-- FireGod f3x gui -- Instances: local FireGodF3xGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local FireGodGuiButton = Instance.new("TextButton") local FireGodGuiButton_2 = Instance.new("TextButton") local FireGodGuiButton_3 = Instance.new("TextButton") local FireGodGuiButton_4 = Instance.new("TextButton") local FireGodGuiButton_5 = Instance.new("TextButton") local FireGodGuiButton_6 = Instance.new("TextButton") local FireGodGuiButton_7 = Instance.new("TextButton") local FireGodGuiButton_8 = Instance.new("TextButton") local FireGodGuiButton_9 = Instance.new("TextButton") local FireGodGuiButton_10 = Instance.new("TextButton") local FireGodGuiButton_11 = Instance.new("TextButton") local FireGodGuiButton_12 = Instance.new("TextButton") local FireGodGuiButton_13 = Instance.new("TextButton") local FireGodGuiButton_14 = Instance.new("TextButton") local FireGodGuiButton_15 = Instance.new("TextButton") local FireGodGuiButton_16 = Instance.new("TextButton") local FireGodGuiButton_17 = Instance.new("TextButton") local FireGodGuiButton_18 = Instance.new("TextButton") local FireGodGuiButton_19 = Instance.new("TextButton") local FireGodGuiButton_20 = Instance.new("TextButton") local FireGodGuiButton_21 = Instance.new("TextButton") local FireGodGuiButton_22 = Instance.new("TextButton") local FireGodGuiButton_23 = Instance.new("TextButton") local FireGodGuiButton_24 = Instance.new("TextButton") local FireGodGuiButton_25 = Instance.new("TextButton") local FireGodGuiButton_26 = Instance.new("TextButton") local FireGodGuiButton_27 = Instance.new("TextButton") local FireGodGuiButton_28 = Instance.new("TextButton") local FireGodGuiButton_29 = Instance.new("TextButton") local FireGodGuiButton_30 = Instance.new("TextButton") --Properties: FireGodF3xGui.Name = "FireGodF3xGui" FireGodF3xGui.Parent = game.CoreGui FireGodF3xGui.DisplayOrder = 999999999 FireGodF3xGui.ResetOnSpawn = false Frame.Parent = FireGodF3xGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 4 Frame.Position = UDim2.new(0.50873214, 0, 0.51450187, 0) Frame.Size = UDim2.new(0, 521, 0, 282) Frame.ZIndex = 75000 TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.00191938574, 0, 0, 0) TextLabel.Size = UDim2.new(0, 520, 0, 46) TextLabel.ZIndex = 75000 TextLabel.Font = Enum.Font.Merriweather TextLabel.Text = "FireGod F3x Gui" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 50.000 FireGodGuiButton.Name = "FireGodGuiButton" FireGodGuiButton.Parent = Frame FireGodGuiButton.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton.Position = UDim2.new(0, 0, 0.191489369, 0) FireGodGuiButton.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton.ZIndex = 75000 FireGodGuiButton.Font = Enum.Font.Michroma FireGodGuiButton.Text = "f3x/btools" FireGodGuiButton.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton.TextSize = 15.000 FireGodGuiButton.TextWrapped = true FireGodGuiButton_2.Name = "FireGodGuiButton" FireGodGuiButton_2.Parent = Frame FireGodGuiButton_2.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_2.Position = UDim2.new(0.214559391, 0, 0.191489369, 0) FireGodGuiButton_2.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_2.ZIndex = 75000 FireGodGuiButton_2.Font = Enum.Font.Michroma FireGodGuiButton_2.Text = "skybox" FireGodGuiButton_2.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_2.TextSize = 15.000 FireGodGuiButton_2.TextWrapped = true FireGodGuiButton_3.Name = "FireGodGuiButton" FireGodGuiButton_3.Parent = Frame FireGodGuiButton_3.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_3.Position = UDim2.new(0.429118782, 0, 0.191489369, 0) FireGodGuiButton_3.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_3.ZIndex = 75000 FireGodGuiButton_3.Font = Enum.Font.Michroma FireGodGuiButton_3.Text = "decal spam" FireGodGuiButton_3.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_3.TextSize = 15.000 FireGodGuiButton_3.TextWrapped = true FireGodGuiButton_4.Name = "FireGodGuiButton" FireGodGuiButton_4.Parent = Frame FireGodGuiButton_4.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_4.Position = UDim2.new(0.643678188, 0, 0.191489369, 0) FireGodGuiButton_4.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_4.ZIndex = 75000 FireGodGuiButton_4.Font = Enum.Font.Michroma FireGodGuiButton_4.Text = "play theme" FireGodGuiButton_4.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_4.TextSize = 15.000 FireGodGuiButton_4.TextWrapped = true FireGodGuiButton_5.Name = "FireGodGuiButton" FireGodGuiButton_5.Parent = Frame FireGodGuiButton_5.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_5.Position = UDim2.new(0, 0, 0.315602839, 0) FireGodGuiButton_5.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_5.ZIndex = 75000 FireGodGuiButton_5.Font = Enum.Font.Michroma FireGodGuiButton_5.Text = "remove skybox" FireGodGuiButton_5.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_5.TextSize = 15.000 FireGodGuiButton_5.TextWrapped = true FireGodGuiButton_6.Name = "FireGodGuiButton" FireGodGuiButton_6.Parent = Frame FireGodGuiButton_6.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_6.Position = UDim2.new(0.214559421, 0, 0.315602839, 0) FireGodGuiButton_6.