while true do
local v138
v137, v138 = v135(v136, v137)
if v137 == nil then
break
end
table.insert(v128, v138.Name)
end
function CheckFunc()
local _Config2 = game.ReplicatedStorage.Assets.Survivors:GetChildren()[1].Config
u129 = pcall(function()
_Config2 = require(_Config2)
end)
u129 = pcall(function()
local _ = _Config2.Price
local _ = _Config2.Exclusive
end)
end
CheckFunc()
local v140 = 'https://raw.githubusercontent.com/deividcomsono/Obsidian/main/'
local u141 = loadstring(game:HttpGet(v140 .. 'Library.lua'))()
local v142 = loadstring(game:HttpGet(v140 .. 'addons/ThemeManager.lua'))()
local v143 = loadstring(game:HttpGet(v140 .. 'addons/SaveManager.lua'))()
local _Options4 = u141.Options
local _ = u141.Toggles
u141.ForceCheckbox = false
u141.ShowToggleFrameInKeybinds = true
local v145 = u141:CreateWindow({
Title = 'Forest Fire',
Footer = 'V6',
Icon = 135839551848990,
NotifySide = 'Left',
ShowCustomCursor = false,
})
if not u129 then
u141:Notify("Some Features Won't Work Because Your'e Executor Is Not Supported!", 5)
end
local v146 = {
Main = v145:AddTab('Buyable', 'shopping-cart'),
Admin = v145:AddTab('Admin Commands', 'shield-check'),
Credits = v145:AddTab('Credits', 'shield-check'),
['UI Settings'] = v145:AddTab('UI Settings', 'settings'),
}
local _Characters2 = v146.Main:AddLeftGroupbox('Characters')
local _EmotesTab2 = v146.Main:AddRightGroupbox('Emotes Tab')
local _AdminStuff2 = v146.Admin:AddLeftGroupbox('Admin Stuff')
local _Credits2 = v146.Credits:AddLeftGroupbox('Credits')
local _Menu3 = v146['UI Settings']:AddLeftGroupbox('Menu')
v146.Main:UpdateWarningBox({
Visible = true,
Title = 'Warning',
Text = 'The Game Needs To Be Supported!',
})
v146.Admin:UpdateWarningBox({
Visible = true,
Title = 'Warning',
Text = 'The Game Needs To Be Supported!',
})
_Credits2:AddLabel({
Text = '[enzoe15226 (Crimson)] On Discord For Main Developer im writing this btw!',
DoesWrap = true,
})
_Credits2:AddButton({
Text = '[Set Clipboard To Discord]!',
Func = function()
setclipboard(tostring(loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/discordurl.lua'))()))
end,
DoubleClick = false,
Tooltip = 'sets the current clipboard to The Discord Invite',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_EmotesTab2:AddDropdown('Emotes', {
Values = v128,
Default = 0,
Multi = false,
Text = 'Emotes',
Tooltip = 'Select A Emotes To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p152)
_G.Emote = p152
end,
Disabled = false,
Visible = true,
})
_EmotesTab2:AddDropdown('OtherEmotes', {
Values = {
'No Details Found!',
},
Default = 1,
Multi = false,
Text = 'Show Details For Emote Selected',
Tooltip = 'Does Non',
Searchable = true,
Callback = function(_) end,
Disabled = false,
Visible = true,
})
_EmotesTab2:AddButton({
Text = 'Buy The Emote',
Func = function()
local v153, v154, v155 = pairs(game.ReplicatedStorage.Assets.Emotes:GetChildren())
local v156 = nil
while true do
local v157
v155, v157 = v153(v154, v155)
if v155 == nil then
break
end
if v157.Name == _G.Emote then
v156 = v157
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v156,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
function Skibidi()
ResetDropdown()
end
function ResetDropdown()
