-- 72472240681660 loadstring(game:HttpGet("https://rawscripts.net/raw/UP-Just-a-baseplate.-Reanimate-script-V4-limb-114114"))() local player = game.Players.LocalPlayer local char = player.Character local Align = function(Part0, Part1,Mesh) local Aligns = { AlignOrientation = Instance.new("AlignOrientation", Part0), AlignPosition = Instance.new("AlignPosition", Part0) } local Attachments = { Attach0 = Instance.new("Attachment", Part0), Attach1 = Instance.new("Attachment", Part1) } local m = Part0:FindFirstChildOfClass('SpecialMesh')--This will get the first "SpecialMesh" it finds if it does not find any, then it will return nil if Mesh and m then --If Mesh is set to true and it finds a mesh it will destroy it m:Destroy() end Part0:BreakJoints() Aligns.AlignOrientation.Attachment0 = Attachments.Attach0 Aligns.AlignOrientation.Attachment1 = Attachments.Attach1 Aligns.AlignOrientation.Responsiveness = math.huge Aligns.AlignOrientation.RigidityEnabled = true Aligns.AlignPosition.Attachment0 = Attachments.Attach0 Aligns.AlignPosition.Attachment1 = Attachments.Attach1 Aligns.AlignPosition.Responsiveness = math.huge Aligns.AlignPosition.RigidityEnabled = true Aligns.AlignPosition.MaxForce = 999999999 spawn(function() while _G.loop do local mag = (Part0.Position - (Part1.CFrame*Attachments.Attach0.CFrame:Inverse()).p).magnitude--magnitude can get the distance between two cframe or position if mag >= 5 then Part0.CFrame = Part1.CFrame*Attachments.Attach0.CFrame:Inverse() end Part0.Velocity = Vector3.new(0,35,0) game['Run Service'].Heartbeat:wait() end end) return {Attachments.Attach0, Attachments, Aligns} end local hat = Align(char['Accessory (Meshes/MachadoMinecraftAccessory)'].Handle,char['Right Arm'],false) local cf = char['Right Arm'].CFrame*CFrame.new(0,-0.8,-1.5)*CFrame.Angles(math.rad(0),math.rad(90),-40) hat[1].CFrame = cf:Inverse() * char['Right Arm'].CFrame wait(2) loadstring(game:HttpGet("https://raw.githubusercontent.com/matheusmunay2-lang/File/refs/heads/main/White%20pumpkin"))() task.wait(1) local StarterGui = game:GetService("StarterGui") task.wait(3) -- Espera 3 segundos antes de mostrar a notificação StarterGui:SetCore("SendNotification", { Title = "Animatior 6d not mine", Text = "credits to Mr eyes and Tsuyiko", Duration = 5 }) task.wait(1) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Script By @AzizAnzofficiall on Youtube -- ScriptBlox Account @AzScripter local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local camera = workspace.CurrentCamera local head = character:WaitForChild("Head") local hrp = character:WaitForChild("HumanoidRootPart") local shakePower = 0 local targetFOV = 70 local fovSpeed = 10 local baseOffsetY = -1.5 local baseOffsetZ = -1 local bobAmount = 0.2 local bobSpeed = 2 local headAttachments = {"HatAttachment", "HairAttachment", "FaceFrontAttachment", "FaceCenterAttachment"} player.CameraMode = Enum.CameraMode.Classic RunService.RenderStepped:Connect(function() local isFirstPerson = (head.Position - camera.CFrame.Position).Magnitude < 2 for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then if part.Name == "Head" then part.LocalTransparencyModifier = isFirstPerson and 1 or 0 elseif part.Name == "Handle" then local attachment = part:FindFirstChildOfClass("Attachment") if attachment and table.find(headAttachments, attachment.Name) then part.LocalTransparencyModifier = isFirstPerson and 1 or 0 else part.LocalTransparencyModifier = 0 end elseif part.Name ~= "HumanoidRootPart" then part.LocalTransparencyModifier = 0 end end end end) humanoid.HealthChanged:Connect(function(health) if health < humanoid.MaxHealth then shakePower += 0.6 end end) humanoid.StateChanged:Connect(function(_, state) if state == Enum.HumanoidStateType.Landed then shakePower += 0.8 end end) workspace.ChildAdded:Connect(function(child) if child:IsA("Explosion") and (child.Position - camera.CFrame.Position).Magnitude < 40 then shakePower += 1.2 end end) RunService.RenderStepped:Connect(function(dt) local time = tick() local bob = Vector3.new( math.sin(time * bobSpeed) * bobAmount, math.abs(math.cos(time * bobSpeed)) * bobAmount * 0.6, 0 ) local shake = Vector3.new( math.random(-100, 100) / 100 * shakePower, math.random(-100, 100) / 100 * shakePower, math.random(-100, 100) / 100 * shakePower ) shakePower = math.max(shakePower - 5 * dt, 0) local headRelativePos = hrp.CFrame:ToObjectSpace(head.CFrame).Position humanoid.CameraOffset = headRelativePos + Vector3.new(0, baseOffsetY, baseOffsetZ) + bob + shake camera.FieldOfView = camera.FieldOfView + (targetFOV - camera.FieldOfView) * fovSpeed * dt end)