local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local root = character:WaitForChild("HumanoidRootPart") local testPart = Instance.new("Part") testPart.Name = "FlingTester" testPart.Size = Vector3.new(5, 1, 5) testPart.Color = Color3.fromRGB(255, 0, 0) testPart.Material = Enum.Material.Neon testPart.Parent = workspace testPart.CanCollide = true testPart.Anchored = false testPart.CFrame = root.CFrame * CFrame.new(0, 0, -5) local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 0, 0) -- Keep it in place bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bodyVelocity.Parent = testPart local bodyAngularVelocity = Instance.new("BodyAngularVelocity") bodyAngularVelocity.AngularVelocity = Vector3.new(0, 99999, 0) bodyAngularVelocity.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) bodyAngularVelocity.P = 1250 bodyAngularVelocity.Parent = testPart print("Fling Part Spawned! Touch it to test your Anti-Fling.") task.wait(20) testPart:Destroy()