local v158, v159, v160 = pairs(game.ReplicatedStorage.Assets.Skins:GetChildren())
while true do
local v161
v160, v161 = v158(v159, v160)
if v160 == nil then
break
end
if v161:FindFirstChild(tostring(_G.Character)) then
local v162, v163, v164 = pairs(v161:FindFirstChild(tostring(_G.Character)):GetChildren())
local v165 = {}
while true do
local v166
v164, v166 = v162(v163, v164)
if v164 == nil then
break
end
table.insert(v165, v166.Name)
end
print(unpack(v165))
local v167 = v165 == {} and {
'None',
} or v165
_Options4.Skins:SetValues(v167)
end
end
end
_Characters2:AddDropdown('Killers', {
Values = v126,
Default = 0,
Multi = false,
Text = 'Killers',
Tooltip = 'Select A Character To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p168)
_G.Character = p168
Skibidi()
end,
Disabled = false,
Visible = true,
})
_Characters2:AddDropdown('Survivors', {
Values = v127,
Default = 0,
Multi = false,
Text = 'Survivors',
Tooltip = 'Select A Survivor To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p169)
_G.Character = p169
Skibidi()
end,
Disabled = false,
Visible = true,
})
_Characters2:AddButton({
Text = 'Buy The Character',
Func = function()
local v170, v171, v172 = pairs(game.ReplicatedStorage.Assets:GetDescendants())
local v173 = nil
while true do
local v174
v172, v174 = v170(v171, v172)
if v172 == nil then
break
end
if v174.Name == _G.Character then
if v174.Parent.Parent.Name == 'Assets' then
v173 = v174
end
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v173,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_Characters2:AddDropdown('Skins', {
Values = {
'None',
},
Default = 1,
Multi = false,
Text = 'Skins',
Tooltip = 'Select A Skin To Do One Of The Options Bellow',
Searchable = true,
Callback = function(p175)
_G.Skin = p175
end,
Disabled = false,
Visible = true,
})
_Characters2:AddButton({
Text = 'Buy The Skin',
Func = function()
local v176, v177, v178 = pairs(game.ReplicatedStorage.Assets.Skins:GetDescendants())
local v179 = nil
while true do
local v180
v178, v180 = v176(v177, v178)
if v178 == nil then
break
end
if _G.Skin == v180.Name then
v179 = v180
end
end
game:GetService('ReplicatedStorage'):WaitForChild('Modules'):WaitForChild('Network'):WaitForChild('RemoteFunction'):InvokeServer(unpack({
'PurchaseContent',
v179,
}))
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff2:AddLabel([[Admin Panel VS's
Normal : Mode Should Work Perfectly Fine!
Super : Works On Specified Games!
Test : Prints How Much Stuff Is In Normal And Super!]], true)
_AdminStuff2:AddInput('uh', {
Numeric = false,
Finished = false,
ClearTextOnFocus = false,
Text = 'Admin Panel VS',
Placeholder = 'Super/Normal/Test',
Callback = function(p181)
_G.Select = p181
end,
})
_AdminStuff2:AddButton({
Text = 'Admin Panel',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenAdminPanel.lua'))()
end,
DoubleClick = false,
Tooltip = 'Shows An Admin Panel',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff2:AddButton({
Text = 'Get All Chrs',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenGetAllChrs.lua'))()
end,
DoubleClick = false,
Tooltip = 'Gets All Chrs For Free!',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_AdminStuff2:AddButton({
Text = 'Get Inf Money',
Func = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/dizzyhvh/Forest-Fire/refs/heads/main/ForsakenInfMoney.lua'))()
