-- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local TextLabel = Instance.new("TextLabel") local Frame = Instance.new("Frame") local TextButton = Instance.new("TextButton") local TextButton2 = Instance.new("TextButton") local TextButton3 = Instance.new("TextButton") local TextButton4 = Instance.new("TextButton") local TextButton5 = Instance.new("TextButton") local TextButton6 = Instance.new("TextButton") local TextButton7 = Instance.new("TextButton") local TextButton8 = Instance.new("TextButton") local ImageLabel = Instance.new("ImageLabel") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TextLabel.Parent = ScreenGui TextLabel.BackgroundColor3 = Color3.fromRGB(107, 107, 108) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.589025319, 0, 0.256944448, 0) TextLabel.Size = UDim2.new(0, 428, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Tubers93 GUI" TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true Frame.Parent = TextLabel Frame.BackgroundColor3 = Color3.fromRGB(134, 134, 134) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 0.990764141, 0) Frame.Size = UDim2.new(0, 427, 0, 356) TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0548207201, 0, 0.0614856333, 0) TextButton.Size = UDim2.new(0, 172, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Decal" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton2.Name = "TextButton2" TextButton2.Parent = Frame TextButton2.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton2.BorderSizePixel = 0 TextButton2.Position = UDim2.new(0.544282079, 0, 0.0614856333, 0) TextButton2.Size = UDim2.new(0, 172, 0, 50) TextButton2.Font = Enum.Font.SourceSans TextButton2.Text = "Skybox" TextButton2.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton2.TextScaled = true TextButton2.TextSize = 14.000 TextButton2.TextWrapped = true TextButton3.Name = "TextButton3" TextButton3.Parent = Frame TextButton3.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton3.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton3.BorderSizePixel = 0 TextButton3.Position = UDim2.new(0.0548207201, 0, 0.255305856, 0) TextButton3.Size = UDim2.new(0, 172, 0, 50) TextButton3.Font = Enum.Font.SourceSans TextButton3.Text = "Lost frightened confused good hahahaha" TextButton3.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton3.TextScaled = true TextButton3.TextSize = 14.000 TextButton3.TextWrapped = true TextButton4.Name = "TextButton4" TextButton4.Parent = Frame TextButton4.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton4.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton4.BorderSizePixel = 0 TextButton4.Position = UDim2.new(0.544282079, 0, 0.255305856, 0) TextButton4.Size = UDim2.new(0, 172, 0, 50) TextButton4.Font = Enum.Font.SourceSans TextButton4.Text = "Regular show hijack decal" TextButton4.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton4.TextScaled = true TextButton4.TextSize = 14.000 TextButton4.TextWrapped = true TextButton5.Name = "TextButton5" TextButton5.Parent = Frame TextButton5.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton5.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton5.BorderSizePixel = 0 TextButton5.Position = UDim2.new(0.0548207201, 0, 0.429463148, 0) TextButton5.Size = UDim2.new(0, 172, 0, 50) TextButton5.Font = Enum.Font.SourceSans TextButton5.Text = "Trump" TextButton5.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton5.TextScaled = true TextButton5.TextSize = 14.000 TextButton5.TextWrapped = true TextButton6.Name = "TextButton6" TextButton6.Parent = Frame TextButton6.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton6.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton6.BorderSizePixel = 0 TextButton6.Position = UDim2.new(0.544282079, 0, 0.429463148, 0) TextButton6.Size = UDim2.new(0, 172, 0, 50) TextButton6.Font = Enum.Font.SourceSans TextButton6.Text = "message" TextButton6.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton6.TextScaled = true TextButton6.TextSize = 14.000 TextButton6.TextWrapped = true TextButton7.Name = "TextButton7" TextButton7.Parent = Frame TextButton7.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton7.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton7.BorderSizePixel = 0 TextButton7.Position = UDim2.new(0.0548207201, 0, 0.623283386, 0) TextButton7.Size = UDim2.new(0, 172, 0, 50) TextButton7.Font = Enum.Font.SourceSans TextButton7.Text = "Hint" TextButton7.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton7.TextScaled = true TextButton7.TextSize = 14.000 TextButton7.TextWrapped = true TextButton8.Name = "TextButton8" TextButton8.Parent = Frame TextButton8.BackgroundColor3 = Color3.fromRGB(80, 80, 80) TextButton8.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton8.BorderSizePixel = 0 TextButton8.Position = UDim2.new(0.544282079, 0, 0.623283386, 0) TextButton8.Size = UDim2.new(0, 172, 0, 50) TextButton8.Font = Enum.Font.SourceSans TextButton8.Text = "tubers all" TextButton8.