local player = game.Players.LocalPlayer local mouse = player:GetMouse() local screenGui = Instance.new("ScreenGui", player.PlayerGui) screenGui.Name = "MudindaFlyGui" local mainButton = Instance.new("TextButton", screenGui) mainButton.Size = UDim2.new(0, 100, 0, 50) mainButton.Position = UDim2.new(0.5, -50, 0.8, 0) mainButton.Text = "FLY: OFF" mainButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) mainButton.TextColor3 = Color3.fromRGB(255, 255, 255) mainButton.Font = Enum.Font.SourceSansBold mainButton.TextSize = 20 local flying = false local speed = 50 local bv, bg mainButton.MouseButton1Click:Connect(function() flying = not flying if flying then mainButton.Text = "FLY: ON" mainButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0) local char = player.Character local root = char:WaitForChild("HumanoidRootPart") bg = Instance.new("BodyGyro", root) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = root.CFrame bv = Instance.new("BodyVelocity", root) bv.velocity = Vector3.new(0, 0, 0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() while flying do task.wait() player.Character.Humanoid.PlatformStand = true bv.velocity = workspace.CurrentCamera.CFrame.LookVector * speed bg.cframe = workspace.CurrentCamera.CFrame end end) else mainButton.Text = "FLY: OFF" mainButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) player.Character.Humanoid.PlatformStand = false if bv then bv:Destroy() end if bg then bg:Destroy() end end end) print("fly gui loaded for mudinda! go up vro 🕊️🔥")