end,
DoubleClick = false,
Tooltip = 'Gets Inf Money For Free!',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_Menu3:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', {
Default = 'RightShift',
NoUI = true,
Text = 'Menu keybind',
})
_Menu3:AddButton('Unload', function()
u141:Unload()
end)
u141.ToggleKeybind = _Options4.MenuKeybind
v142:SetLibrary(u141)
v143:SetLibrary(u141)
v143:IgnoreThemeSettings()
v143:SetIgnoreIndexes({
'MenuKeybind',
})
v142:SetFolder('ForestFire')
v143:SetFolder('ForestFire/ForsakenCopyGames')
v143:SetSubFolder('ForsakenCopyGames')
v143:BuildConfigSection(v146['UI Settings'])
v142:ApplyToTab(v146['UI Settings'])
v143:LoadAutoloadConfig()
end
_Main:AddDropdown('s', {
Values = {
'Better',
'Normal',
'Worser',
},
Default = 0,
Multi = false,
Text = 'Shows A Preview',
Searchable = true,
Callback = function(p182)
_G.Lib = p182
end,
Disabled = false,
Visible = true,
})
_Main:AddButton({
Text = 'Load The Lib',
Func = function()
if _G.Lib ~= 'Better' then
if _G.Lib ~= 'Normal' then
if _G.Lib == 'Worser' then
u12:Unload()
Worser()
end
else
u12:Unload()
Normal()
end
else
u12:Unload()
Better()
end
end,
DoubleClick = false,
Tooltip = 'Buys Selected Character',
DisabledTooltip = 'I am disabled!',
Disabled = false,
Visible = true,
Risky = false,
})
_Menu:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', {
Default = 'RightShift',
NoUI = true,
Text = 'Menu keybind',
})
_Menu:AddButton('Unload', function()
u12:Unload()
end)
u12.ToggleKeybind = _Options2.MenuKeybind
v13:SetLibrary(u12)
v14:SetLibrary(u12)
v14:IgnoreThemeSettings()
v14:SetIgnoreIndexes({
'MenuKeybind',
})
v13:SetFolder('ForestFire')
v14:SetFolder('ForestFire/ForsakenCopyGames')
v14:SetSubFolder('ForsakenCopyGames')
v14:BuildConfigSection(v18['UI Settings'])
v13:ApplyToTab(v18['UI Settings'])
v14:LoadAutoloadConfig()
end
end)
local _Menu4 = v9['UI Settings']:AddLeftGroupbox('Menu')
u2.KeybindFrame.Visible = true
_Menu4:AddToggle('KeybindMenuOpen', {
Default = u2.KeybindFrame.Visible,
Text = 'Open Keybind Menu',
Callback = function(p184)
u2.KeybindFrame.Visible = p184
end,
})
_Menu4:AddToggle('ShowCustomCursor', {
Text = 'Custom Cursor',
Default = true,
Callback = function(p185)
u2.ShowCustomCursor = p185
end,
})
_Menu4:AddDropdown('NotificationSide', {
Values = {
'Left',
'Right',
},
Default = 'Right',
Text = 'Notification Side',
Callback = function(p186)
u2:SetNotifySide(p186)
end,
})
_Menu4:AddDropdown('DPIDropdown', {
Values = {
'50%',
'75%',
'100%',
'125%',
'150%',
'175%',
'200%',
},
Default = '100%',
Text = 'DPI Scale',
Callback = function(p187)
local v188 = p187:gsub('%%', '')
u2:SetDPIScale((tonumber(v188)))
end,
})
_Menu4:AddDivider()
_Menu4:AddLabel('Menu bind'):AddKeyPicker('MenuKeybind', {
Default = 'RightShift',
NoUI = true,
Text = 'Menu keybind',
})
_Menu4:AddButton('Unload', function()
u2:Unload()
end)
u2.ToggleKeybind = _Options.MenuKeybind
v3:SetLibrary(u2)
v4:SetLibrary(u2)
v4:IgnoreThemeSettings()
v4:SetIgnoreIndexes({
'MenuKeybind',
})
v3:SetFolder('ForestFire')
v4:SetFolder('ForestFire/Idk')
v4:SetSubFolder('Idk')
v4:BuildConfigSection(v9['UI Settings'])
v3:ApplyToTab(v9['UI Settings'])
v4:LoadAutoloadConfig()