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_6.ZIndex = 75000 FireGodGuiButton_6.Font = Enum.Font.Michroma FireGodGuiButton_6.Text = "skybox 2" FireGodGuiButton_6.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_6.TextSize = 15.000 FireGodGuiButton_6.TextWrapped = true FireGodGuiButton_7.Name = "FireGodGuiButton" FireGodGuiButton_7.Parent = Frame FireGodGuiButton_7.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_7.Position = UDim2.new(0.429118842, 0, 0.315602839, 0) FireGodGuiButton_7.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_7.ZIndex = 75000 FireGodGuiButton_7.Font = Enum.Font.Michroma FireGodGuiButton_7.Text = "decal spam 2" FireGodGuiButton_7.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_7.TextSize = 15.000 FireGodGuiButton_7.TextWrapped = true FireGodGuiButton_8.Name = "FireGodGuiButton" FireGodGuiButton_8.Parent = Frame FireGodGuiButton_8.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_8.Position = UDim2.new(0.643678188, 0, 0.315602839, 0) FireGodGuiButton_8.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_8.ZIndex = 75000 FireGodGuiButton_8.Font = Enum.Font.Michroma FireGodGuiButton_8.Text = "bring all" FireGodGuiButton_8.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_8.TextSize = 15.000 FireGodGuiButton_8.TextWrapped = true FireGodGuiButton_9.Name = "FireGodGuiButton" FireGodGuiButton_9.Parent = Frame FireGodGuiButton_9.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_9.Position = UDim2.new(0, 0, 0.439716309, 0) FireGodGuiButton_9.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_9.ZIndex = 75000 FireGodGuiButton_9.Font = Enum.Font.Michroma FireGodGuiButton_9.Text = "message" FireGodGuiButton_9.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_9.TextSize = 15.000 FireGodGuiButton_9.TextWrapped = true FireGodGuiButton_10.Name = "FireGodGuiButton" FireGodGuiButton_10.Parent = Frame FireGodGuiButton_10.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_10.Position = UDim2.new(0.214559421, 0, 0.439716309, 0) FireGodGuiButton_10.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_10.ZIndex = 75000 FireGodGuiButton_10.Font = Enum.Font.Michroma FireGodGuiButton_10.Text = "Fire parts" FireGodGuiButton_10.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_10.TextSize = 15.000 FireGodGuiButton_10.TextWrapped = true FireGodGuiButton_11.Name = "FireGodGuiButton" FireGodGuiButton_11.Parent = Frame FireGodGuiButton_11.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_11.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_11.Position = UDim2.new(0.429118842, 0, 0.439716309, 0) FireGodGuiButton_11.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_11.ZIndex = 75000 FireGodGuiButton_11.Font = Enum.Font.Michroma FireGodGuiButton_11.Text = "Big Fire Parts" FireGodGuiButton_11.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_11.TextSize = 15.000 FireGodGuiButton_11.TextWrapped = true FireGodGuiButton_12.Name = "FireGodGuiButton" FireGodGuiButton_12.Parent = Frame FireGodGuiButton_12.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_12.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_12.Position = UDim2.new(0.643678188, 0, 0.439716309, 0) FireGodGuiButton_12.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_12.ZIndex = 75000 FireGodGuiButton_12.Font = Enum.Font.Michroma FireGodGuiButton_12.Text = "kill all" FireGodGuiButton_12.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_12.TextSize = 15.000 FireGodGuiButton_12.TextWrapped = true FireGodGuiButton_13.Name = "FireGodGuiButton" FireGodGuiButton_13.Parent = Frame FireGodGuiButton_13.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_13.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_13.Position = UDim2.new(0, 0, 0.56382978, 0) FireGodGuiButton_13.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_13.ZIndex = 75000 FireGodGuiButton_13.Font = Enum.Font.Michroma FireGodGuiButton_13.Text = "hide name" FireGodGuiButton_13.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_13.TextSize = 15.000 FireGodGuiButton_13.TextWrapped = true FireGodGuiButton_14.Name = "FireGodGuiButton" FireGodGuiButton_14.Parent = Frame FireGodGuiButton_14.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_14.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_14.Position = UDim2.new(0.214559421, 0, 0.56382978, 0) FireGodGuiButton_14.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_14.ZIndex = 75000 FireGodGuiButton_14.Font = Enum.Font.Michroma FireGodGuiButton_14.Text = "R6" FireGodGuiButton_14.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_14.TextSize = 15.000 FireGodGuiButton_14.TextWrapped = true FireGodGuiButton_15.Name = "FireGodGuiButton" FireGodGuiButton_15.Parent = Frame FireGodGuiButton_15.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_15.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_15.Position = UDim2.new(0.429118842, 0, 0.56382978, 0) FireGodGuiButton_15.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_15.ZIndex = 75000 FireGodGuiButton_15.Font = Enum.Font.Michroma FireGodGuiButton_15.Text = "Sword" FireGodGuiButton_15.