local Tool = Instance.new("Tool") Tool.Name = "Death Counter" Tool.RequiresHandle = false Tool.Parent = game.Players.LocalPlayer.Backpack local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://204062532" Tool.Activated:Connect(function() local player = game.Players.LocalPlayer local character = player.Character if not character then return end local mouse = player:GetMouse() local target = mouse.Target if target and target.Parent then local targetPlayer = game.Players:GetPlayerFromCharacter(target.Parent) if targetPlayer and targetPlayer.Character then local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") local targetHRP = targetPlayer.Character:FindFirstChild("HumanoidRootPart") if humanoidRootPart and targetHRP then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then local animator = humanoid:FindFirstChildOfClass("Animator") if not animator then animator = Instance.new("Animator") animator.Parent = humanoid end local track = humanoid:LoadAnimation(animation) local runService = game:GetService("RunService") local followConnection followConnection = runService.Heartbeat:Connect(function() if targetHRP and humanoidRootPart then humanoidRootPart.CFrame = targetHRP.CFrame * CFrame.new(0, 0, 3) end end) track:Play() track:AdjustSpeed(0.10) task.wait(5) track:Stop() followConnection:Disconnect() end end end end end)