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton8.TextScaled = true TextButton8.TextSize = 14.000 TextButton8.TextWrapped = true ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BackgroundTransparency = 1.000 ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(0, 0, 0.806179762, 0) ImageLabel.Size = UDim2.new(0, 427, 0, 69) ImageLabel.Image = "rbxassetid://97498821202018" -- Scripts: local function ITNPL_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) -- F3X Decal Spam TextButton.MouseButton1Click:Connect(function() -- Replace with your instance name local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("97498821202018") -- Replace with your decal ID end) end coroutine.wrap(ITNPL_fake_script)() local function KLTQRCO_fake_script() -- TextButton2.LocalScript local script = Instance.new('LocalScript', TextButton2) -- F3X Skybox TextButton2.MouseButton1Click:Connect(function() -- Replace with your instance name local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Skybox") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") -- Dont change it SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number SetLocked(v,true) end end end Sky("14709707692") -- Replace with your id end) end coroutine.wrap(KLTQRCO_fake_script)() local function JBGCOPB_fake_script() -- TextButton3.LocalScript local script = Instance.new('LocalScript', TextButton3) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Music / Commands TextButton3.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";music 6129291390") -- U can change all of it with your commands! end) end coroutine.wrap(JBGCOPB_fake_script)() local function MMWHC_fake_script() -- TextButton4.LocalScript local script = Instance.new('LocalScript', TextButton4) -- F3X Decal Spam TextButton4.MouseButton1Click:Connect(function() -- Replace with your instance name local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("83619406140795") -- Replace with your decal ID end) end coroutine.wrap(MMWHC_fake_script)() local function CKBQ_fake_script() -- TextButton5.LocalScript local script = Instance.new('LocalScript', TextButton5) -- F3X Decal Spam TextButton5.MouseButton1Click:Connect(function() -- Replace with your instance name local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("14864006126") -- Replace with your decal ID end) end coroutine.wrap(CKBQ_fake_script)() local function YEUBO_fake_script() -- TextButton6.LocalScript local script = Instance.new('LocalScript', TextButton6) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Music / Commands TextButton6.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";sm THIS SERVER HAS BEEN HACKED BY TUBERS93") -- U can change all of it with your commands! end) end coroutine.wrap(YEUBO_fake_script)() local function VPPV_fake_script() -- TextButton7.LocalScript local script = Instance.new('LocalScript', TextButton7) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Music / Commands TextButton7.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";sh THIS SERVER HAS BEEN HACKED BY TUBERS93") -- U can change all of it with your commands! end) end coroutine.wrap(VPPV_fake_script)() local function HTAIOOH_fake_script() -- TextButton8.LocalScript local script = Instance.new('LocalScript', TextButton8) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Music / Commands TextButton8.MouseButton1Click:Connect(function() -- Replace with your instance name local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand RequestCommand:InvokeServer(";char all tubers93") -- U can change all of it with your commands! end) end coroutine.wrap(HTAIOOH_fake_script)() local function OUCQQRO_fake_script() -- TextLabel.DragScript local script = Instance.new('LocalScript', TextLabel) --Not made by me, check out this video: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s --Put this inside of your Frame and configure the speed if you would like. --Enjoy! Credits go to: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s local UIS = game:GetService('UserInputService') local frame = script.Parent local dragToggle = nil local dragSpeed = 0.25 local dragStart = nil local startPos = nil local function updateInput(input) local delta = input.Position - dragStart local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play() end frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then dragToggle = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) UIS.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then if dragToggle then updateInput(input) end end end) end coroutine.wrap(OUCQQRO_fake_script)() local function XAOH_fake_script() -- TextLabel.LocalScript local script = Instance.new('LocalScript', TextLabel) local TextChatService = game:GetService("TextChatService") local message = ";btools" local textChannels = TextChatService:WaitForChild("TextChannels") local generalChannel = textChannels:WaitForChild("RBXGeneral") generalChannel:SendAsync(message) end coroutine.wrap(XAOH_fake_script)()