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_15.TextSize = 15.000 FireGodGuiButton_15.TextWrapped = true FireGodGuiButton_16.Name = "FireGodGuiButton" FireGodGuiButton_16.Parent = Frame FireGodGuiButton_16.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_16.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_16.Position = UDim2.new(0.643678188, 0, 0.56382978, 0) FireGodGuiButton_16.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_16.ZIndex = 75000 FireGodGuiButton_16.Font = Enum.Font.Michroma FireGodGuiButton_16.Text = "speed 50" FireGodGuiButton_16.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_16.TextSize = 15.000 FireGodGuiButton_16.TextWrapped = true FireGodGuiButton_17.Name = "FireGodGuiButton" FireGodGuiButton_17.Parent = Frame FireGodGuiButton_17.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_17.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_17.Position = UDim2.new(0, 0, 0.68794328, 0) FireGodGuiButton_17.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_17.ZIndex = 75000 FireGodGuiButton_17.Font = Enum.Font.Michroma FireGodGuiButton_17.Text = "R6 all" FireGodGuiButton_17.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_17.TextSize = 15.000 FireGodGuiButton_17.TextWrapped = true FireGodGuiButton_18.Name = "FireGodGuiButton" FireGodGuiButton_18.Parent = Frame FireGodGuiButton_18.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_18.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_18.Position = UDim2.new(0.214559421, 0, 0.68794328, 0) FireGodGuiButton_18.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_18.ZIndex = 75000 FireGodGuiButton_18.Font = Enum.Font.Michroma FireGodGuiButton_18.Text = "freeze all" FireGodGuiButton_18.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_18.TextSize = 15.000 FireGodGuiButton_18.TextWrapped = true FireGodGuiButton_19.Name = "FireGodGuiButton" FireGodGuiButton_19.Parent = Frame FireGodGuiButton_19.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_19.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_19.Position = UDim2.new(0.429118842, 0, 0.68794328, 0) FireGodGuiButton_19.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_19.ZIndex = 75000 FireGodGuiButton_19.Font = Enum.Font.Michroma FireGodGuiButton_19.Text = "unfreeze all" FireGodGuiButton_19.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_19.TextSize = 15.000 FireGodGuiButton_19.TextWrapped = true FireGodGuiButton_20.Name = "FireGodGuiButton" FireGodGuiButton_20.Parent = Frame FireGodGuiButton_20.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_20.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_20.Position = UDim2.new(0.643678188, 0, 0.68794328, 0) FireGodGuiButton_20.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_20.ZIndex = 75000 FireGodGuiButton_20.Font = Enum.Font.Michroma FireGodGuiButton_20.Text = "shutdown" FireGodGuiButton_20.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_20.TextSize = 15.000 FireGodGuiButton_20.TextWrapped = true FireGodGuiButton_21.Name = "FireGodGuiButton" FireGodGuiButton_21.Parent = Frame FireGodGuiButton_21.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_21.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_21.Position = UDim2.new(0, 0, 0.81205672, 0) FireGodGuiButton_21.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_21.ZIndex = 75000 FireGodGuiButton_21.Font = Enum.Font.Michroma FireGodGuiButton_21.Text = "kick all" FireGodGuiButton_21.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_21.TextSize = 15.000 FireGodGuiButton_21.TextWrapped = true FireGodGuiButton_22.Name = "FireGodGuiButton" FireGodGuiButton_22.Parent = Frame FireGodGuiButton_22.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_22.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_22.Position = UDim2.new(0.214559421, 0, 0.81205672, 0) FireGodGuiButton_22.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_22.ZIndex = 75000 FireGodGuiButton_22.Font = Enum.Font.Michroma FireGodGuiButton_22.Text = "no chat all" FireGodGuiButton_22.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_22.TextSize = 15.000 FireGodGuiButton_22.TextWrapped = true FireGodGuiButton_23.Name = "FireGodGuiButton" FireGodGuiButton_23.Parent = Frame FireGodGuiButton_23.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_23.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_23.Position = UDim2.new(0.429118842, 0, 0.81205672, 0) FireGodGuiButton_23.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_23.ZIndex = 75000 FireGodGuiButton_23.Font = Enum.Font.Michroma FireGodGuiButton_23.Text = "give all chat back" FireGodGuiButton_23.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_23.TextSize = 15.000 FireGodGuiButton_23.TextWrapped = true FireGodGuiButton_24.Name = "FireGodGuiButton" FireGodGuiButton_24.Parent = Frame FireGodGuiButton_24.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_24.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_24.Position = UDim2.new(0.643678188, 0, 0.81205672, 0) FireGodGuiButton_24.Size = UDim2.new(0, 112, 0, 35) FireGodGuiButton_24.ZIndex = 75000 FireGodGuiButton_24.Font = Enum.Font.Michroma FireGodGuiButton_24.Text = "explode all" FireGodGuiButton_24.