local SimpleShindoUi = loadstring(game:HttpGet("https://raw.githubusercontent.com/weakhoes/Roblox-UI-Libs/refs/heads/main/Center%20Lib/Center%20Lib%20Source.lua"))() local Main = SimpleShindoUi:new() local Tab = Main:Tap('Universal') local page = Tab:page() local Labelz = page:Label('Character') function get() plr = game:GetService("Players").LocalPlayer char = plr.Character hrp = char:FindFirstChild("HumanoidRootPart") hum = char:FindFirstChild("Humanoid") end get() plr.CharacterAdded:Connect(function() get() end) function getRoot(char) return char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") end local flyMode = "CFrame" local FLYING = false local flyKeyDown, flyKeyUp local IYMouse = game:GetService("Players").LocalPlayer:GetMouse() local iyflyspeed = 1 local vehicleflyspeed = 1 local QEfly = true local UIS = game:GetService("UserInputService") local RS = game:GetService("RunService") local Players = game:GetService("Players") local plr = Players.LocalPlayer local flyEnabled = false local flyConn local flySpeed = 2 local keyStates = { W = false, A = false, S = false, D = false, Space = false, Shift = false } UIS.InputBegan:Connect(function(input, gpe) if gpe then return end local name = input.KeyCode.Name if keyStates[name] ~= nil then keyStates[name] = true end end) UIS.InputEnded:Connect(function(input) local name = input.KeyCode.Name if keyStates[name] ~= nil then keyStates[name] = false end end) function startFlying() get() flyConn = RS.RenderStepped:Connect(function() local cf = workspace.CurrentCamera.CFrame local move = Vector3.new() if keyStates.W then move = move + cf.LookVector end if keyStates.S then move = move - cf.LookVector end if keyStates.A then move = move - cf.RightVector end if keyStates.D then move = move + cf.RightVector end if keyStates.Space then move = move + Vector3.new(0, 1, 0) end if keyStates.Shift then move = move - Vector3.new(0, 1, 0) end if move.Magnitude > 0 then hrp.Velocity = move.Unit * (flySpeed * 50) else hrp.Velocity = Vector3.zero end hrp.RotVelocity = Vector3.zero end) end function stopFlying() if flyConn then flyConn:Disconnect() flyConn = nil end if hrp then hrp.Velocity = Vector3.zero end end function sFLY(vfly) repeat task.wait() until plr and plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid") repeat task.wait() until IYMouse if flyKeyDown then flyKeyDown:Disconnect() end if flyKeyUp then flyKeyUp:Disconnect() end local T = getRoot(plr.Character) local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0} local SPEED = 0 local function FLY() FLYING = true local BG = Instance.new('BodyGyro') local BV = Instance.new('BodyVelocity') BG.P = 9e4 BG.Parent = T BV.Parent = T BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) task.spawn(function() repeat wait() if not vfly and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true end if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then SPEED = 50 elseif SPEED ~= 0 then SPEED = 0 end if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then BV.velocity = ((workspace.CurrentCamera.CFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} else BV.velocity = Vector3.zero end BG.cframe = workspace.CurrentCamera.CFrame until not FLYING BG:Destroy() BV:Destroy() if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false end end) end flyKeyDown = IYMouse.KeyDown:Connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = (vfly and vehicleflyspeed or iyflyspeed) elseif KEY:lower() == 's' then CONTROL.B = - (vfly and vehicleflyspeed or iyflyspeed) elseif KEY:lower() == 'a' then CONTROL.L = - (vfly and vehicleflyspeed or iyflyspeed) elseif KEY:lower() == 'd' then CONTROL.R = (vfly and vehicleflyspeed or iyflyspeed) elseif QEfly and KEY:lower() == 'e' then CONTROL.Q = (vfly and vehicleflyspeed or iyflyspeed)*2 elseif QEfly and KEY:lower() == 'q' then CONTROL.E = -(vfly and vehicleflyspeed or iyflyspeed)*2 end end) flyKeyUp = IYMouse.KeyUp:Connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 elseif KEY:lower() == 'e' then CONTROL.Q = 0 elseif KEY:lower() == 'q' then CONTROL.E = 0 end end) FLY() end function NOFLY() FLYING = false if flyKeyDown then flyKeyDown:Disconnect() end if flyKeyUp then flyKeyUp:Disconnect() end if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false end end page:Slider('WalkSpeed',1,2000,16,function(Speed) get() hum.WalkSpeed = Speed end) page:Slider('Jumppower',1,2000,16,function(Jump) get() hum.JumpPower = Jump end) page:Slider('HipHeight',1,2000,16,function(Height) get() hum.HipHeight = Height end) page:Button('Reset',function() get() hum.Health = 0 end) page:Toggle('Fly', false, function(val) flyEnabled = val if flyEnabled then if flyMode == "CFrame" then startFlying() elseif flyMode == "IYFly" then sFLY(false) end else if flyMode == "CFrame" then stopFlying() elseif flyMode == "IYFly" then NOFLY() end end end) page:drop('Fly Method!', "Pick Method", false, { "CFrame", "IYFly" }, function(v) flyMode = v if flyEnabled then if v == "CFrame" then NOFLY() startFlying() elseif v == "IYFly" then stopFlying() sFLY(false) end end end) local page2 = Tab:page() local Labelzz = page2:Label('Extra') page2:Button('Infinite Yeild', function() loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end)