-- Draggable Speed Editor GUI (Delta Executor) -- Create GUI local gui = Instance.new("ScreenGui") gui.Name = "SpeedGUI" gui.ResetOnSpawn = false gui.Parent = game.CoreGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 100) frame.Position = UDim2.new(0.5, -100, 0.5, -50) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = gui local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 30) title.BackgroundColor3 = Color3.fromRGB(50, 50, 50) title.Text = "Speed Editor" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.SourceSansBold title.TextSize = 18 title.Parent = frame local input = Instance.new("TextBox") input.PlaceholderText = "Enter Speed (e.g. 50)" input.Size = UDim2.new(1, -20, 0, 30) input.Position = UDim2.new(0, 10, 0, 40) input.BackgroundColor3 = Color3.fromRGB(60, 60, 60) input.TextColor3 = Color3.fromRGB(255, 255, 255) input.Font = Enum.Font.SourceSans input.TextSize = 16 input.ClearTextOnFocus = false input.Parent = frame local player = game.Players.LocalPlayer input.FocusLost:Connect(function(enterPressed) if enterPressed then local speed = tonumber(input.Text) if speed and player.Character then local humanoid = player.Character:FindFirstChildWhichIsA("Humanoid") if humanoid then humanoid.WalkSpeed = speed end end end end)