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_24.TextSize = 15.000 FireGodGuiButton_24.TextWrapped = true FireGodGuiButton_25.Name = "FireGodGuiButton" FireGodGuiButton_25.Parent = Frame FireGodGuiButton_25.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_25.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_25.Position = UDim2.new(0.858650088, 0, 0.191489369, 0) FireGodGuiButton_25.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_25.ZIndex = 75000 FireGodGuiButton_25.Font = Enum.Font.Michroma FireGodGuiButton_25.Text = "rain parts" FireGodGuiButton_25.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_25.TextSize = 15.000 FireGodGuiButton_25.TextWrapped = true FireGodGuiButton_26.Name = "FireGodGuiButton" FireGodGuiButton_26.Parent = Frame FireGodGuiButton_26.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_26.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_26.Position = UDim2.new(0.858650088, 0, 0.315602839, 0) FireGodGuiButton_26.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_26.ZIndex = 75000 FireGodGuiButton_26.Font = Enum.Font.Michroma FireGodGuiButton_26.Text = "spawn parts" FireGodGuiButton_26.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_26.TextSize = 15.000 FireGodGuiButton_26.TextWrapped = true FireGodGuiButton_27.Name = "FireGodGuiButton" FireGodGuiButton_27.Parent = Frame FireGodGuiButton_27.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_27.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_27.Position = UDim2.new(0.858650088, 0, 0.439716309, 0) FireGodGuiButton_27.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_27.ZIndex = 75000 FireGodGuiButton_27.Font = Enum.Font.Michroma FireGodGuiButton_27.Text = "unanchor all" FireGodGuiButton_27.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_27.TextSize = 15.000 FireGodGuiButton_27.TextWrapped = true FireGodGuiButton_28.Name = "FireGodGuiButton" FireGodGuiButton_28.Parent = Frame FireGodGuiButton_28.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_28.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_28.Position = UDim2.new(0.858650088, 0, 0.56382978, 0) FireGodGuiButton_28.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_28.ZIndex = 75000 FireGodGuiButton_28.Font = Enum.Font.Michroma FireGodGuiButton_28.Text = "Become FireGod" FireGodGuiButton_28.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_28.TextSize = 15.000 FireGodGuiButton_28.TextWrapped = true FireGodGuiButton_29.Name = "FireGodGuiButton" FireGodGuiButton_29.Parent = Frame FireGodGuiButton_29.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_29.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_29.Position = UDim2.new(0.858650088, 0, 0.68794328, 0) FireGodGuiButton_29.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_29.ZIndex = 75000 FireGodGuiButton_29.Font = Enum.Font.Michroma FireGodGuiButton_29.Text = "all become firegod" FireGodGuiButton_29.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_29.TextSize = 15.000 FireGodGuiButton_29.TextWrapped = true FireGodGuiButton_30.Name = "FireGodGuiButton" FireGodGuiButton_30.Parent = Frame FireGodGuiButton_30.BackgroundColor3 = Color3.fromRGB(255, 170, 0) FireGodGuiButton_30.BorderColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_30.Position = UDim2.new(0.858650088, 0, 0.81205672, 0) FireGodGuiButton_30.Size = UDim2.new(0, 73, 0, 35) FireGodGuiButton_30.ZIndex = 75000 FireGodGuiButton_30.Font = Enum.Font.Michroma FireGodGuiButton_30.Text = "old town road music" FireGodGuiButton_30.TextColor3 = Color3.fromRGB(0, 0, 0) FireGodGuiButton_30.TextSize = 15.000 FireGodGuiButton_30.TextWrapped = true -- Scripts: local function CTGHS_fake_script() -- Frame.LocalScript local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(CTGHS_fake_script)() local function BFCXTI_fake_script() -- FireGodGuiButton.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end coroutine.wrap(BFCXTI_fake_script)() local function IWQGC_fake_script() -- FireGodGuiButton_2.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_2) local button = script.Parent button.MouseButton1Click:Connect(function() -- === INITIAL SETUP === local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.01) local player = game.Players.LocalPlayer local char = player.Character local tool -- Find SyncAPI tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end -- === FUNCTIONS === function SetMesh(part, meshid, vertexColor) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["VertexColor"] = vertexColor or Vector3.new(1, 1, 1) } } } _(args) end function CreatePart(cf,parent) local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent} _(args) end function AddMesh(part) local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetTexture(part, texid) local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg} _(args) end function MeshResize(part,size) local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,boolean) local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean} _(args) end function SetTrans(part,int) local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Color(part,color) local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SyncLighting(part,brightness) local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } } _(args) end -- === SKY FUNCTION WITH OFFSET SUPPORT === function Sky(id, transparency, scale, vertexColor, offset) local hrp = char.HumanoidRootPart.CFrame local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z)) -- Apply offset (Vector3) local spawnPos = basePos + (offset or Vector3.new(0,0,0)) CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace) wait(0.1) for i, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then SetName(v, "Sky") AddMesh(v) SetMesh(v, "111891702759441", vertexColor) SetTexture(v, id) MeshResize(v, Vector3.new(scale, scale, scale)) SetLocked(v, true) SetTrans(v, transparency) local matArgs = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } } } _(matArgs) Color(v, Color3.fromRGB(255, 255, 255)) local lightArgs = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } } } _(lightArgs) SyncLighting(v, 0) end end end -- === SKYBOXES (LEFT + RIGHT) === -- Left skybox (negative X) Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0)) wait(0.2) -- Right skybox (positive X) Sky("111967696759600", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0)) end) end coroutine.wrap(IWQGC_fake_script)() local function MVIR_fake_script() -- FireGodGuiButton_3.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_3) local button = script.Parent button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() -- Find the SyncAPI tool local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then warn("SyncAPI tool not found!") return end -- Remote Function local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end -- ====== Core Functions ====== -- Part Manipulation local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetAnchor(part, boolean) invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } }) end local function CreatePart(cf, parent) invoke({ "CreatePart", "Normal", cf, parent }) end local function DestroyPart(part) invoke({ "Remove", { part } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } }) end local function AddMesh(part) invoke({ "CreateMeshes", { { Part = part } } }) end local function SetMesh(part, meshId) invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } }) end local function SetTexture(part, texId) invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } }) end local function SetName(part, name) invoke({ "SetName", { part }, name }) end local function MeshResize(part, size) invoke({ "SyncMesh", { { Part = part, Scale = size } } }) end local function Weld(part1, part2, lead) invoke({ "CreateWelds", { part1, part2 }, lead }) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SetTransparency(part, transparency) invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } }) end -- Lighting & Color local function CreateSpotlight(part) invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } }) end local function SyncLighting(part, brightness) invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } }) end local function SetColor(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end -- Decals & Textures local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end -- Spam function: applies a decal on all parts in workspace local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then -- ⭐ EXCLUDE SKY PARTS ⭐ if v.Name == "Sky" or v.Name == "Skybox" then continue end spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end -- Spam a decal on all workspace parts SpamDecal("111967696759600") end) end coroutine.wrap(MVIR_fake_script)() local function PLRLBPE_fake_script() -- FireGodGuiButton_4.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_4) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 140730997974832 ;volume inf ;pitch 0.9") end) end coroutine.wrap(PLRLBPE_fake_script)() local function VCPHRFK_fake_script() -- FireGodGuiButton_5.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_5) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 12") local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function delete(part) local args = { [1] = "Remove", [2] = { [1] = part } } serverendpoint:InvokeServer(unpack(args)) end local function deleteall() for _, v in ipairs(workspace:GetDescendants()) do if (v:IsA("BasePart") or v:IsA("UnionOperation")) and (v.Name == "Sky" or v.Name == "Skybox") then task.spawn(function() delete(v) end) end end end deleteall() end) end coroutine.wrap(VCPHRFK_fake_script)() local function VKGX_fake_script() -- FireGodGuiButton_6.