local Players = game:GetService("Players") local GIANT_SIZE = 5 -- exact size (bigger than 4.2) local function applyGiant(character) local humanoid = character:WaitForChild("Humanoid") if humanoid.RigType == Enum.HumanoidRigType.R15 then -- Set ABSOLUTE values (no multiplying, no stacking) humanoid.BodyHeightScale.Value = GIANT_SIZE humanoid.BodyWidthScale.Value = GIANT_SIZE humanoid.BodyDepthScale.Value = GIANT_SIZE humanoid.HeadScale.Value = GIANT_SIZE else -- R6 fallback (manual absolute scale) for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") then part.Size = part.Size.Unit * GIANT_SIZE * 2 end end end end Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) task.wait(0.2) applyGiant(character) end) end)