local H = Instance.new("Hint", game.Workspace) H.Parent = game.Workspace H.Text = ("F") wait(.1) H.Text = ("Fe") wait(.1) H.Text = ("Fe p") wait(.1) H.Text = ("Fe pu") wait(.1) H.Text = ("Fe pun") wait(.1) H.Text = ("Fe punc") wait(.1) H.Text = ("Fe punch") wait(.1) H.Text = ("Fe punche") wait(.1) H.Text = ("Fe puncher") wait(.1) H.Text = ("Fe puncher l") wait(.1) H.Text = ("Fe puncher lo") wait(.1) H.Text = ("Fe puncher loa") wait(.1) H.Text = ("Fe puncher load") wait(.1) H.Text = ("Fe puncher loade") wait(.1) H.Text = ("Fe puncher loaded") wait(5) H:Destroy() local screenGui = Instance.new("ScreenGui") screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local button1 = Instance.new("TextButton") button1.Size = UDim2.new(0, 200, 0, 50) button1.Position = UDim2.new(0, 100, 0, 100) button1.BackgroundColor3 = Color3.new(255, 0, 0) button1.Text = "GET READY" button1.Parent = screenGui local button2 = Instance.new("TextButton") button2.Size = UDim2.new(0, 200, 0, 50) button2.Position = UDim2.new(0, 100, 0, 200) button2.BackgroundColor3 = Color3.new(255, 0, 0) button2.Text = "punch" button2.Parent = screenGui button1.MouseButton1Click:Connect(function() local animationId = "rbxassetid://161268368" local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local animation = Instance.new("Animation") animation.AnimationId = animationId local humanoid = character:WaitForChild("Humanoid") local animationTrack = humanoid:LoadAnimation(animation) animationTrack:Play() end) button2.MouseButton1Click:Connect(function() local animationId = "rbxassetid://204062532" local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local animation = Instance.new("Animation") animation.AnimationId = animationId local humanoid = character:WaitForChild("Humanoid") local animationTrack = humanoid:LoadAnimation(animation) animationTrack:Play() end)