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_6) local button = script.Parent button.MouseButton1Click:Connect(function() -- === INITIAL SETUP === local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.01) local player = game.Players.LocalPlayer local char = player.Character local tool -- Find SyncAPI tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end -- === FUNCTIONS === function SetMesh(part, meshid, vertexColor) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid, ["VertexColor"] = vertexColor or Vector3.new(1, 1, 1) } } } _(args) end function CreatePart(cf,parent) local args = {[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent} _(args) end function AddMesh(part) local args = {[1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetTexture(part, texid) local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = {[1] = "SetName", [2] = {[1] = part}, [3] = stringg} _(args) end function MeshResize(part,size) local args = {[1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,boolean) local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean} _(args) end function SetTrans(part,int) local args = {[1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function Color(part,color) local args = {[1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color, ["UnionColoring"] = false } } } _(args) end function SyncLighting(part,brightness) local args = {[1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness } } } _(args) end -- === SKY FUNCTION WITH OFFSET SUPPORT === function Sky(id, transparency, scale, vertexColor, offset) local hrp = char.HumanoidRootPart.CFrame local basePos = Vector3.new(math.floor(hrp.x), math.floor(hrp.y), math.floor(hrp.z)) -- Apply offset (Vector3) local spawnPos = basePos + (offset or Vector3.new(0,0,0)) CreatePart(CFrame.new(spawnPos) + Vector3.new(0, -10, 0), workspace) wait(0.1) for i, v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == spawnPos.X and v.CFrame.z == spawnPos.Z then SetName(v, "Sky") AddMesh(v) SetMesh(v, "111891702759441", vertexColor) SetTexture(v, id) MeshResize(v, Vector3.new(scale, scale, scale)) SetLocked(v, true) SetTrans(v, transparency) local matArgs = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = v, ["Material"] = Enum.Material.Neon } } } _(matArgs) Color(v, Color3.fromRGB(255, 255, 255)) local lightArgs = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = v, ["LightType"] = "PointLight" } } } _(lightArgs) SyncLighting(v, 0) end end end -- === SKYBOXES (LEFT + RIGHT) === -- Left skybox (negative X) Sky("dont change this", 0, 110000, Vector3.new(0,0,0), Vector3.new(-25, -10, 0)) wait(0.2) -- Right skybox (positive X) Sky("88620421653271", 0.02, 99999, Vector3.new(4,4,4), Vector3.new(25, -10, 0)) end) end coroutine.wrap(VKGX_fake_script)() local function QGPB_fake_script() -- FireGodGuiButton_7.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_7) local button = script.Parent button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() -- Find the SyncAPI tool local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then warn("SyncAPI tool not found!") return end -- Remote Function local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end -- ====== Core Functions ====== -- Part Manipulation local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetAnchor(part, boolean) invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } }) end local function CreatePart(cf, parent) invoke({ "CreatePart", "Normal", cf, parent }) end local function DestroyPart(part) invoke({ "Remove", { part } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } }) end local function AddMesh(part) invoke({ "CreateMeshes", { { Part = part } } }) end local function SetMesh(part, meshId) invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } }) end local function SetTexture(part, texId) invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } }) end local function SetName(part, name) invoke({ "SetName", { part }, name }) end local function MeshResize(part, size) invoke({ "SyncMesh", { { Part = part, Scale = size } } }) end local function Weld(part1, part2, lead) invoke({ "CreateWelds", { part1, part2 }, lead }) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SetTransparency(part, transparency) invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } }) end -- Lighting & Color local function CreateSpotlight(part) invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } }) end local function SyncLighting(part, brightness) invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } }) end local function SetColor(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end -- Decals & Textures local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end -- Spam function: applies a decal on all parts in workspace local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then -- ⭐ EXCLUDE SKY PARTS ⭐ if v.Name == "Sky" or v.Name == "Skybox" then continue end spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end -- Spam a decal on all workspace parts SpamDecal("88620421653271") end) end coroutine.wrap(QGPB_fake_script)() local function KZRCGAZ_fake_script() -- FireGodGuiButton_8.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_8) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end coroutine.wrap(KZRCGAZ_fake_script)() local function LAKDXRP_fake_script() -- FireGodGuiButton_9.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_9) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm team FireGod Join Today!") end) end coroutine.wrap(LAKDXRP_fake_script)() local function BBXZAQ_fake_script() -- FireGodGuiButton_10.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_10) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer end) end coroutine.wrap(BBXZAQ_fake_script)() local function FLORIR_fake_script() -- FireGodGuiButton_11.