local cloneref=cloneref or clonereference or function(i)return i end local cg=cloneref(game:GetService("CoreGui")) local function w(f) local l,s,n=f.Position,0,.05 repeat local c=f.Position s=c~=l and 0 or s+.05 l=c task.wait(.05) until s>=n end local function g() for _,o in cg:GetDescendants()do if o.Name=="Sidebar"and o:IsA("Frame")then local p=o.Parent if p and p:FindFirstChild("Console")and p:FindFirstChild("Executor")and p:FindFirstChild("Home")and p:FindFirstChild("Scripthub")and p:FindFirstChild("Settings")then return o end end end end local b=g() if b then b:GetPropertyChangedSignal("Position"):Connect(function() local p=b.Position if p.X.Scale>1 then task.spawn(function() w(b) if b.Parent and b.Position.X.Scale>1 then b.Position=UDim2.new(1.1,0,p.Y.Scale,p.Y.Offset) end end) end end) end