local Oplayer = game.Players.LocalPlayer local function GetF3x() for _, tool in pairs(Oplayer.Backpack:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") then return tool end end if Oplayer.Character then for _, tool in pairs(Oplayer.Character:GetChildren()) do if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") then return tool end end end end local function InvokeF3X(actionName, ...) local F3x = GetF3x() return F3x.SyncAPI.ServerEndpoint:InvokeServer(actionName, ...) end local function SpawnDecal(part, side) InvokeF3X("CreateTextures", { { Part = part, Face = side, TextureType = "Decal" } }) end local function AddDecal(part, asset, side) InvokeF3X("SyncTexture", { { Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset } }) end local ObamaID = 4681346638 for _, v in pairs(game.Workspace:GetDescendants()) do task.spawn(function() SpawnDecal(v, Enum.NormalId.Back) SpawnDecal(v, Enum.NormalId.Bottom) SpawnDecal(v, Enum.NormalId.Front) SpawnDecal(v, Enum.NormalId.Left) SpawnDecal(v, Enum.NormalId.Right) SpawnDecal(v, Enum.NormalId.Top) AddDecal(v, ObamaID, Enum.NormalId.Back) AddDecal(v, ObamaID, Enum.NormalId.Bottom) AddDecal(v, ObamaID, Enum.NormalId.Front) AddDecal(v, ObamaID, Enum.NormalId.Left) AddDecal(v, ObamaID, Enum.NormalId.Right) AddDecal(v, ObamaID, Enum.NormalId.Top) end) end for _, v in pairs(game.Workspace:GetDescendants()) do task.spawn(function() SpawnDecal(v, Enum.NormalId.Back) SpawnDecal(v, Enum.NormalId.Bottom) SpawnDecal(v, Enum.NormalId.Front) SpawnDecal(v, Enum.NormalId.Left) SpawnDecal(v, Enum.NormalId.Right) SpawnDecal(v, Enum.NormalId.Top) AddDecal(v, ObamaID, Enum.NormalId.Back) AddDecal(v, ObamaID, Enum.NormalId.Bottom) AddDecal(v, ObamaID, Enum.NormalId.Front) AddDecal(v, ObamaID, Enum.NormalId.Left) AddDecal(v, ObamaID, Enum.NormalId.Right) AddDecal(v, ObamaID, Enum.NormalId.Top) end) end game.Workspace.DescendantAdded:Connect(function(WW) SpawnDecal(WW, Enum.NormalId.Back) SpawnDecal(WW, Enum.NormalId.Bottom) SpawnDecal(WW, Enum.NormalId.Front) SpawnDecal(WW, Enum.NormalId.Left) SpawnDecal(WW, Enum.NormalId.Right) SpawnDecal(WW, Enum.NormalId.Top) AddDecal(WW, ObamaID, Enum.NormalId.Back) AddDecal(WW, ObamaID, Enum.NormalId.Bottom) AddDecal(WW, ObamaID, Enum.NormalId.Front) AddDecal(WW, ObamaID, Enum.NormalId.Left) AddDecal(WW, ObamaID, Enum.NormalId.Right) AddDecal(WW, ObamaID, Enum.NormalId.Top) end) game.TextChatService.TextChannels.RBXSystem:SendAsync("Yes we all love Obunga")