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_11) local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part, boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean, part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part, cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part, size, cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://" .. texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2, lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part, int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end -- 🔥 UPDATED FIRE FUNCTION (size 15, heat 25, red) function AddFire(part) -- Create fire local argsCreate = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(argsCreate) -- Apply fire settings local argsSync = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 25, ["Heat"] = 25, ["Color"] = Color3.new(1, 0.666667, 0) } } } _(argsSync) end function FireParts() for i, v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v, false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer end) end coroutine.wrap(FLORIR_fake_script)() local function YUCVC_fake_script() -- FireGodGuiButton_12.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_12) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill nonfriends") end) end coroutine.wrap(YUCVC_fake_script)() local function LEZQSSG_fake_script() -- FireGodGuiButton_13.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_13) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";name me") end) end coroutine.wrap(LEZQSSG_fake_script)() local function HYBG_fake_script() -- FireGodGuiButton_14.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_14) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end coroutine.wrap(HYBG_fake_script)() local function TAISB_fake_script() -- FireGodGuiButton_15.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_15) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sword") end) end coroutine.wrap(TAISB_fake_script)() local function BERFDP_fake_script() -- FireGodGuiButton_16.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_16) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";speed me 50") end) end coroutine.wrap(BERFDP_fake_script)() local function UETHSM_fake_script() -- FireGodGuiButton_17.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_17) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 all") end) end coroutine.wrap(UETHSM_fake_script)() local function RMPSNJQ_fake_script() -- FireGodGuiButton_18.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_18) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";freeze nonfriends") end) end coroutine.wrap(RMPSNJQ_fake_script)() local function SZWLZNK_fake_script() -- FireGodGuiButton_19.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_19) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfreeze all") end) end coroutine.wrap(SZWLZNK_fake_script)() local function GKJCA_fake_script() -- FireGodGuiButton_20.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_20) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";shutdown") end) end coroutine.wrap(GKJCA_fake_script)() local function SUNSLOU_fake_script() -- FireGodGuiButton_21.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_21) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kick nonfriends Server Hacked By FireGod") end) end coroutine.wrap(SUNSLOU_fake_script)() local function URLP_fake_script() -- FireGodGuiButton_22.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_22) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";mute nonfriends ;uncmdbar2 nonfriends") end) end coroutine.wrap(URLP_fake_script)() local function ZYWFWQ_fake_script() -- FireGodGuiButton_23.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_23) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unmute all") end) end coroutine.wrap(ZYWFWQ_fake_script)() local function RGLH_fake_script() -- FireGodGuiButton_24.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_24) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";explode nonfriends") end) end coroutine.wrap(RGLH_fake_script)() local function NCSO_fake_script() -- FireGodGuiButton_25.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_25) local button = script.Parent button.MouseButton1Click:Connect(function() --// Locate SyncAPI Tool local player = game.Players.LocalPlayer local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function Send(args) remote:InvokeServer(unpack(args)) end --// SyncAPI Wrappers local function CreatePart(cf, parent) Send({"CreatePart", "Normal", cf, parent}) end local function Resize(part, size, cf) Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}}) end local function SetColor(part, color) Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}}) end local function SetMaterial(part, material) Send({"SyncMaterial", {{Part = part, Material = material}}}) end local function SetAnchor(part, bool) Send({"SyncAnchor", {{Part = part, Anchored = bool}}}) end --// Random Helpers local shapes = {"Block", "Cylinder", "Ball"} local function randomShape() return shapes[math.random(1, #shapes)] end local function randomSize() return Vector3.new( math.random(3, 20), math.random(3, 20), math.random(3, 20) ) end