local Notification = loadstring(game:HttpGet("https://raw.githubusercontent.com/Jxereas/UI-Libraries/main/notification_gui_library.lua", true))() local SoundService = game:GetService("SoundService") if SoundService.RespectFilteringEnabled == false then Notification.new("success", "Success", "Everyone can hear the sounds in this game!") else Notification.new("warning", "Warning", "Unfortunately no one else can hear it in this game, try a different one.\nMaybe an older game will work.") end while wait() do for _, sound in next, workspace:GetDescendants() do if sound:IsA("Sound") then sound.Volume = 10 sound:Play() end end end