local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") and part:FindFirstChildOfClass("TouchTransmitter") then firetouchinterest(hrp, part, 0) task.wait(0.05) firetouchinterest(hrp, part, 1) end end