local function randomColor() return Color3.fromHSV(math.random(), 1, 1) end local function randomSpawnPosition() local root = player.Character.HumanoidRootPart local radius = 80 local offsetX = math.random(-radius, radius) local offsetZ = math.random(-radius, radius) local height = 120 return root.CFrame * CFrame.new(offsetX, height, offsetZ) end --// Main Spawner local function SpawnFallingPart() local spawnPos = randomSpawnPosition() -- Create base part CreatePart(spawnPos, workspace) task.wait(0.05) -- Find the part we just created local newPart for _,v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 5 then newPart = v end end if not newPart then return end -- Apply random size local size = randomSize() Resize(newPart, size, newPart.CFrame) -- Random color SetColor(newPart, randomColor()) -- 20% chance neon if math.random() < 0.2 then SetMaterial(newPart, Enum.Material.Neon) end -- Anchor briefly, then drop SetAnchor(newPart, true) task.wait(0.2) SetAnchor(newPart, false) end --// Loop Spawning while true do SpawnFallingPart() task.wait(0.3) end end) end coroutine.wrap(NCSO_fake_script)() local function WERJ_fake_script() -- FireGodGuiButton_26.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_26) local button = script.Parent button.MouseButton1Click:Connect(function() --// Locate SyncAPI Tool local player = game.Players.LocalPlayer local tool for _,v in ipairs(player:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function Send(args) remote:InvokeServer(unpack(args)) end --// SyncAPI Wrappers local function CreatePart(cf, parent) Send({"CreatePart", "Normal", cf, parent}) end local function Resize(part, size, cf) Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}}) end local function SetColor(part, color) Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}}) end local function SetAnchor(part, bool) Send({"SyncAnchor", {{Part = part, Anchored = bool}}}) end --// Random Helpers local function randomSize() return Vector3.new( math.random(2, 10), math.random(2, 10), math.random(2, 10) ) end local function randomColor() return Color3.fromHSV(math.random(), 1, 1) end local function randomSpawnPosition() local root = player.Character.HumanoidRootPart local radius = 50 local offsetX = math.random(-radius, radius) local offsetZ = math.random(-radius, radius) local height = math.random(5, 25) return root.CFrame * CFrame.new(offsetX, height, offsetZ) end --// Main Spawner local function SpawnPart() local spawnPos = randomSpawnPosition() -- Create part CreatePart(spawnPos, workspace) task.wait(0.03) -- Find the part we just created local newPart for _,v in ipairs(workspace:GetChildren()) do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 4 then newPart = v end end if not newPart then return end -- Random size + color Resize(newPart, randomSize(), newPart.CFrame) SetColor(newPart, randomColor()) -- Drop it SetAnchor(newPart, false) end --// Rapid Loop while true do SpawnPart() task.wait(0.05) -- lower = faster end end) end coroutine.wrap(WERJ_fake_script)() local function XWQTXM_fake_script() -- FireGodGuiButton_27.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_27) local button = script.Parent button.MouseButton1Click:Connect(function() -- ⚡ Script: Unanchor all parts except those named "Sky" using F3X API local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local localPlayer = Players.LocalPlayer local workspace = game:GetService("Workspace") -- Find the F3X tool (SyncAPI) local tool for _, v in localPlayer:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _, v in ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end -- Remote reference local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- Set anchored state local function SetAnchor(part, anchored) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = anchored } } } _(args) end -- Exclude player characters local function IsPlayerPart(part) for _, plr in ipairs(Players:GetPlayers()) do if plr.Character and part:IsDescendantOf(plr.Character) then return true end end return false end -- Loop through all parts and unanchor them, except "Sky" for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") and not IsPlayerPart(part) and part.Name ~= "Sky" then SetAnchor(part, false) -- unanchor end end end) end coroutine.wrap(XWQTXM_fake_script)() local function RUME_fake_script() -- FireGodGuiButton_28.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_28) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") RequestCommand:InvokeServer(";char me GreedHog1 ;name me FireGod") end) end coroutine.wrap(RUME_fake_script)() local function FUEUFU_fake_script() -- FireGodGuiButton_29.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_29) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 others") RequestCommand:InvokeServer(";char others GreedHog1 ;name all FireGod") end) end coroutine.wrap(FUEUFU_fake_script)() local function RDAPRA_fake_script() -- FireGodGuiButton_30.LocalScript local script = Instance.new('LocalScript', FireGodGuiButton_30) local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 74512361181395 ;volume inf ;pitch 0.13") end) end coroutine.wrap(RDAPRA_fake_script)()