local lp = game.Players.LocalPlayer local mouse = lp:GetMouse() local ft = Instance.new("Tool") ft.Name = "Fling Tool" ft.RequiresHandle = false ft.Parent = lp.Backpack ft.Activated:Connect(function() local obj = mouse.Target if (not obj.Anchored) and obj:FindFirstChild("bambam") == nil then local bambam = Instance.new("BodyAngularVelocity") bambam.Name = "bambam" bambam.Parent = obj bambam.AngularVelocity = Vector3.new(1000,1000,1000) bambam.MaxTorque = Vector3.new(math.huge,math.huge,math.huge) bambam.P = 1000 end end)