local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local backpack = player.Backpack local function equip() for _, v in pairs(backpack:GetChildren()) do if v.Name == "Spray" then character.Humanoid:EquipTool(v) end end end local function paint() for _, v in pairs(workspace:GetChildren()) do if v.Name == "Handle" then v.CFrame = character.HumanoidRootPart.CFrame v.Transparency = 1 v.CanCollide = false wait() v.CFrame = character["Left Leg"].CFrame end end end equip() paint()