-- This is a server-side script and should be placed in ServerScriptService. local Players = game:GetService("Players") local ServerStorage = game:GetService("ServerStorage") local gearId = 81154592 -- Firebrand -- Wait for a player to join Players.PlayerAdded:Connect(function(player) -- Get the gear from ServerStorage local firebrand = ServerStorage:FindFirstChild("Firebrand") if firebrand then -- Clone the gear and give it to the player local clonedFirebrand = firebrand:Clone() clonedFirebrand.Parent = player.Backpack end end)